/**************************************************************************** ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/ ** ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** In addition, as a special exception, Trolltech gives you certain ** additional rights. These rights are described in the Trolltech GPL ** Exception version 1.0, which can be found at ** http://www.trolltech.com/products/qt/gplexception/ and in the file ** GPL_EXCEPTION.txt in this package. ** ** In addition, as a special exception, Trolltech, as the sole copyright ** holder for Qt Designer, grants users of the Qt/Eclipse Integration ** plug-in the right for the Qt/Eclipse Integration to link to ** functionality provided by Qt Designer and its related libraries. ** ** Trolltech reserves all rights not expressly granted herein. ** ** Trolltech ASA (c) 2007 ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #include "qbytearray.h" #include "qbytearraymatcher.h" #include "qtools_p.h" #include "qstring.h" #include "qlist.h" #include "qlocale.h" #include "qlocale_p.h" #include "qunicodetables_p.h" #ifndef QT_NO_DATASTREAM #include #endif #ifndef QT_NO_COMPRESS #include #endif #include #include #include int qAllocMore(int alloc, int extra) { const int page = 1 << 12; int nalloc; alloc += extra; if (alloc < 1<<6) { nalloc = (1<<3) + ((alloc >>3) << 3); } else { nalloc = (alloc < page) ? 1 << 3 : page; while (nalloc < alloc) { if (nalloc <= 0) return INT_MAX; nalloc *= 2; } } return nalloc - extra; } /***************************************************************************** Safe and portable C string functions; extensions to standard string.h *****************************************************************************/ /*! \relates QByteArray Returns a duplicate string. Allocates space for a copy of \a src, copies it, and returns a pointer to the copy. If \a src is 0, it immediately returns 0. Ownership is passed to the caller, so the returned string must be deleted using \c delete[]. */ char *qstrdup(const char *src) { if (!src) return 0; char *dst = new char[strlen(src) + 1]; return qstrcpy(dst, src); } /*! \relates QByteArray Copies all the characters up to and including the '\\0' from \a src into \a dst and returns a pointer to \a dst. If \a src is 0, it immediately returns 0. This function assumes that \a dst is large enough to hold the contents of \a src. \sa qstrncpy() */ char *qstrcpy(char *dst, const char *src) { if (!src) return 0; #if defined(_MSC_VER) && _MSC_VER >= 1400 int len = qstrlen(src); // This is actually not secure!!! It will be fixed // properly in a later release! if (len >= 0 && strcpy_s(dst, len+1, src) == 0) return dst; return 0; #else return strcpy(dst, src); #endif } /*! \relates QByteArray A safe \c strncpy() function. Copies at most \a len bytes from \a src (stopping at \a len or the terminating '\\0' whichever comes first) into \a dst and returns a pointer to \a dst. Guarantees that \a dst is '\\0'-terminated. If \a src or \a dst is 0, returns 0 immediately. This function assumes that \a dst is at least \a len characters long. \sa qstrcpy() */ char *qstrncpy(char *dst, const char *src, uint len) { if (!src || !dst) return 0; #if defined(_MSC_VER) && _MSC_VER >= 1400 strncpy_s(dst, len, src, len-1); #else strncpy(dst, src, len); #endif if (len > 0) dst[len-1] = '\0'; return dst; } /*! \fn uint qstrlen(const char *str) \relates QByteArray A safe \c strlen() function. Returns the number of characters that precede the terminating '\\0', or 0 if \a str is 0. \sa qstrnlen() */ /*! \fn uint qstrnlen(const char *str, uint maxlen) \relates QByteArray \since 4.2 A safe \c strnlen() function. Returns the number of characters that precede the terminating '\\0', but at most \a maxlen. If \a str is 0, returns 0. \sa qstrlen() */ /*! \relates QByteArray A safe \c strcmp() function. Compares \a str1 and \a str2. Returns a negative value if \a str1 is less than \a str2, 0 if \a str1 is equal to \a str2 or a positive value if \a str1 is greater than \a str2. Special case 1: Returns 0 if \a str1 and \a str2 are both 0. Special case 2: Returns a random non-zero value if \a str1 is 0 or \a str2 is 0 (but not both). \sa qstrncmp(), qstricmp(), qstrnicmp(), {Note on 8-bit character comparisons} */ int qstrcmp(const char *str1, const char *str2) { return (str1 && str2) ? strcmp(str1, str2) : (str1 ? 1 : (str2 ? -1 : 0)); } /*! \fn int qstrncmp(const char *str1, const char *str2, uint len); \relates QByteArray A safe \c strncmp() function. Compares at most \a len bytes of \a str1 and \a str2. Returns a negative value if \a str1 is less than \a str2, 0 if \a str1 is equal to \a str2 or a positive value if \a str1 is greater than \a str2. Special case 1: Returns 0 if \a str1 and \a str2 are both 0. Special case 2: Returns a random non-zero value if \a str1 is 0 or \a str2 is 0 (but not both). \sa qstrcmp(), qstricmp(), qstrnicmp(), {Note on 8-bit character comparisons} */ /*! \relates QByteArray A safe \c stricmp() function. Compares \a str1 and \a str2 ignoring the case of the characters. The encoding of the strings is assumed to be Latin-1. Returns a negative value if \a str1 is less than \a str2, 0 if \a str1 is equal to \a str2 or a positive value if \a str1 is greater than \a str2. Special case 1: Returns 0 if \a str1 and \a str2 are both 0. Special case 2: Returns a random non-zero value if \a str1 is 0 or \a str2 is 0 (but not both). \sa qstrcmp(), qstrncmp(), qstrnicmp(), {Note on 8-bit character comparisons} */ int qstricmp(const char *str1, const char *str2) { register const uchar *s1 = reinterpret_cast(str1); register const uchar *s2 = reinterpret_cast(str2); int res; uchar c; if (!s1 || !s2) return s1 ? 1 : (s2 ? -1 : 0); for (; !(res = (c = QChar::toLower((ushort)*s1)) - QChar::toLower((ushort)*s2)); s1++, s2++) if (!c) // strings are equal break; return res; } /*! \relates QByteArray A safe \c strnicmp() function. Compares at most \a len bytes of \a str1 and \a str2 ignoring the case of the characters. The encoding of the strings is assumed to be Latin-1. Returns a negative value if \a str1 is less than \a str2, 0 if \a str1 is equal to \a str2 or a positive value if \a str1 is greater than \a str2. Special case 1: Returns 0 if \a str1 and \a str2 are both 0. Special case 2: Returns a random non-zero value if \a str1 is 0 or \a str2 is 0 (but not both). \sa qstrcmp(), qstrncmp(), qstricmp(), {Note on 8-bit character comparisons} */ int qstrnicmp(const char *str1, const char *str2, uint len) { register const uchar *s1 = reinterpret_cast(str1); register const uchar *s2 = reinterpret_cast(str2); int res; uchar c; if (!s1 || !s2) return s1 ? 1 : (s2 ? -1 : 0); for (; len--; s1++, s2++) { if ((res = (c = QChar::toLower((ushort)*s1)) - QChar::toLower((ushort)*s2))) return res; if (!c) // strings are equal break; } return 0; } // the CRC table below is created by the following piece of code #if 0 static void createCRC16Table() // build CRC16 lookup table { register unsigned int i; register unsigned int j; unsigned short crc_tbl[16]; unsigned int v0, v1, v2, v3; for (i = 0; i < 16; i++) { v0 = i & 1; v1 = (i >> 1) & 1; v2 = (i >> 2) & 1; v3 = (i >> 3) & 1; j = 0; #undef SET_BIT #define SET_BIT(x, b, v) (x) |= (v) << (b) SET_BIT(j, 0, v0); SET_BIT(j, 7, v0); SET_BIT(j, 12, v0); SET_BIT(j, 1, v1); SET_BIT(j, 8, v1); SET_BIT(j, 13, v1); SET_BIT(j, 2, v2); SET_BIT(j, 9, v2); SET_BIT(j, 14, v2); SET_BIT(j, 3, v3); SET_BIT(j, 10, v3); SET_BIT(j, 15, v3); crc_tbl[i] = j; } printf("static const quint16 crc_tbl[16] = {\n"); for (int i = 0; i < 16; i +=4) printf(" 0x%04x, 0x%04x, 0x%04x, 0x%04x,\n", crc_tbl[i], crc_tbl[i+1], crc_tbl[i+2], crc_tbl[i+3]); printf("};\n"); } #endif static const quint16 crc_tbl[16] = { 0x0000, 0x1081, 0x2102, 0x3183, 0x4204, 0x5285, 0x6306, 0x7387, 0x8408, 0x9489, 0xa50a, 0xb58b, 0xc60c, 0xd68d, 0xe70e, 0xf78f }; /*! \relates QByteArray Returns the CRC-16 checksum of the first \a len bytes of \a data. The checksum is independent of the byte order (endianness). */ quint16 qChecksum(const char *data, uint len) { register quint16 crc = 0xffff; uchar c; const uchar *p = reinterpret_cast(data); while (len--) { c = *p++; crc = ((crc >> 4) & 0x0fff) ^ crc_tbl[((crc ^ c) & 15)]; c >>= 4; crc = ((crc >> 4) & 0x0fff) ^ crc_tbl[((crc ^ c) & 15)]; } return ~crc & 0xffff; } /*! \fn QByteArray qCompress(const QByteArray& data, int compressionLevel) \relates QByteArray Compresses the \a data byte array and returns the compressed data in a new byte array. The \a compressionLevel parameter specifies how much compression should be used. Valid values are between 0 and 9, with 9 corresponding to the greatest compression (i.e. smaller compressed data) at the cost of using a slower algorithm. Smaller values (8, 7, ..., 1) provide successively less compression at slightly faster speeds. The value 0 corresponds to no compression at all. The default value is -1, which specifies zlib's default compression. \sa qUncompress() */ /*! \relates QByteArray \overload Compresses the first \a nbytes of \a data and returns the compressed data in a new byte array. */ #ifndef QT_NO_COMPRESS QByteArray qCompress(const uchar* data, int nbytes, int compressionLevel) { if (nbytes == 0) { return QByteArray(4, '\0'); } if (!data) { qWarning("qCompress: Data is null"); return QByteArray(); } if (compressionLevel < -1 || compressionLevel > 9) compressionLevel = -1; ulong len = nbytes + nbytes / 100 + 13; QByteArray bazip; int res; do { bazip.resize(len + 4); res = ::compress2((uchar*)bazip.data()+4, &len, (uchar*)data, nbytes, compressionLevel); switch (res) { case Z_OK: bazip.resize(len + 4); bazip[0] = (nbytes & 0xff000000) >> 24; bazip[1] = (nbytes & 0x00ff0000) >> 16; bazip[2] = (nbytes & 0x0000ff00) >> 8; bazip[3] = (nbytes & 0x000000ff); break; case Z_MEM_ERROR: qWarning("qCompress: Z_MEM_ERROR: Not enough memory"); bazip.resize(0); break; case Z_BUF_ERROR: len *= 2; break; } } while (res == Z_BUF_ERROR); return bazip; } #endif /*! \fn QByteArray qUncompress(const QByteArray& data) \relates QByteArray Uncompresses