/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** Kenneth Gangstų ** (if your name is missing here, please add it) */ #include "API/Display/display.h" #include "API/Display/font.h" #include "API/Display/keys.h" #include "API/GUI/scrollbar.h" #include "API/GUIStyleSilver/treeview_silver.h" #include "API/GUIStyleSilver/stylemanager_silver.h" ///////////////////////////////////////////////////////////////////////////// // Construction: CL_TreeView_Silver::CL_TreeView_Silver( CL_TreeView *treeview, CL_StyleManager_Silver *style) : CL_ComponentStyle(treeview), treeview(treeview), style(style) { CL_ResourceManager *resources = style->get_resources(); font = new CL_Font("TreeView/font", resources); CL_Component *client_area = treeview->get_client_area(); client_area->set_clipping(true); // Create a vertical scrollbar scrollbar = new CL_ScrollBar(false, treeview); visible_scrollbar = true; // Create the header component header_area = new CL_Component(treeview); // Connect the dots slots.connect(treeview->sig_paint(), this, &CL_TreeView_Silver::on_paint); slots.connect(header_area->sig_paint(), this, &CL_TreeView_Silver::on_paint_header); slots.connect(client_area->sig_paint(), this, &CL_TreeView_Silver::on_paint_client); slots.connect(treeview->sig_paint_node(), this, &CL_TreeView_Silver::on_paint_node); slots.connect(client_area->sig_mouse_down(), this, &CL_TreeView_Silver::on_mouse_down); slots.connect(treeview->sig_resize(), this, &CL_TreeView_Silver::on_resize); slots.connect(treeview->sig_item_added(), this, &CL_TreeView_Silver::on_item_changed); slots.connect(treeview->sig_item_removed(), this, &CL_TreeView_Silver::on_item_changed); slots.connect(treeview->sig_item_expanded(), this, &CL_TreeView_Silver::on_item_changed); slots.connect(treeview->sig_item_collapsed(), this, &CL_TreeView_Silver::on_item_changed); slots.connect(treeview->sig_column_added(), this, &CL_TreeView_Silver::on_column_added); slots.connect(treeview->sig_column_removed(), this, &CL_TreeView_Silver::on_column_removed); slots.connect(treeview->sig_clear(), this, &CL_TreeView_Silver::on_clear); // Make sure we're arranged properly on_resize(0,0); } CL_TreeView_Silver::~CL_TreeView_Silver() { delete header_area; delete scrollbar; delete font; } ///////////////////////////////////////////////////////////////////////////// // Callbacks: void CL_TreeView_Silver::on_item_changed(const CL_TreeNode &node) { update_scrollbar(true); } void CL_TreeView_Silver::on_column_added(int index) { } void CL_TreeView_Silver::on_column_removed(int index) { } void CL_TreeView_Silver::on_clear() { update_scrollbar(true); } void CL_TreeView_Silver::on_mouse_down(const CL_InputEvent &key) { if(key.id == CL_MOUSE_WHEEL_UP) { scrollbar->decrease(16); return; } if(key.id == CL_MOUSE_WHEEL_DOWN) { scrollbar->increase(16); return; } } void CL_TreeView_Silver::on_resize(int old_width, int old_height) { int header_height = 20; int width = treeview->get_width(); int height = treeview->get_height(); // Position the header area header_area->set_position(CL_Rect(0, 0, width, header_height)); // Position the client area CL_Component *client_area = treeview->get_client_area(); if(treeview->is_header_visible()) { client_area->set_position(CL_Rect(1, header_height, width - 1, height - 1)); header_area->show(true); } else { client_area->set_position(CL_Rect(1, 1, width - 1, height - 1)); header_area->show(false); } update_scrollbar(false); // Scrollbar was added, shrink other areas if(visible_scrollbar) { client_area->set_width(client_area->get_width() - 19); header_area->set_width(header_area->get_width() - 19); // Position the scrollbar scrollbar->set_position(CL_Rect(width - 19, 0, width, height)); } } void CL_TreeView_Silver::on_paint() { // Outline CL_Rect rect = treeview->get_screen_rect(); CL_Display::draw_rect(rect, CL_Color(128, 142, 159)); } void CL_TreeView_Silver::on_paint_header() { // Header if(treeview->is_header_visible()) { CL_Rect rect = header_area->get_screen_rect(); // Header background CL_Display::fill_rect( CL_Rect( rect.left + 1, rect.top + 1, rect.left + rect.get_width() - 1, rect.top + rect.get_height() - 4), CL_Gradient( CL_Color(245, 246, 247), CL_Color(245, 246, 247), CL_Color(235, 238, 241), CL_Color(235, 238, 241))); CL_Display::fill_rect( CL_Rect( rect.left + 1, rect.top + rect.get_height() - 4, rect.left + rect.get_width() - 1, rect.top + rect.get_height()), CL_Gradient( CL_Color(235, 238, 241), CL_Color(235, 238, 241), CL_Color(186, 187, 188), CL_Color(186, 187, 188))); // Draw columns int x = 0; int columns = treeview->get_column_count(); for(int i = 0; i < columns; ++i) { font->draw( rect.left + x + 6, rect.top + 4, treeview->get_column_name(i)); x += treeview->get_column_width(i); CL_Display::draw_line( rect.left + x, rect.top + 1, rect.left + x, rect.top + rect.get_height(), CL_Color(128, 142, 159)); CL_Display::draw_line( rect.left + x + 1, rect.top + 1, rect.left + x + 1, rect.top + rect.get_height(), CL_Color::white); } } } void CL_TreeView_Silver::on_paint_client() { // Draw white background CL_Rect rect = treeview->get_client_area()->get_screen_rect(); CL_Display::fill_rect(rect, CL_Color::white); // Draw nodes CL_Point point(0, 0); treeview->draw_nodes(point); } void CL_TreeView_Silver::on_paint_node(CL_TreeNode *node, CL_Point &point) { CL_Component *component = node->get_component(); CL_Component *client_area = treeview->get_client_area(); int height = component->get_height(); int mid = (height) / 2; // Should we draw decoration ? bool draw_decoration = true; if(node->is_root()) draw_decoration = node->get_treeview()->is_root_decoration_visible(); // Find what y offset we're drawing at point.y -= scrollbar->get_value(); // Find what x offset we're drawing at int x_offset = 0; if(draw_decoration) x_offset = 12; int screen_x = client_area->get_screen_x(); int screen_y = client_area->get_screen_y(); // Is the node visible? if (point.y + height >= 0 && point.y <= client_area->get_height()) { if(draw_decoration) { // Draw collapse box if(node->has_children()) { CL_Display::draw_rect( CL_Rect( screen_x + point.x, screen_y + point.y + mid - 5, screen_x + point.x + 9, screen_y + point.y + mid + 4), CL_Color(128, 142, 159)); CL_Display::fill_rect( CL_Rect( screen_x + point.x + 1, screen_y + point.y + mid - 4, screen_x + point.x + 8, screen_y + point.y + mid + 3), CL_Gradient( CL_Color::white, CL_Color::white, CL_Color(230, 235, 240), CL_Color(230, 235, 240))); CL_Display::fill_rect( CL_Rect( screen_x + point.x + 2, screen_y + point.y + mid - 3, screen_x + point.x + 7, screen_y + point.y + mid + 2), CL_Gradient( CL_Color(217, 222, 227), CL_Color(217, 222, 227), CL_Color::white, CL_Color::white)); // Horizontal line CL_Display::draw_line( screen_x + point.x + 2.0f, screen_y + point.y + mid - 1.0f, screen_x + point.x + 7.0f, screen_y + point.y + mid - 1, CL_Color::black); // Vertical line if(node->is_collapsed()) CL_Display::draw_line( screen_x + point.x + 4.0f, screen_y + point.y + mid - 3.0f, screen_x + point.x + 4.0f, screen_y + point.y + mid + 2.0f, CL_Color::black); } } // Size and place child component component->set_position(point.x + x_offset, point.y); node->set_placement_offset(point.x + x_offset); // Draw component component->show(true); component->sig_begin_paint(); component->sig_paint()(); component->sig_end_paint(); } else { component->show(false); } // Move down for next component point.y += scrollbar->get_value(); point.y += height; // If it has any children, adjust the x-position for the children if(node->is_collapsed() == false) point.x += 3 + x_offset; } void CL_TreeView_Silver::update_scrollbar(bool resize) { int max_height = treeview->get_items_height(); int component_height = treeview->get_client_area()->get_height(); if(max_height > component_height) { if(visible_scrollbar == false) { visible_scrollbar = true; treeview->add_child(scrollbar, false); if(resize) on_resize(0, 0); } scrollbar->set_max_value(max_height - component_height + 1); scrollbar->set_value(0); } else { if(visible_scrollbar) { visible_scrollbar = false; scrollbar->set_range(0, 0); scrollbar->set_value(0); treeview->remove_child(scrollbar); if(resize) on_resize(0, 0); } } }