// MoneyTest.cpp
#include "StdAfx.h"
#include "Money.h"
#include "MoneyTest.h"
// Registers the fixture into the 'registry'
CPPUNIT_TEST_SUITE_REGISTRATION( MoneyTest );
void
MoneyTest::setUp()
{
}
void
MoneyTest::tearDown()
{
}
void
MoneyTest::testConstructor()
{
// Set up
const std::string currencyFF( "FF" );
const double longNumber = 1234.5678;
// Process
Money money( longNumber, currencyFF );
// Check
CPPUNIT_ASSERT_EQUAL( longNumber, money.getAmount() );
CPPUNIT_ASSERT_EQUAL( currencyFF, money.getCurrency() );
}
void
MoneyTest::testEqual()
{
// Set up
const Money money123FF( 123, "FF" );
const Money money123USD( 123, "USD" );
const Money money12FF( 12, "FF" );
const Money money12USD( 12, "USD" );
// Process & Check
CPPUNIT_ASSERT( money123FF == money123FF ); // ==
CPPUNIT_ASSERT( money12FF != money123FF ); // != amount
CPPUNIT_ASSERT( money123USD != money123FF ); // != currency
CPPUNIT_ASSERT( money12USD != money123FF ); // != currency and != amount
}
void
MoneyTest::testAdd()
{
// Set up
const Money money12FF( 12, "FF" );
const Money expectedMoney( 135, "FF" );
// Process
Money money( 123, "FF" );
money += money12FF;
// Check
CPPUNIT_ASSERT( expectedMoney == money ); // add works
CPPUNIT_ASSERT( &money == &(money += money12FF) ); // add returns ref. on 'this'.
}
void
MoneyTest::testAddThrow()
{
// Set up
const Money money123FF( 123, "FF" );
// Process
Money money( 123, "USD" );
money += money123FF; // should throw an exception
}
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