/////////////////////////////////////////////////////////////////////////////
// Name: divided.cpp
// Purpose: wxDividedShape class
// Author: Julian Smart
// Modified by:
// Created: 12/07/98
// RCS-ID: $Id: divided.cpp,v 1.1.1.1 2003/06/06 11:28:03 horakdan Exp $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "divided.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include <wx/wxexpr.h>
#include <wx/ogl/basic.h>
#include <wx/ogl/basicp.h>
#include <wx/ogl/canvas.h>
#include <wx/ogl/divided.h>
#include <wx/ogl/lines.h>
#include <wx/ogl/misc.h>
class wxDividedShapeControlPoint: public wxControlPoint
{
DECLARE_DYNAMIC_CLASS(wxDividedShapeControlPoint)
private:
int regionId;
public:
wxDividedShapeControlPoint() { regionId = 0; }
wxDividedShapeControlPoint(wxShapeCanvas *the_canvas, wxShape *object, int region,
double size, double the_xoffset, double the_yoffset, int the_type);
~wxDividedShapeControlPoint();
void OnDragLeft(bool draw, double x, double y, int keys=0, int attachment = 0);
void OnBeginDragLeft(double x, double y, int keys=0, int attachment = 0);
void OnEndDragLeft(double x, double y, int keys=0, int attachment = 0);
};
IMPLEMENT_DYNAMIC_CLASS(wxDividedShapeControlPoint, wxControlPoint)
/*
* Divided object
*
*/
IMPLEMENT_DYNAMIC_CLASS(wxDividedShape, wxRectangleShape)
wxDividedShape::wxDividedShape(double w, double h): wxRectangleShape(w, h)
{
ClearRegions();
}
wxDividedShape::~wxDividedShape()
{
}
void wxDividedShape::OnDraw(wxDC& dc)
{
wxRectangleShape::OnDraw(dc);
}
void wxDividedShape::OnDrawContents(wxDC& dc)
{
double defaultProportion = (double)(GetRegions().Number() > 0 ? (1.0/((double)(GetRegions().Number()))) : 0.0);
double currentY = (double)(m_ypos - (m_height / 2.0));
double maxY = (double)(m_ypos + (m_height / 2.0));
double leftX = (double)(m_xpos - (m_width / 2.0));
double rightX = (double)(m_xpos + (m_width / 2.0));
if (m_pen) dc.SetPen(* m_pen);
if (m_textColour) dc.SetTextForeground(* m_textColour);
#ifdef __WXMSW__
// For efficiency, don't do this under X - doesn't make
// any visible difference for our purposes.
if (m_brush)
dc.SetTextBackground(m_brush->GetColour());
#endif
/*
if (!formatted)
{
FormatRegionText();
formatted = TRUE;
}
*/
if (GetDisableLabel()) return;
double xMargin = 2;
double yMargin = 2;
dc.SetBackgroundMode(wxTRANSPARENT);
wxNode *node = GetRegions().First();
while (node)
{
wxShapeRegion *region = (wxShapeRegion *)node->Data();
dc.SetFont(* region->GetFont());
dc.SetTextForeground(* region->GetActualColourObject());
double proportion =
region->m_regionProportionY < 0.0 ? defaultProportion : region->m_regionProportionY;
double y = currentY + m_height*proportion;
double actualY = maxY < y ? maxY : y;
double centreX = m_xpos;
double centreY = (double)(currentY + (actualY - currentY)/2.0);
oglDrawFormattedText(dc, ®ion->m_formattedText,
(double)(centreX), (double)(centreY), (double)(m_width-2*xMargin), (double)(actualY - currentY - 2*yMargin),
region->m_formatMode);
if ((y <= maxY) && (node->Next()))
{
wxPen *regionPen = region->GetActualPen();
if (regionPen)
{
dc.SetPen(* regionPen);
dc.DrawLine(WXROUND(leftX), WXROUND(y), WXROUND(rightX), WXROUND(y));
}
}
currentY = actualY;
node = node->Next();
}
}
void wxDividedShape::SetSize(double w, double h, bool recursive)
{
SetAttachmentSize(w, h);
m_width = w;
m_height = h;
SetRegionSizes();
}
void wxDividedShape::SetRegionSizes()
{
if (GetRegions().Number() == 0)
return;
double defaultProportion = (double)(GetRegions().Number() > 0 ? (1.0/((double)(GetRegions().Number()))) : 0.0);
double currentY = (double)(m_ypos - (m_height / 2.0));
