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/****************************************************************************
**
** Copyright (C) 2005-2007 Trolltech ASA. All rights reserved.
**
** This file is part of the example classes of the Qt Toolkit.
**
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** License version 2.0 as published by the Free Software Foundation
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** Trolltech ASA (c) 2007
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****************************************************************************/
#include <QtGui>
#include "svgview.h"
#include "svgwindow.h"
SvgWindow::SvgWindow()
: QScrollArea(),
highQualityAntialiasing(false)
{
QWidget *view = new QWidget(this);
renderer = SvgWindow::Native;
setWidget(view);
}
void SvgWindow::openFile(const QString &file)
{
currentPath = file;
setRenderer(renderer);
}
void SvgWindow::setRenderer(RendererType type)
{
renderer = type;
QWidget *view;
if (renderer == OpenGL) {
#ifndef QT_NO_OPENGL
view = new SvgGLView(currentPath, this);
qobject_cast<SvgGLView *>(view)->setHighQualityAntialiasing(highQualityAntialiasing);
#endif
} else if (renderer == Image) {
view = new SvgRasterView(currentPath, this);
} else {
view = new SvgNativeView(currentPath, this);
}
setWidget(view);
view->show();
}
void SvgWindow::setHighQualityAntialiasing(bool hq)
{
highQualityAntialiasing = hq;
#ifndef QT_NO_OPENGL
QWidget *view = widget();
if (renderer == OpenGL)
qobject_cast<SvgGLView *>(view)->setHighQualityAntialiasing(highQualityAntialiasing);
#endif
}
void SvgWindow::mousePressEvent(QMouseEvent *event)
{
mousePressPos = event->pos();
scrollBarValuesOnMousePress.rx() = horizontalScrollBar()->value();
scrollBarValuesOnMousePress.ry() = verticalScrollBar()->value();
event->accept();
}
void SvgWindow::mouseMoveEvent(QMouseEvent *event)
{
if (mousePressPos.isNull()) {
event->ignore();
return;
}
horizontalScrollBar()->setValue(scrollBarValuesOnMousePress.x() - event->pos().x() + mousePressPos.x());
verticalScrollBar()->setValue(scrollBarValuesOnMousePress.y() - event->pos().y() + mousePressPos.y());
horizontalScrollBar()->update();
verticalScrollBar()->update();
event->accept();
}
void SvgWindow::mouseReleaseEvent(QMouseEvent *event)
{
mousePressPos = QPoint();
event->accept();
}
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