the \a data byte array and returns a new byte array with the uncompressed data. Returns an empty QByteArray if the input data was corrupt. This function will uncompress data compressed with qCompress() from this and any earlier Qt version, back to Qt 3.1 when this feature was added. \bold{Note:} If you want to use this function to uncompress external data compressed using zlib, you first need to prepend four bytes to the byte array that contain the expected length of the uncompressed data encoded in big-endian order (most significant byte first). \sa qCompress() */ /*! \relates QByteArray \overload Uncompresses the first \a nbytes of \a data and returns a new byte array with the uncompressed data. */ #ifndef QT_NO_COMPRESS QByteArray qUncompress(const uchar* data, int nbytes) { if (!data) { qWarning("qUncompress: Data is null"); return QByteArray(); } if (nbytes <= 4) { if (nbytes < 4 || (data[0]!=0 || data[1]!=0 || data[2]!=0 || data[3]!=0)) qWarning("qUncompress: Input data is corrupted"); return QByteArray(); } ulong expectedSize = (data[0] << 24) | (data[1] << 16) | (data[2] << 8) | (data[3] ); ulong len = qMax(expectedSize, 1ul); QByteArray baunzip; int res; do { baunzip.resize(len); res = ::uncompress((uchar*)baunzip.data(), &len, (uchar*)data+4, nbytes-4); switch (res) { case Z_OK: if ((int)len != baunzip.size()) baunzip.resize(len); break; case Z_MEM_ERROR: qWarning("qUncompress: Z_MEM_ERROR: Not enough memory"); break; case Z_BUF_ERROR: len *= 2; break; case Z_DATA_ERROR: qWarning("qUncompress: Z_DATA_ERROR: Input data is corrupted"); break; } } while (res == Z_BUF_ERROR); if (res != Z_OK) baunzip = QByteArray(); return baunzip; } #endif static inline bool qIsUpper(char c) { return c >= 'A' && c <= 'Z'; } static inline char qToLower(char c) { if (c >= 'A' && c <= 'Z') return c - 'A' + 'a'; else return c; } Q_CORE_EXPORT QByteArray::Data QByteArray::shared_null = {Q_ATOMIC_INIT(1), 0, 0, shared_null.array, {0} }; QByteArray::Data QByteArray::shared_empty = { Q_ATOMIC_INIT(1), 0, 0, shared_empty.array, {0} }; /*! \class QByteArray \brief The QByteArray class provides an array of bytes. \ingroup tools \ingroup shared \ingroup text \mainclass \reentrant QByteArray can be used to store both raw bytes (including '\\0's) and traditional 8-bit '\\0'-terminated strings. Using QByteArray is much more convenient than using \c{const char *}. Behind the scenes, it always ensures that the data is followed by a '\\0' terminator, and uses \l{implicit sharing} (copy-on-write) to reduce memory usage and avoid needless copying of data. In addition to QByteArray, Qt also provides the QString class to store string data. For most purposes, QString is the class you want to use. It stores 16-bit Unicode characters, making it easy to store non-ASCII/non-Latin-1 characters in your application. Furthermore, QString is used throughout in the Qt API. The two main cases where QByteArray is appropriate are when you need to store raw binary data, and when memory conservation is critical (e.g. with Qtopia Core). One way to initialize a QByteArray is simply to pass a \c{const char *} to its constructor. For example, the following code creates a byte array of size 5 containing the data "Hello": \code QByteArray ba("Hello"); \endcode Although the size() is 5, the byte array also maintains an extra '\\0' character at the end so that if a function is used that asks for a pointer to the underlying data (e.g. a call to data()), the data pointed to is guaranteed to be '\\0'-terminated. QByteArray makes a deep copy of the \c{const char *} data, so you can modify it later without experiencing side effects. (If for performance reasons you don't want to take a deep copy of the character data, use QByteArray::fromRawData() instead.) Another approach is to set the size of the array using resize() and to initialize the data byte per byte. QByteArray uses 0-based indexes, just like C++ arrays. To access the byte at a particular index position, you can use operator[](). On non-const byte arrays, operator[]() returns a reference to a byte that can be used on the left side of an assignment. For example: \code QByteArray ba; ba.resize(5); ba[0] = 0x3c; ba[1] = 0xb8; ba[2] = 0x64; ba[3] = 0x18; ba[4] = 0xca; \endcode For read-only access, an alternative syntax is to use at(): \code for (int i = 0; i < ba.size(); ++i) { if (ba.at(i) >= 'a' && ba.at(i) <= 'f') cout << "Found character in range [a-f]" << endl; } \endcode at() can be faster than operator[](), because it never causes a \l{deep copy} to occur. To extract many bytes at a time, use left(), right(), or mid(). A QByteArray can embed '\\0' bytes. The size() function always returns the size of the whole array, including embedded '\\0' bytes. If you want to obtain the length of the data up to and excluding the first '\\0' character, call qstrlen() on the byte array. After a call to resize(), newly allocated bytes have undefined values. To set all the bytes to a particular value, call fill(). To obtain a pointer to the actual character