/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ #include "Sound/precomp.h" #include "soundoutput_oss.h" #include #include "API/Core/System/cl_assert.h" #include "API/Core/System/system.h" #include "API/Core/System/log.h" #include #include #include #include #ifdef __CYGWIN__ #include #endif ///////////////////////////////////////////////////////////////////////////// // CL_SoundOutput_OSS construction: CL_SoundOutput_OSS::CL_SoundOutput_OSS(int mixing_frequency) : CL_SoundOutput_Generic(mixing_frequency), dev_dsp_fd(-1), frag_size(0), has_sound(true) { dev_dsp_fd = open("/dev/dsp", O_WRONLY|O_NONBLOCK); if (dev_dsp_fd == -1) { has_sound = false; frag_size = mixing_frequency/2; return; // throw CL_Error("Could not open /dev/dsp. No sound will be available."); } fcntl(dev_dsp_fd, F_SETFL, fcntl(dev_dsp_fd, F_GETFL) &~ O_NONBLOCK); #ifndef USE_DRIVER_FRAGSIZE int frag_settings = 0x0003000b; // 0xMMMMSSSS // (where MMMM = num fragments, SSSS = fragment size) if (ioctl(dev_dsp_fd, SNDCTL_DSP_SETFRAGMENT, &frag_settings)) { CL_Log::log("debug", "ClanSound: Failed to set soundcard fragment size. Sound may have a long latency."); } #endif int format = AFMT_S16_NE; ioctl(dev_dsp_fd, SNDCTL_DSP_SETFMT, &format); if (format != AFMT_S16_NE) { close(dev_dsp_fd); throw CL_Error("Requires 16 bit soundcard. No sound will be available."); } int stereo = 1; ioctl(dev_dsp_fd, SNDCTL_DSP_STEREO, &stereo); if (stereo != 1) { close(dev_dsp_fd); throw CL_Error("ClanSound: Requires 16 bit stereo capable soundcard. No sound will be available."); } int speed = mixing_frequency; ioctl(dev_dsp_fd, SNDCTL_DSP_SPEED, &speed); float percent_wrong = speed / (float) mixing_frequency; if (percent_wrong < 0.90 || percent_wrong > 1.10) { close(dev_dsp_fd); throw CL_Error("ClanSound: Mixing rate (22.05 kHz) not supported by soundcard."); } // Try to improve mixing performance by using the same mixing buffer size // as the sound device does: int err = ioctl(dev_dsp_fd, SNDCTL_DSP_GETBLKSIZE, &frag_size); if (err == -1) { CL_Log::log("debug", "ClanSound: Warning, Couldn't get sound device blocksize. Using 0.25 sec mixing buffer."); frag_size = mixing_frequency/2; // 0.25 sec mixing buffer used. } audio_buf_info info; ioctl(dev_dsp_fd, SNDCTL_DSP_GETOSPACE, &info); start_mixer_thread(); } CL_SoundOutput_OSS::~CL_SoundOutput_OSS() { stop_mixer_thread(); } ///////////////////////////////////////////////////////////////////////////// // CL_SoundOutput_OSS attributes: ///////////////////////////////////////////////////////////////////////////// // CL_SoundOutput_OSS operations: void CL_SoundOutput_OSS::silence() { ioctl(dev_dsp_fd, SNDCTL_DSP_POST, 0); } bool CL_SoundOutput_OSS::is_full() { if (!has_sound) return false; audio_buf_info info; int err = ioctl(dev_dsp_fd, SNDCTL_DSP_GETOSPACE, &info); if (err == -1) { CL_Log::log("debug", "ClanSound: fragments free not supported by device!?"); return false; // not supported by device!? } if (info.fragments == 0) return true; return false; } int CL_SoundOutput_OSS::get_fragment_size() { return frag_size/4; } void CL_SoundOutput_OSS::write_fragment(short *data) { write(dev_dsp_fd, data, frag_size); } void CL_SoundOutput_OSS::wait() { if(!has_sound) { CL_System::sleep(100); return; } fd_set wfds; FD_ZERO(&wfds); FD_SET(dev_dsp_fd, &wfds); /*int retval =*/ select(dev_dsp_fd+1, NULL, &wfds, NULL, NULL); // cl_assert(retval != -1); } ///////////////////////////////////////////////////////////////////////////// // CL_SoundOutput_OSS implementation: