/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ #ifndef header_soundbuffer_session_generic #define header_soundbuffer_session_generic #if _MSC_VER > 1000 #pragma once #endif #include #include "API/Core/System/mutexsharedptr.h" #include "API/Core/System/mutex.h" #include "API/Sound/soundformat.h" class CL_SoundFilter; class CL_SoundBuffer_Generic; class CL_SoundProvider_Session; class CL_SoundOutput_Generic; class CL_SoundBuffer_Session_Generic { //! Construction: public: CL_SoundBuffer_Session_Generic( CL_MutexSharedPtr soundbuffer, bool looping, CL_SoundOutput_Generic *output); virtual ~CL_SoundBuffer_Session_Generic(); //! Attributes: public: CL_MutexSharedPtr soundbuffer; CL_SoundProvider_Session *provider_session; CL_SoundOutput_Generic *output; float volume; float pan; bool looping; bool playing; std::vector filters; std::vector delete_filters; mutable CL_Mutex mutex; //! Operations: public: bool mix_to(int **sample_data, int **temp_data, int num_samples, int channels); //! Implementation: private: //: Fills temporary buffers with data from provider. void get_data(); //: Temporary channel buffers containing sound data in provider frequency. int **buffer_data; //: Size of temporary channel buffers. int num_buffer_samples; //: Number of temporary channel buffers; int num_buffer_channels; //: Current playback position in temporary buffers. double buffer_position; //: Number of samples currently written to buffer_data. int buffer_samples_written; }; #endif