data, call data() or constData(). These functions return a pointer to the beginning of the data. The pointer is guaranteed to remain valid until a non-const function is called on the QByteArray. It is also guaranteed that the data ends with a '\\0' byte. This '\\0' byte is automatically provided by QByteArray and is not counted in size(). QByteArray provides the following basic functions for modifying the byte data: append(), prepend(), insert(), replace(), and remove(). For example: \code QByteArray x("and"); x.prepend("rock "); // x == "rock and" x.append(" roll"); // x == "rock and roll" x.replace(5, 3, "&"); // x == "rock & roll" \endcode The replace() and remove() functions' first two arguments are the position from which to start erasing and the number of bytes that should be erased. If you are building a QByteArray gradually and know in advance approximately how many bytes the QByteArray will contain, you can call reserve(), asking QByteArray to preallocate a certain amount of memory. You can also call capacity() to find out how much memory QByteArray actually allocated. A frequent requirement is to remove whitespace characters from a byte array ('\\n', '\\t', ' ', etc.). If you want to remove whitespace from both ends of a QByteArray, use trimmed(). If you want to remove whitespace from both ends and replace multiple consecutive whitespaces with a single space character within the byte array, use simplified(). If you want to find all occurrences of a particular character or substring in a QByteArray, use indexOf() or lastIndexOf(). The former searches forward starting from a given index position, the latter searches backward. Both return the index position of the character or substring if they find it; otherwise, they return -1. For example, here's a typical loop that finds all occurrences of a particular substring: \code QByteArray ba("We must be bold, very bold"); int j = 0; while ((j = ba.indexOf("", j)) != -1) { cout << "Found tag at index position " << j << endl; ++j; } \endcode If you simply want to check whether a QByteArray contains a particular character or substring, use contains(). If you want to find out how many times a particular character or substring occurs in the byte array, use count(). If you want to replace all occurrences of a particular value with another, use one of the two-parameter replace() overloads. QByteArrays can be compared using overloaded operators such as operator<(), operator<=(), operator==(), operator>=(), and so on. The comparison is based exclusively on the numeric values of the characters and is very fast, but is not what a human would expect. QString::localeAwareCompare() is a better choice for sorting user-interface strings. For historical reasons, QByteArray distinguishes between a null byte array and an empty byte array. A \e null byte array is a byte array that is initialized using QByteArray's default constructor or by passing (const char *)0 to the constructor. An \e empty byte array is any byte array with size 0. A null byte array is always empty, but an empty byte array isn't necessarily null: \code QByteArray().isNull(); // returns true QByteArray().isEmpty(); // returns true QByteArray("").isNull(); // returns false QByteArray("").isEmpty(); // returns true QByteArray("abc").isNull(); // returns false QByteArray("abc").isEmpty(); // returns false \endcode All functions except isNull() treat null byte arrays the same as empty byte arrays. For example, data() returns a pointer to a '\\0' character for a null byte array (\e not a null pointer), and QByteArray() compares equal to QByteArray(""). We recommend that you always use isEmpty() and avoid isNull(). \section1 Note on 8-bit Character Comparisons In QByteArray, the notion of uppercase and lowercase and of which character is greater than or less than another character is locale dependent. This affects functions that support a case insensitive option or that compare or lowercase or uppercase their arguments. Case insensitive operations and comparisons will be accurate if both strings contain only ASCII characters. (If \c $LC_CTYPE is set, most Unix systems do "the right thing".) Functions that this affects include contains(), indexOf(), lastIndexOf(), operator<(), operator<=(), operator>(), operator>=(), toLower() and toUpper(). This issue does not apply to QStrings since they represent characters using Unicode. \sa QString, QBitArray */ /*! \fn QByteArray::iterator QByteArray::begin() \internal */ /*! \fn QByteArray::const_iterator QByteArray::begin() const \internal */ /*! \fn QByteArray::const_iterator QByteArray::constBegin() const \internal */ /*! \fn QByteArray::iterator QByteArray::end() \internal */ /*! \fn QByteArray::const_iterator QByteArray::end() const \internal */ /*! \fn QByteArray::const_iterator QByteArray::constEnd() const \internal */ /*! \fn void QByteArray::push_back(const QByteArray &other) This function is provided for STL compatibility. It is equivalent to append(\a other). */ /*! \fn void QByteArray::push_back(const