double maxY = (double)(m_ypos + (m_height / 2.0));
// double leftX = (double)(m_xpos - (m_width / 2.0));
// double rightX = (double)(m_xpos + (m_width / 2.0));
wxNode *node = GetRegions().First();
while (node)
{
wxShapeRegion *region = (wxShapeRegion *)node->Data();
double proportion =
region->m_regionProportionY <= 0.0 ? defaultProportion : region->m_regionProportionY;
double sizeY = (double)proportion*m_height;
double y = currentY + sizeY;
double actualY = maxY < y ? maxY : y;
double centreY = (double)(currentY + (actualY - currentY)/2.0);
region->SetSize(m_width, sizeY);
region->SetPosition(0.0, (double)(centreY - m_ypos));
currentY = actualY;
node = node->Next();
}
}
// Attachment points correspond to regions in the divided box
bool wxDividedShape::GetAttachmentPosition(int attachment, double *x, double *y, int nth, int no_arcs,
wxLineShape *line)
{
int totalNumberAttachments = (GetRegions().Number() * 2) + 2;
if ((GetAttachmentMode() == ATTACHMENT_MODE_NONE) || (attachment >= totalNumberAttachments))
{
return wxShape::GetAttachmentPosition(attachment, x, y, nth, no_arcs);
}
int n = GetRegions().Number();
bool isEnd = (line && line->IsEnd(this));
double left = (double)(m_xpos - m_width/2.0);
double right = (double)(m_xpos + m_width/2.0);
double top = (double)(m_ypos - m_height/2.0);
double bottom = (double)(m_ypos + m_height/2.0);
// Zero is top, n+1 is bottom.
if (attachment == 0)
{
*y = top;
if (m_spaceAttachments)
{
if (line && (line->GetAlignmentType(isEnd) == LINE_ALIGNMENT_TO_NEXT_HANDLE))
{
// Align line according to the next handle along
wxRealPoint *point = line->GetNextControlPoint(this);
if (point->x < left)
*x = left;
else if (point->x > right)
*x = right;
else
*x = point->x;
}
else
*x = left + (nth + 1)*m_width/(no_arcs + 1);
}
else
*x = m_xpos;
}
else if (attachment == (n+1))
{
*y = bottom;
if (m_spaceAttachments)
{
if (line && (line->GetAlignmentType(isEnd) == LINE_ALIGNMENT_TO_NEXT_HANDLE))
{
// Align line according to the next handle along
wxRealPoint *point = line->GetNextControlPoint(this);
if (point->x < left)
*x = left;
else if (point->x > right)
*x = right;
else
*x = point->x;
}
else
*x = left + (nth + 1)*m_width/(no_arcs + 1);
}
else
*x = m_xpos;
}
// Left or right.
else
{
int i = 0;
bool isLeft = FALSE;
if (attachment < (n+1))
{
i = attachment-1;
isLeft = FALSE;
}
else
{
i = (totalNumberAttachments - attachment - 1);
isLeft = TRUE;
}
wxNode *node = GetRegions().Nth(i);
if (node)
{
wxShapeRegion *region = (wxShapeRegion *)node->Data();
if (isLeft)
*x = left;
else
*x = right;
// Calculate top and bottom of region
top = (double)((m_ypos + region->m_y) - (region->m_height/2.0));
bottom = (double)((m_ypos + region->m_y) + (region->m_height/2.0));
// Assuming we can trust the absolute size and
// position of these regions...
if (m_spaceAttachments)
{
if (line && (line->GetAlignmentType(isEnd) == LINE_ALIGNMENT_TO_NEXT_HANDLE))
{
// Align line according to the next handle along
wxRealPoint *point = line->GetNextControlPoint(this);
if (point->y < bottom)
*y = bottom;
else if (point->y > top)
*y = top;
else
*y = point->y;
}
else
// *y = (double)(((m_ypos + region->m_y) - (region->m_height/2.0)) + (nth + 1)*region->m_height/(no_arcs+1));
*y = (double)(top + (nth + 1)*region->m_height/(no_arcs+1));
}
else
*y = (double)(m_ypos + region->m_y);
}
else
{
*x = m_xpos;
*y = m_ypos;
return FALSE;
}
}
return TRUE;
}
int wxDividedShape::GetNumberOfAttachments() const
{
// There are two attachments for each region (left and right),
// plus one on the top and one on the bottom.
int n = (GetRegions().Number() * 2) + 2;
int maxN = n - 1;
wxNode *node = m_attachmentPoints.First();
while (node)
{
wxAttachmentPoint *point = (wxAttachmentPoint *)node->Data();
if (point->m_id > maxN)
maxN = point->m_id;
node = node->Next();
}
return maxN + 1;
}
bool wxDividedShape::AttachmentIsValid(int attachment)
{
int totalNumberAttachments = (GetRegions().Number() * 2) + 2;
if (attachment >= totalNumberAttachments)
{
return wxShape::AttachmentIsValid(attachment);
}
else if (attachment >= 0)
return TRUE;
else
return FALSE;
}
void wxDividedShape::Copy(wxShape& copy)
{
wxRectangleShape::Copy(copy);
}
// Region operations
void wxDividedShape::MakeControlPoints()
{
wxRectangleShape::MakeControlPoints();
MakeMandatoryControlPoints();
}
void wxDividedShape::MakeMandatoryControlPoints()
{
double currentY = (double)(GetY() - (m_height / 2.0));
double maxY = (double)(GetY() + (m_height / 2.0));
wxNode *node = GetRegions().First();
int i = 0;
while (node)
{
wxShapeRegion *region = (wxShapeRegion *)node->Data();
double proportion = region->m_regionProportionY;
double y = currentY + m_height*proportion;
double actualY = (double)(maxY < y ? maxY : y);
if (node->Next())
{
wxDividedShapeControlPoint *controlPoint =
new wxDividedShapeControlPoint(m_canvas, this, i, CONTROL_POINT_SIZE, 0.0, (double)(actualY - GetY()), 0);
m_canvas->AddShape(controlPoint);
m_controlPoints.Append(controlPoint);
}
currentY = actualY;
i ++;
node = node->Next();
}
}
void wxDividedShape::ResetControlPoints()
{
// May only have the region handles, (n - 1) of them.
if (m_controlPoints.Number() > (GetRegions().Number() - 1))
wxRectangleShape::ResetControlPoints();
ResetMandatoryControlPoints();
}
void wxDividedShape::ResetMandatoryControlPoints()
{
double currentY = (double)(GetY() - (m_height / 2.0));
double maxY = (double)(GetY() + (m_height / 2.0));
wxNode *node = m_controlPoints.First();
int i = 0;
while (node)
{
wxControlPoint *controlPoint = (wxControlPoint *)node->Data();
if (controlPoint->IsKindOf(CLASSINFO(wxDividedShapeControlPoint)))
{
wxNode *node1 = GetRegions().Nth(i);
wxShapeRegion *region = (wxShapeRegion *)node1->Data();
double proportion = region->m_regionProportionY;
double y = currentY + m_height*proportion;
double actualY = (double)(maxY < y ? maxY : y);
controlPoint->m_xoffset = 0.0;
controlPoint->m_yoffset = (double)(actualY - GetY());
currentY = actualY;
i ++;
}
node = node->Next();
}
}
#if wxUSE_PROLOGIO
void wxDividedShape::WriteAttributes(wxExpr *clause)
{
wxRectangleShape::WriteAttributes(clause);
}
void wxDividedShape::ReadAttributes(wxExpr *clause)
{
wxRectangleShape::ReadAttributes(clause);
}
#endif
/*
* Edit the division colour/style
*
*/
void wxDividedShape::EditRegions()
{
wxMessageBox(wxT("EditRegions() is unimplemented."), wxT("OGL"), wxOK);
// TODO
#if 0
if (GetRegions().Number() < 2)
return;
wxBeginBusyCursor();
GraphicsForm *form = new GraphicsForm("Divided nodes");
// Need an array to store all the style strings,
// since they need to be converted to integers
char **styleStrings = new char *[GetRegions().Number()];
for (int j = 0; j < GetRegions().Number(); j++)
styleStrings[j] = NULL;
int i = 0;
wxNode *node = GetRegions().First();
while (node && node->Next())
{
