// Copyright (C) 1999-2001 Open Source Telecom Corporation. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // As a special exception to the GNU General Public License, permission is // granted for additional uses of the text contained in its release // of APE. // // The exception is that, if you link the APE library with other files // to produce an executable, this does not by itself cause the // resulting executable to be covered by the GNU General Public License. // Your use of that executable is in no way restricted on account of // linking the APE library code into it. // // This exception does not however invalidate any other reasons why // the executable file might be covered by the GNU General Public License. // // This exception applies only to the code released under the // name APE. If you copy code from other releases into a copy of // APE, as the General Public License permits, the exception does // not apply to the code that you add in this way. To avoid misleading // anyone as to the status of such modified files, you must delete // this exception notice from them. // // If you write modifications of your own for APE, it is your choice // whether to permit this exception to apply to your modifications. // If you do not wish that, delete this exception notice. #include #include #ifdef CCXX_NAMESPACES using namespace std; using namespace ost; #endif class myTCPSocket : public TCPSocket { protected: bool onAccept(const InetHostAddress &ia, tpport_t port); public: myTCPSocket(InetAddress &ia); }; class myTCPSession : public TCPSession { private: static Mutex mutex; void run(void); void final(void); public: myTCPSession(TCPSocket &server); static volatile int count; }; myTCPSocket::myTCPSocket(InetAddress &ia) : TCPSocket(ia, 4096) {} bool myTCPSocket::onAccept(const InetHostAddress &ia, tpport_t port) { cout << "accepting from: " << ia.getHostname() << ":" << port << endl;; return true; } volatile int myTCPSession::count = 0; Mutex myTCPSession::mutex; myTCPSession::myTCPSession(TCPSocket &server) : TCPSession(server) { cout << "creating session client object" << endl; mutex.enterMutex(); ++count; mutex.leaveMutex(); // unsetf(ios::binary); } void myTCPSession::run(void) { tpport_t port; IPV4Address addr = getLocal(&port); *tcp() << "welcome to " << addr.getHostname() << " from socket " << (int)so << endl; mutex.enterMutex(); *tcp() << "called from thread " << count << endl; mutex.leaveMutex(); sleep(5000); *tcp() << "ending session" << endl; } void myTCPSession::final(void) { } int main() { myTCPSession *tcp; BroadcastAddress addr; addr = "255.255.255.255"; cout << "testing addr: " << addr.getHostname() << ":" << 4096 << endl; addr = "127.0.0.1"; cout << "binding for: " << addr.getHostname() << ":" << 4096 << endl; try { myTCPSocket server(addr); while(server.isPendingConnection(30000)) { cout << "before create" << endl; tcp = new myTCPSession(server); cout << "after create" << endl; tcp->detach(); } } catch(Socket *socket) { tpport_t port; int err = socket->getErrorNumber(); InetAddress saddr = (InetAddress)socket->getPeer(&port); cerr << "socket error " << saddr.getHostname() << ":" << port << " = " << err << endl; if(err == Socket::errBindingFailed) { cerr << "bind failed; port busy" << endl; ::exit(-1); } else cerr << "client socket failed" << endl; } cout << "timeout after 30 seconds inactivity, exiting" << endl; return 0; }