char *str) \overload Same as append(\a str). */ /*! \fn void QByteArray::push_back(char ch) \overload Same as append(\a ch). */ /*! \fn void QByteArray::push_front(const QByteArray &other) This function is provided for STL compatibility. It is equivalent to prepend(\a other). */ /*! \fn void QByteArray::push_front(const char *str) \overload Same as prepend(\a str). */ /*! \fn void QByteArray::push_front(char ch) \overload Same as prepend(\a ch). */ /*! \fn QByteArray::QByteArray(const QByteArray &other) Constructs a copy of \a other. This operation takes \l{constant time}, because QByteArray is \l{implicitly shared}. This makes returning a QByteArray from a function very fast. If a shared instance is modified, it will be copied (copy-on-write), and that takes \l{linear time}. \sa operator=() */ /*! \fn QByteArray::~QByteArray() Destroys the byte array. */ /*! Assigns \a other to this byte array and returns a reference to this byte array. */ QByteArray &QByteArray::operator=(const QByteArray & other) { Data *x = other.d; x->ref.ref(); x = qAtomicSetPtr(&d, x); if (!x->ref.deref()) qFree(x); return *this; } /*! \overload Assigns \a str to this byte array. */ QByteArray &QByteArray::operator=(const char *str) { Data *x; if (!str) { x = &shared_null; } else if (!*str) { x = &shared_empty; } else { int len = qstrlen(str); if (d->ref != 1 || len > d->alloc || (len < d->size && len < d->alloc >> 1)) realloc(len); x = d; memcpy(x->data, str, len + 1); // include null terminator x->size = len; } x->ref.ref(); x = qAtomicSetPtr(&d, x); if (!x->ref.deref()) qFree(x); return *this; } /*! \fn int QByteArray::size() const Returns the number of bytes in this byte array. The last byte in the byte array is at position size() - 1. In addition, QByteArray ensures that the byte at position size() is always '\\0', so that you can use the return value of data() and constData() as arguments to functions that expect '\\0'-terminated strings. Example: \code QByteArray ba("Hello"); int n = ba.size(); // n == 5 ba.data()[0]; // returns 'H' ba.data()[4]; // returns 'o' ba.data()[5]; // returns '\0' \endcode \sa isEmpty(), resize() */ /*! \fn bool QByteArray::isEmpty() const Returns true if the byte array has size 0; otherwise returns false. Example: \code QByteArray().isEmpty(); // returns true QByteArray("").isEmpty(); // returns true QByteArray("abc").isEmpty(); // returns false \endcode \sa size() */ /*! \fn int QByteArray::capacity() const Returns the maximum number of bytes that can be stored in the byte array without forcing a reallocation. The sole purpose of this function is to provide a means of fine tuning QByteArray's memory usage. In general, you will rarely ever need to call this function. If you want to know how many bytes are in the byte array, call size(). \sa reserve(), squeeze() */ /*! \fn void QByteArray::reserve(int size) Attempts to allocate memory for at least \a size bytes. If you know in advance how large the byte array will be, you can call this function, and if you call resize() often you are likely to get better performance. If \a size is an underestimate, the worst that will happen is that the QByteArray will be a bit slower. The sole purpose of this function is to provide a means of fine tuning QByteArray's memory usage. In general, you will rarely ever need to call this function. If you want to change the size of the byte array, call resize(). \sa squeeze(), capacity() */ /*! \fn void QByteArray::squeeze() Releases any memory not required to store the array's data. The sole purpose of this function is to provide a means of fine tuning QByteArray's memory usage. In general, you will rarely ever need to call this function. \sa reserve(), capacity() */ /*! \fn QByteArray::operator const char *() const Returns a pointer to the data stored in the byte array. The pointer can be used to access the bytes that compose the array. The data is '\\0'-terminated. The pointer remains valid as long as the array isn't reallocated. This operator is mostly useful to pass a byte array to a function that accepts a \c{const char *}. Note: A QByteArray can store any byte values including '\\0's, but most functions that take \c{char *} arguments assume that the data ends at the first '\\0' they encounter. \sa constData() */ /*! \fn QByteArray::operator const void *() const Returns a void pointer to the data. This operator is mostly useful to pass a byte array to a function that accepts a void *. \sa constData() */ /*! \fn char *QByteArray::data() Returns a pointer to the data stored in the byte array. The pointer can be used to access and modify the bytes that compose the array. The data is '\\0'-terminated. Example: \code QByteArray ba("Hello world"); char *data = ba.data(); while (*data) { cout << "[" << *data << "]" << endl; ++data; } \endcode The pointer remains valid as long as the byte array isn't reallocated. For read-only access, constData() is faster because it never causes a \l{deep copy} to occur. This function is mostly useful to pass a byte array to a