wxShapeRegion *region = (wxShapeRegion *)node->Data();
char buf[50];
sprintf(buf, "Region %d", (i+1));
form->Add(wxMakeFormMessage(buf));
form->Add(wxMakeFormNewLine());
form->Add(wxMakeFormString("Colour", ®ion->penColour, wxFORM_CHOICE,
new wxList(wxMakeConstraintStrings(
"Invisible" ,
"BLACK" ,
"BLUE" ,
"BROWN" ,
"CORAL" ,
"CYAN" ,
"DARK GREY" ,
"DARK GREEN" ,
"DIM GREY" ,
"GREY" ,
"GREEN" ,
"LIGHT BLUE" ,
"LIGHT GREY" ,
"MAGENTA" ,
"MAROON" ,
"NAVY" ,
"ORANGE" ,
"PURPLE" ,
"RED" ,
"TURQUOISE" ,
"VIOLET" ,
"WHITE" ,
"YELLOW" ,
NULL),
NULL), NULL, wxVERTICAL, 150));
char *styleString = NULL;
switch (region->penStyle)
{
case wxSHORT_DASH:
styleString = "Short Dash";
break;
case wxLONG_DASH:
styleString = "Long Dash";
break;
case wxDOT:
styleString = "Dot";
break;
case wxDOT_DASH:
styleString = "Dot Dash";
break;
case wxSOLID:
default:
styleString = "Solid";
break;
}
styleStrings[i] = copystring(styleString);
form->Add(wxMakeFormString("Style", &(styleStrings[i]), wxFORM_CHOICE,
new wxList(wxMakeConstraintStrings(
"Solid" ,
"Short Dash" ,
"Long Dash" ,
"Dot" ,
"Dot Dash" ,
NULL),
NULL), NULL, wxVERTICAL, 100));
node = node->Next();
i ++;
if (node && node->Next())
form->Add(wxMakeFormNewLine());
}
wxDialogBox *dialog = new wxDialogBox(m_canvas->GetParent(), "Divided object properties", 10, 10, 500, 500);
if (GraphicsLabelFont)
dialog->SetLabelFont(GraphicsLabelFont);
if (GraphicsButtonFont)
dialog->SetButtonFont(GraphicsButtonFont);
form->AssociatePanel(dialog);
form->dialog = dialog;
dialog->Fit();
dialog->Centre(wxBOTH);
wxEndBusyCursor();
dialog->Show(TRUE);
node = GetRegions().First();
i = 0;
while (node)
{
wxShapeRegion *region = (wxShapeRegion *)node->Data();
if (styleStrings[i])
{
if (strcmp(styleStrings[i], "Solid") == 0)
region->penStyle = wxSOLID;
else if (strcmp(styleStrings[i], "Dot") == 0)
region->penStyle = wxDOT;
else if (strcmp(styleStrings[i], "Short Dash") == 0)
region->penStyle = wxSHORT_DASH;
else if (strcmp(styleStrings[i], "Long Dash") == 0)
region->penStyle = wxLONG_DASH;
else if (strcmp(styleStrings[i], "Dot Dash") == 0)
region->penStyle = wxDOT_DASH;
delete[] styleStrings[i];
}
region->m_actualPenObject = NULL;
node = node->Next();
i ++;
}
delete[] styleStrings;
Draw(dc);
#endif
}
void wxDividedShape::OnRightClick(double x, double y, int keys, int attachment)
{
if (keys & KEY_CTRL)
{
EditRegions();
}
else
{
wxRectangleShape::OnRightClick(x, y, keys, attachment);
}
}
wxDividedShapeControlPoint::wxDividedShapeControlPoint(wxShapeCanvas *the_canvas, wxShape *object,
int region, double size, double the_m_xoffset, double the_m_yoffset, int the_type):
wxControlPoint(the_canvas, object, size, the_m_xoffset, the_m_yoffset, the_type)
{
regionId = region;
}
wxDividedShapeControlPoint::~wxDividedShapeControlPoint()
{
}
// Implement resizing of divided object division
void wxDividedShapeControlPoint::OnDragLeft(bool draw, double x, double y, int keys, int attachment)
{
wxClientDC dc(GetCanvas());
GetCanvas()->PrepareDC(dc);
dc.SetLogicalFunction(OGLRBLF);
wxPen dottedPen(wxColour(0, 0, 0), 1, wxDOT);
dc.SetPen(dottedPen);
dc.SetBrush((* wxTRANSPARENT_BRUSH));
wxDividedShape *dividedObject = (wxDividedShape *)m_shape;
double x1 = (double)(dividedObject->GetX() - (dividedObject->GetWidth()/2.0));
