/* "CodeWorker": a scripting language for parsing and generating text. Copyright (C) 1996-1997, 1999-2004 Cédric Lemaire This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA To contact the author: codeworker@free.fr */ #ifndef _CGCompiler_h_ #define _CGCompiler_h_ #include "CppParsingTree.h" namespace CodeWorker { class DtaScript; class DtaPatternScript; class DtaBNFScript; class DtaTranslateScript; class CGCompiledCommonScript { private: DtaScript* _pScript; public: inline CGCompiledCommonScript() : _pScript(NULL) {} inline CGCompiledCommonScript(DtaScript* pScript) : _pScript(pScript) {} virtual ~CGCompiledCommonScript(); void buildFromString(const std::string& sText); void buildFromFile(const std::string& sScriptFile); void execute(DtaScriptVariable* pContext); void execute(CppParsingTree_var pContext); }; class CGCompiledTemplateScript { private: DtaPatternScript* _pScript; public: inline CGCompiledTemplateScript() : _pScript(NULL) {} CGCompiledTemplateScript(const std::string& sFile); inline CGCompiledTemplateScript(DtaPatternScript* pScript) : _pScript(pScript) {} virtual ~CGCompiledTemplateScript(); void buildFromString(const std::string& sText); void buildFromFile(const std::string& sScriptFile); void generate(DtaScriptVariable* pContext, const std::string& sOutputFile); void generateString(DtaScriptVariable* pContext, std::string& sOutputText); void expand(DtaScriptVariable* pContext, const std::string& sOutputFile); void generate(CppParsingTree_var pContext, const std::string& sOutputFile); void generateString(CppParsingTree_var pContext, std::string& sOutputText); void expand(CppParsingTree_var pContext, const std::string& sOutputFile); }; class CGCompiledBNFScript { private: DtaBNFScript* _pScript; public: inline CGCompiledBNFScript() : _pScript(NULL) {} CGCompiledBNFScript(const std::string& sFile); inline CGCompiledBNFScript(DtaBNFScript* pScript) : _pScript(pScript) {} virtual ~CGCompiledBNFScript(); void buildFromString(const std::string& sText); void buildFromFile(const std::string& sScriptFile); void parse(DtaScriptVariable* pContext, const std::string& sParsedFile); void parseString(DtaScriptVariable* pContext, const std::string& sText); void parse(CppParsingTree_var pContext, const std::string& sParsedFile); void parseString(CppParsingTree_var pContext, const std::string& sText); }; class CGCompiledTranslationScript { private: DtaTranslateScript* _pScript; public: inline CGCompiledTranslationScript() : _pScript(NULL) {} CGCompiledTranslationScript(const std::string& sFile); inline CGCompiledTranslationScript(DtaTranslateScript* pScript) : _pScript(pScript) {} virtual ~CGCompiledTranslationScript(); void buildFromString(const std::string& sText); void buildFromFile(const std::string& sScriptFile); void translate(DtaScriptVariable* pContext, const std::string& sParsedFile, const std::string& sOutputFile); void translateString(DtaScriptVariable* pContext, const std::string& sInputText, std::string& sOutputText); void translateString(CppParsingTree_var pContext, const std::string& sInputText, std::string& sOutputText); void translate(CppParsingTree_var pContext, const std::string& sParsedFile, const std::string& sOutputFile); }; } #endif