function that accepts a \c{const char *}. Note: A QByteArray can store any byte values including '\\0's, but most functions that take \c{char *} arguments assume that the data ends at the first '\\0' they encounter. \sa constData(), operator[]() */ /*! \fn const char *QByteArray::data() const \overload */ /*! \fn const char *QByteArray::constData() const Returns a pointer to the data stored in the byte array. The pointer can be used to access the bytes that compose the array. The data is '\\0'-terminated. The pointer remains valid as long as the byte array isn't reallocated. This function is mostly useful to pass a byte array to a function that accepts a \c{const char *}. Note: A QByteArray can store any byte values including '\\0's, but most functions that take \c{char *} arguments assume that the data ends at the first '\\0' they encounter. \sa data(), operator[]() */ /*! \fn void QByteArray::detach() \internal */ /*! \fn bool QByteArray::isDetached() const \internal */ /*! \fn char QByteArray::at(int i) const Returns the character at index position \a i in the byte array. \a i must be a valid index position in the byte array (i.e., 0 <= \a i < size()). \sa operator[]() */ /*! \fn QByteRef QByteArray::operator[](int i) Returns the byte at index position \a i as a modifiable reference. If an assignment is made beyond the end of the byte array, the array is extended with resize() before the assignment takes place. Example: \code QByteArray ba; for (int i = 0; i < 10; ++i) ba[i] = 'A' + i; // ba == "ABCDEFGHIJ" \endcode The return value is of type QByteRef, a helper class for QByteArray. When you get an object of type QByteRef, you can use it as if it were a char &. If you assign to it, the assignment will apply to the character in the QByteArray from which you got the reference. \sa at() */ /*! \fn char QByteArray::operator[](int i) const \overload Same as at(\a i). */ /*! \fn QByteRef QByteArray::operator[](uint i) \overload */ /*! \fn char QByteArray::operator[](uint i) const \overload */ /*! \fn QBool QByteArray::contains(const QByteArray &ba) const Returns true if the byte array contains an occurrence of the byte array \a ba; otherwise returns false. \sa indexOf(), count() */ /*! \fn QBool QByteArray::contains(const char *str) const \overload Returns true if the byte array contains the string \a str; otherwise returns false. */ /*! \fn QBool QByteArray::contains(char ch) const \overload Returns true if the byte array contains the character \a ch; otherwise returns false. */ /*! Truncates the byte array at index position \a pos. If \a pos is beyond the end of the array, nothing happens. Example: \code QByteArray ba("Stockholm"); ba.truncate(5); // ba == "Stock" \endcode \sa chop(), resize(), left() */ void QByteArray::truncate(int pos) { if (pos < d->size) resize(pos); } /*! Removes \a n bytes from the end of the byte array. If \a n is greater than size(), the result is an empty byte array. Example: \code QByteArray ba("STARTTLS\r\n"); ba.chop(2); // ba == "STARTTLS" \endcode \sa truncate(), resize(), left() */ void QByteArray::chop(int n) { if (n > 0) resize(d->size - n); } /*! \fn QByteArray &QByteArray::operator+=(const QByteArray &ba) Appends the byte array \a ba onto the end of this byte array and returns a reference to this byte array. Example: \code QByteArray x("free"); QByteArray y("dom"); x += y; // x == "freedom" \endcode This operation is typically very fast (\l{constant time}), because QByteArray preallocates extra space at the end of the character data so it can grow without reallocating the entire data each time. \sa append(), prepend() */ /*! \fn QByteArray &QByteArray::operator+=(const QString &str) \overload Appends the string \a str onto the end of this byte array and returns a reference to this byte array. The Unicode data is converted into 8-bit characters using QString::toAscii(). If the QString contains non-ASCII Unicode characters, using this operator can lead to loss of information. You can disable this operator by defining \c QT_NO_CAST_TO_ASCII when you compile your applications. You then need to call QString::toAscii() (or QString::toLatin1() or QString::toUtf8() or QString::toLocal8Bit()) explicitly if you want to convert the data to \c{const char *}. */ /*! \fn QByteArray &QByteArray::operator+=(const char *str) \overload Appends the string \a str onto the end of this byte array and returns a reference to this byte array. */ /*! \fn QByteArray &QByteArray::operator+=(char ch) \overload Appends the character \a ch onto the end of this byte array and returns a reference to this byte array. */ /*! \fn int QByteArray::length() const Same as size(). */ /*! \fn bool QByteArray::isNull() const Returns true if this byte array is null; otherwise returns false. Example: \code QByteArray().isNull(); // returns true QByteArray("").isNull(); // returns false QByteArray("abc").isNull(); // returns false \endcode Qt makes a distinction between null byte arrays and empty byte arrays for historical reasons. For most applications, what matters is whether or not a byte array contains any data, and this can be determined using isEmpty(). \sa isEmpty() */ /*! \fn QByteArray::QByteArray() Constructs an empty byte array. \sa isEmpty() */ /*! \fn QByteArray::QByteArray(const char *str) Constructs a byte array initialized with the string \a str. QByteArray makes a deep copy of the string data. */ QByteArray::QByteArray(const char *str) { if (!str) { d = &shared_null; } else if (!