/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ #include "Sound/precomp.h" #include "API/MikMod/soundprovider_mikmod.h" #include "API/Core/IOData/inputsource_provider.h" #include "API/Core/System/clanstring.h" #include "soundprovider_mikmod_generic.h" #include "soundprovider_mikmod_session.h" ///////////////////////////////////////////////////////////////////////////// // CL_SoundProvider_MikMod construction: CL_SoundProvider_MikMod::CL_SoundProvider_MikMod( const std::string &filename, CL_InputSourceProvider *provider, bool stream) : impl(new CL_SoundProvider_MikMod_Generic) { if (provider == 0) provider = CL_InputSourceProvider::create_file_provider("."); else provider = provider->clone(); impl->provider = provider; impl->filename = filename; impl->stream = stream; } CL_SoundProvider_MikMod::~CL_SoundProvider_MikMod() { delete impl->provider; delete impl; } ///////////////////////////////////////////////////////////////////////////// // CL_SoundProvider_MikMod operations: CL_SoundProvider_Session *CL_SoundProvider_MikMod::begin_session() { return new CL_SoundProvider_MikMod_Session(impl); } void CL_SoundProvider_MikMod::end_session(CL_SoundProvider_Session *session) { delete session; } ///////////////////////////////////////////////////////////////////////////// // CL_SoundProvider_MikMod implementation: