/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ #ifndef header_soundoutput_generic #define header_soundoutput_generic #if _MSC_VER > 1000 #pragma once #endif #include #include #include #include "API/Core/System/thread.h" #include "API/Core/System/mutex.h" #include "API/Core/System/event_trigger.h" #include "API/Core/System/mutexsharedptr.h" class CL_SoundFilter; class CL_SoundBuffer_Session_Generic; class CL_SoundOutput_Generic { //! Construction: public: CL_SoundOutput_Generic(int mixing_frequency); virtual ~CL_SoundOutput_Generic(); //! Attributes: public: std::string name; int mixing_frequency; float volume; float pan; std::vector filters; std::vector delete_filters; CL_Thread thread; CL_EventTrigger stop_mixer; std::list< CL_MutexSharedPtr > sessions; CL_Mutex mutex; int mix_buffer_size; int *mix_buffers[2]; int *temp_buffers[2]; short *stereo_buffer; //! Operations: public: void add_ref(); void release_ref(); void play_session(CL_MutexSharedPtr session); void stop_session(CL_MutexSharedPtr session); protected: //: Called when we have no samples to play - and wants to tell the soundcard //: about this possible event. virtual void silence() = 0; //: Returns the buffer size used by device (returned as num [stereo] samples). virtual int get_fragment_size() = 0; //: Writes a fragment to the soundcard. virtual void write_fragment(short *data) = 0; //: Waits until output source isn't full anymore. virtual void wait() = 0; //: Starts a thread and call mix_fragment() and wait() continueously. void start_mixer_thread(); //: Stops the mixer thread. void stop_mixer_thread(); //: Mixes a single fragment and stores the result in stereo_buffer. void mix_fragment(); //! Implementation: private: //: Worker thread for output device. Mixes the audio and sends it to write_fragment. void mixer_thread(); int ref_count; }; #endif