// Copyright (C) 2001 Open Source Telecom Corporation. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // As a special exception to the GNU General Public License, permission is // granted for additional uses of the text contained in its release // of Common C++. // // The exception is that, if you link the Common C++ library with other // files to produce an executable, this does not by itself cause the // resulting executable to be covered by the GNU General Public License. // Your use of that executable is in no way restricted on account of // linking the Common C++ library code into it. // // This exception does not however invalidate any other reasons why // the executable file might be covered by the GNU General Public License. // // This exception applies only to the code released under the // name Common C++. If you copy code from other releases into a copy of // Common C++, as the General Public License permits, the exception does // not apply to the code that you add in this way. To avoid misleading // anyone as to the status of such modified files, you must delete // this exception notice from them. // // If you write modifications of your own for Common C++, it is your choice // whether to permit this exception to apply to your modifications. // If you do not wish that, delete this exception notice. /** * @file objmap.h * @short Template for creating hash indexed objects. **/ #include namespace ost { /** * Used to create and manage a hash index of objects through a common * type. The objects can be examined and a specific instance located * by a hash key. * * @author David Sugar * @short hash indexed searchable template chain. */ template class objMap { protected: static T *objIndex[S]; T* objNext; const K objKey; virtual unsigned keyIndex(K k) { unsigned idx = 0; unsigned char *p = (unsigned char *)&k; unsigned len = sizeof(K); while(len--) { idx ^= (idx << 1) ^ *p; ++p; } return idx % S; } inline unsigned getSize(void) {return S;} objMap(const K key) { unsigned idx = keyIndex(key); objKey = key; objNext = objIndex[idx]; objIndex[idx] = (T *)this; } public: static T *getObject(keystring key); }; template class keyMap : public objMap { keyMap(keystring key) : objMap(key) {}; unsigned keyIndex(keystring k) { unsigned idx = 0; while(*k) { idx = (idx << 1) ^ (unsigned)*k; ++k; } return idx % S; } }; template T *objMap::objIndex[S](0); template T *objMap::getObject(const keystring key) { T *obj = objIndex[keyIndex(key)]; while(obj) { if(key == obj->objKey) break; obj = obj->objNext; } return obj; } } // namespace