/* "CodeWorker": a scripting language for parsing and generating text. Copyright (C) 1996-1997, 1999-2002 Cédric Lemaire This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA To contact the author: codeworker@free.fr */ #ifndef _CGExternalHandling_h_ #define _CGExternalHandling_h_ #include namespace CodeWorker { class CGExternalHandling { private: CGExternalHandling* _pOldExternalHandling; public: CGExternalHandling(); virtual ~CGExternalHandling(); inline CGExternalHandling* getOldExternalHandling() const { return _pOldExternalHandling; } virtual std::string inputLine(bool bEcho) = 0; virtual std::string inputKey(bool bEcho) = 0; virtual void traceLine(const std::string& sLine) = 0; virtual void traceText(const std::string& sText) = 0; }; class CGQuietOutput : public CGExternalHandling { private: std::string _sOutput; public: CGQuietOutput() {} virtual ~CGQuietOutput(); inline const std::string& getOutput() const { return _sOutput; } virtual std::string inputLine(bool bEcho); virtual std::string inputKey(bool bEcho); virtual void traceLine(const std::string& sLine); virtual void traceText(const std::string& sText); }; class ScpStream; class CGStandardInput : public CGExternalHandling { private: ScpStream* _pStandardInput; bool _bOwner; public: inline CGStandardInput(ScpStream& theStandardInput, bool bOwner = false) : _pStandardInput(&theStandardInput), _bOwner(bOwner) {} CGStandardInput(const std::string& sText); virtual ~CGStandardInput(); inline ScpStream& getStandardInput() const { return *_pStandardInput; } virtual std::string inputLine(bool bEcho); virtual std::string inputKey(bool bEcho); virtual void traceLine(const std::string& sLine); virtual void traceText(const std::string& sText); }; class CGFileStandardInput : public CGStandardInput { public: CGFileStandardInput(const std::string& sFilename); virtual ~CGFileStandardInput(); }; class CGRemoteDebugInputOutput : public CGExternalHandling { private: int hSocket_; int hServerSocket_; public: CGRemoteDebugInputOutput(const std::string& sHost, int iPort); virtual ~CGRemoteDebugInputOutput(); virtual std::string inputLine(bool bEcho); virtual std::string inputKey(bool bEcho); virtual void traceLine(const std::string& sLine); virtual void traceText(const std::string& sText); }; } #endif