/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ #ifdef _MSC_VER #pragma warning (disable:4786) #endif #include #include "API/Network/setupnetwork.h" #include "API/Core/System/cl_assert.h" #include "Socket/event_trigger_socket.h" #include "Socket/socket_select.h" static int ref_count = 0; CL_SetupNetwork::CL_SetupNetwork(bool register_resources_only) { CL_SetupNetwork::init(register_resources_only); } CL_SetupNetwork::~CL_SetupNetwork() { CL_SetupNetwork::deinit(); } ///////////////////////////////////////////////////////////////////////////// // Initialize network. void CL_SetupNetwork::init(bool register_resources_only) { ref_count++; if (ref_count > 1) return; if(register_resources_only == false) { WORD winsock_version = MAKEWORD( 2, 0 ); WSADATA wsaData; int err = WSAStartup(winsock_version, &wsaData); // Failed to initialize winsockets. You got some weird ancient windows 95 or something? cl_assert(err == 0); } CL_EventTrigger_Socket::socket_select = new CL_SocketSelect(); } ///////////////////////////////////////////////////////////////////////////// // Deinitialize network. void CL_SetupNetwork::deinit() { ref_count--; if (ref_count > 0) return; delete CL_EventTrigger_Socket::socket_select; CL_EventTrigger_Socket::socket_select = 0; }