/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ #ifndef header_netobject_controller_generic #define header_netobject_controller_generic #if _MSC_VER > 1000 #pragma once #endif #ifdef _MSC_VER #pragma warning(disable : 4786) #endif #include "API/Network/NetSession/netcomputer.h" #include "API/signals.h" #include #include class CL_NetSession; class CL_NetPacket; class CL_NetObject_Client; class CL_NetObject_Client_Generic; class CL_NetObject_Server_Generic; class CL_NetObject_Controller_Generic { //! Construction: public: CL_NetObject_Controller_Generic(CL_NetSession *netsession, const std::string &channel); ~CL_NetObject_Controller_Generic(); //! Attributes: public: CL_Signal_v3 sig_create_object; std::map server_objects; typedef std::pair ClientID; std::map client_objects; CL_NetSession *netsession; std::string channel; int obj_id_counter; //! Operations: public: int add_ref() { return ++ref_count; } int release_ref() { ref_count--; if (ref_count == 0) { delete this; return 0; } return ref_count; } //! Implementation: public: void on_received_netpacket(CL_NetPacket &packet, CL_NetComputer &from); CL_Slot slot_received_netpacket; int ref_count; }; #endif