*str) { d = &shared_empty; } else { int len = qstrlen(str); d = static_cast(qMalloc(sizeof(Data)+len)); if (!d) { d = &shared_null; } else { d->ref.init(0); d->alloc = d->size = len; d->data = d->array; memcpy(d->array, str, len+1); // include null terminator } } d->ref.ref(); } /*! Constructs a byte array containing the first \a size bytes of array \a data. If \a data is 0, a null byte array is constructed. QByteArray makes a deep copy of the string data. \sa fromRawData() */ QByteArray::QByteArray(const char *data, int size) { if (!data) { d = &shared_null; } else if (size <= 0) { d = &shared_empty; } else { d = static_cast(qMalloc(sizeof(Data) + size)); if (!d) { d = &shared_null; } else { d->ref.init(0); d->alloc = d->size = size; d->data = d->array; memcpy(d->array, data, size); d->array[size] = '\0'; } } d->ref.ref(); } /*! Constructs a byte array of size \a size with every byte set to character \a ch. \sa fill() */ QByteArray::QByteArray(int size, char ch) { if (size <= 0) { d = &shared_null; } else { d = static_cast(qMalloc(sizeof(Data)+size)); if (!d) { d = &shared_null; } else { d->ref.init(0); d->alloc = d->size = size; d->data = d->array; d->array[size] = '\0'; memset(d->array, ch, size); } } d->ref.ref(); } /*! Sets the size of the byte array to \a size bytes. If \a size is greater than the current size, the byte array is extended to make it \a size bytes with the extra bytes added to the end. The new bytes are uninitialized. If \a size is less than the current size, bytes are removed from the end. \sa size() */ void QByteArray::resize(int size) { if (size <= 0) { Data *x = &shared_empty; x->ref.ref(); x = qAtomicSetPtr(&d, x); if (!x->ref.deref()) qFree(x); } else if ( d == &shared_null ) { // // Optimize the idiom: // QByteArray a; // a.resize(sz); // ... // which is used in place of the Qt 3 idiom: // QByteArray a(sz); // Data *x = static_cast(qMalloc(sizeof(Data)+size)); if (!x) return; x->ref.init(1); x->alloc = x->size = size; x->data = x->array; x->array[size] = '\0'; x = qAtomicSetPtr(&d, x); (void) x->ref.deref(); // cannot be 0, x points to shared_null } else { if (d->ref != 1 || size > d->alloc || (size < d->size && size < d->alloc >> 1)) realloc(qAllocMore(size, sizeof(Data))); if (d->alloc >= size) { d->size = size; if (d->data == d->array) { d->array[size] = '\0'; } } } } /*! Sets every byte in the byte array to character \a ch. If \a size is different from -1 (the default), the byte array is resized to size \a size beforehand. Example: \code QByteArray ba("Istambul"); ba.fill('o'); // ba == "oooooooo" ba.fill('X', 2); // ba == "XX" \endcode \sa resize() */ QByteArray &QByteArray::fill(char ch, int size) { resize(size < 0 ? d->size : size); if (d->size) memset(d->data, ch, d->size); return *this; } void QByteArray::realloc(int alloc) { if (d->ref != 1 || d->data != d->array) { Data *x = static_cast(qMalloc(sizeof(Data) + alloc)); if (!x) return; x->size = qMin(alloc, d->size); ::memcpy(x->array, d->data, x->size); x->array[x->size] = '\0'; x->ref.init(1); x->alloc = alloc; x->data = x->array; x = qAtomicSetPtr(&d, x); if (!x->ref.deref()) qFree(x); } else { Data *x = static_cast(qRealloc(d, sizeof(Data) + alloc)); if (!x) return; x->alloc = alloc; x->data = x->array; d = x; } } void QByteArray::expand(int i) { resize(qMax(i + 1, d->size)); } /*! Prepends the byte array \a ba to this byte array and returns a reference to this byte array. Example: \code QByteArray x("ship"); QByteArray y("air"); x.prepend(y); // x == "airship" \endcode This is the same as insert(0, \a ba). \sa append(), insert() */ QByteArray &QByteArray::prepend(const QByteArray &ba) { if (d == &shared_null || d == &shared_empty) { *this = ba; } else if (ba.d != &shared_null) { QByteArray tmp = *this; *this = ba; append(tmp); } return *this; } /*! \overload Prepends the string \a str to this byte array. */ QByteArray &QByteArray::prepend(const char *str) { if (str) { int len = qstrlen(str); if (d->ref != 1 || d->size + len > d->alloc) realloc(qAllocMore(d->size + len, sizeof(Data))); memmove(d->data+len, d->data, d->size); memcpy(d->data, str, len); d->size += len; d->data[d->size] = '\0'; } return *this; } /*! \overload Prepends the character \a ch to this byte array. */ QByteArray &QByteArray::prepend(char ch) { if (d->ref != 1 || d->size + 1 > d->alloc) realloc(qAllocMore(d->size + 1, sizeof(Data))); memmove(d->data+1, d->data, d->size); d->data[0] = ch; ++d->size; d->data[d->size] = '\0'; return *this; } /*! Appends the byte array \a ba onto the end of this byte array. Example: \code QByteArray x("free"); QByteArray