/* "CodeWorker": a scripting language for parsing and generating text. Copyright (C) 1996-1997, 1999-2002 Cédric Lemaire This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA To contact the author: codeworker@free.fr */ #ifdef WIN32 #pragma warning (disable : 4786) #endif #include "UtlException.h" #include "ScpStream.h" #include "CppCompilerEnvironment.h" #include "CGRuntime.h" #include "DtaScriptVariable.h" #include "ExprScriptVariable.h" #include "DtaBNFScript.h" #include "BNFStepper.h" #include "BNFClause.h" #include "DtaVisitor.h" #include "BNFNextStep.h" namespace CodeWorker { BNFNextStep::BNFNextStep(DtaBNFScript* pBNFScript, GrfBlock* pParent, BNFStepper* pStepperRE) : _pBNFScript(pBNFScript), GrfCommand(pParent), _pStepper(pStepperRE) {} BNFNextStep::~BNFNextStep() { } void BNFNextStep::accept(DtaVisitor& visitor, DtaVisitorEnvironment& env) { visitor.visitBNFNextStep(*this, env); } bool BNFNextStep::isABNFCommand() const { return true; } SEQUENCE_INTERRUPTION_LIST BNFNextStep::executeInternal(DtaScriptVariable& visibility) { _pBNFScript->skipEmptyChars(visibility); int iStepLocation = CGRuntime::getInputLocation(); if (iStepLocation > _pStepper->getStepLocation()) { _pStepper->setStepLocation(iStepLocation); } return NO_INTERRUPTION; } void BNFNextStep::compileCpp(CppCompilerEnvironment& theCompilerEnvironment) const { CW_BODY_INDENT << "// " << toString(); CW_BODY_ENDL; CW_BODY_INDENT << "theEnvironment.skipEmptyChars();"; CW_BODY_ENDL; CW_BODY_INDENT << "_compilerClauseNextLocation_" << theCompilerEnvironment.getBNFStepperCursor() << " = CGRuntime::getInputLocation();"; CW_BODY_ENDL; } std::string BNFNextStep::toString() const { return "#nextStep"; } }