double y1 = y;
double x2 = (double)(dividedObject->GetX() + (dividedObject->GetWidth()/2.0));
double y2 = y;
dc.DrawLine(WXROUND(x1), WXROUND(y1), WXROUND(x2), WXROUND(y2));
}
void wxDividedShapeControlPoint::OnBeginDragLeft(double x, double y, int keys, int attachment)
{
wxClientDC dc(GetCanvas());
GetCanvas()->PrepareDC(dc);
wxDividedShape *dividedObject = (wxDividedShape *)m_shape;
dc.SetLogicalFunction(OGLRBLF);
wxPen dottedPen(wxColour(0, 0, 0), 1, wxDOT);
dc.SetPen(dottedPen);
dc.SetBrush((* wxTRANSPARENT_BRUSH));
double x1 = (double)(dividedObject->GetX() - (dividedObject->GetWidth()/2.0));
double y1 = y;
double x2 = (double)(dividedObject->GetX() + (dividedObject->GetWidth()/2.0));
double y2 = y;
dc.DrawLine(WXROUND(x1), WXROUND(y1), WXROUND(x2), WXROUND(y2));
m_canvas->CaptureMouse();
}
void wxDividedShapeControlPoint::OnEndDragLeft(double x, double y, int keys, int attachment)
{
wxClientDC dc(GetCanvas());
GetCanvas()->PrepareDC(dc);
wxDividedShape *dividedObject = (wxDividedShape *)m_shape;
wxNode *node = dividedObject->GetRegions().Nth(regionId);
if (!node)
return;
wxShapeRegion *thisRegion = (wxShapeRegion *)node->Data();
wxShapeRegion *nextRegion = NULL; // Region below this one
dc.SetLogicalFunction(wxCOPY);
m_canvas->ReleaseMouse();
// Find the old top and bottom of this region,
// and calculate the new proportion for this region
// if legal.
double currentY = (double)(dividedObject->GetY() - (dividedObject->GetHeight() / 2.0));
double maxY = (double)(dividedObject->GetY() + (dividedObject->GetHeight() / 2.0));
// Save values
double thisRegionTop = 0.0;
double thisRegionBottom = 0.0;
double nextRegionBottom = 0.0;
node = dividedObject->GetRegions().First();
while (node)
{
wxShapeRegion *region = (wxShapeRegion *)node->Data();
double proportion = region->m_regionProportionY;
double yy = currentY + (dividedObject->GetHeight()*proportion);
double actualY = (double)(maxY < yy ? maxY : yy);
if (region == thisRegion)
{
thisRegionTop = currentY;
thisRegionBottom = actualY;
if (node->Next())
nextRegion = (wxShapeRegion *)node->Next()->Data();
}
if (region == nextRegion)
{
nextRegionBottom = actualY;
}
currentY = actualY;
node = node->Next();
}
if (!nextRegion)
return;
// Check that we haven't gone above this region or below
// next region.
if ((y <= thisRegionTop) || (y >= nextRegionBottom))
return;
dividedObject->EraseLinks(dc);
// Now calculate the new proportions of this region and the next region.
double thisProportion = (double)((y - thisRegionTop)/dividedObject->GetHeight());
double nextProportion = (double)((nextRegionBottom - y)/dividedObject->GetHeight());
thisRegion->SetProportions(0.0, thisProportion);
nextRegion->SetProportions(0.0, nextProportion);
m_yoffset = (double)(y - dividedObject->GetY());
// Now reformat text
int i = 0;
node = dividedObject->GetRegions().First();
while (node)
{
wxShapeRegion *region = (wxShapeRegion *)node->Data();
if (region->GetText())
{
wxChar *s = copystring(region->GetText());
dividedObject->FormatText(dc, s, i);
delete[] s;
}
node = node->Next();
i++;
}
dividedObject->SetRegionSizes();
dividedObject->Draw(dc);
dividedObject->GetEventHandler()->OnMoveLinks(dc);
}
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