y("dom"); x.append(y); // x == "freedom" \endcode This is the same as insert(size(), \a ba). This operation is typically very fast (\l{constant time}), because QByteArray preallocates extra space at the end of the character data so it can grow without reallocating the entire data each time. \sa operator+=(), prepend(), insert() */ QByteArray &QByteArray::append(const QByteArray &ba) { if (d == &shared_null || d == &shared_empty) { *this = ba; } else if (ba.d != &shared_null) { if (d->ref != 1 || d->size + ba.d->size > d->alloc) realloc(qAllocMore(d->size + ba.d->size, sizeof(Data))); memcpy(d->data + d->size, ba.d->data, ba.d->size); d->size += ba.d->size; d->data[d->size] = '\0'; } return *this; } /*! \fn QByteArray &QByteArray::append(const QString &str) \overload Appends the string \a str to this byte array. The Unicode data is converted into 8-bit characters using QString::toAscii(). If the QString contains non-ASCII Unicode characters, using this function can lead to loss of information. You can disable this function by defining \c QT_NO_CAST_TO_ASCII when you compile your applications. You then need to call QString::toAscii() (or QString::toLatin1() or QString::toUtf8() or QString::toLocal8Bit()) explicitly if you want to convert the data to \c{const char *}. */ /*! \overload Appends the string \a str to this byte array. */ QByteArray& QByteArray::append(const char *str) { if (str) { int len = qstrlen(str); if (d->ref != 1 || d->size + len > d->alloc) realloc(qAllocMore(d->size + len, sizeof(Data))); memcpy(d->data + d->size, str, len + 1); // include null terminator d->size += len; } return *this; } /*! \overload Appends the character \a ch to this byte array. */ QByteArray& QByteArray::append(char ch) { if (d->ref != 1 || d->size + 1 > d->alloc) realloc(qAllocMore(d->size + 1, sizeof(Data))); d->data[d->size++] = ch; d->data[d->size] = '\0'; return *this; } /*! \internal Inserts \a len bytes from the array \a arr at position \a pos and returns a reference the modified byte array. */ static inline QByteArray &qbytearray_insert(QByteArray *ba, int pos, const char *arr, int len) { Q_ASSERT(pos >= 0); if (pos < 0 || len <= 0 || arr == 0) return *ba; int oldsize = ba->size(); ba->resize(qMax(pos, oldsize) + len); char *dst = ba->data(); if (pos > oldsize) ::memset(dst + oldsize, 0x20, pos - oldsize); else ::memmove(dst + pos + len, dst + pos, oldsize - pos); memcpy(dst + pos, arr, len); return *ba; } /*! Inserts the byte array \a ba at index position \a i and returns a reference to this byte array. Example: \code QByteArray ba("Meal"); ba.insert(1, QByteArray("ontr")); // ba == "Montreal" \endcode \sa append(), prepend(), replace(), remove() */ QByteArray &QByteArray::insert(int i, const QByteArray &ba) { QByteArray copy(ba); return qbytearray_insert(this, i, copy.d->data, copy.d->size); } /*! \fn QByteArray &QByteArray::insert(int i, const QString &str) \overload Inserts the string \a str at index position \a i in the byte array. The Unicode data is converted into 8-bit characters using QString::toAscii(). If \a i is greater than size(), the array is first extended using resize(). If the QString contains non-ASCII Unicode characters, using this function can lead to loss of information. You can disable this function by defining \c QT_NO_CAST_TO_ASCII when you compile your applications. You then need to call QString::toAscii() (or QString::toLatin1() or QString::toUtf8() or QString::toLocal8Bit()) explicitly if you want to convert the data to \c{const char *}. */ /*! \overload Inserts the string \a str at position \a i in the byte array. If \a i is greater than size(), the array is first extended using resize(). */ QByteArray &QByteArray::insert(int i, const char *str) { return qbytearray_insert(this, i, str, qstrlen(str)); } /*! \overload Inserts character \a ch at index position \a i in the byte array. If \a i is greater than size(), the array is first extended using resize(). */ QByteArray &QByteArray::insert(int i, char ch) { return qbytearray_insert(this, i, &ch, 1); } /*! Removes \a len bytes from the array, starting at index position \a pos, and returns a reference to the array. If \a pos is out of range, nothing happens. If \a pos is valid, but \a pos + \a len is larger than the size of the array, the array is truncated at position \a pos. Example: \code QByteArray ba("Montreal"); ba.remove(1, 4); // ba == "Meal" \endcode \sa insert(), replace() */ QByteArray &QByteArray::remove(int pos, int len) { if (len <= 0 || pos >= d->size || pos < 0) return *this; detach(); if (pos + len >= d->size) { resize(pos); } else { memmove(d->data + pos, d->data + pos + len, d->size - pos - len); resize(d->size - len); } return *this; } /*! Replaces \a len bytes from index position \a pos with the byte array \a after, and returns a reference to this byte array. Example: \code QByteArray x("Say yes!"); QByteArray y("no"); x.replace(4, 3, y); // x == "Say no!" \endcode \sa insert(), remove() */ QByteArray &QByteArray::replace(int pos, int len, const QByteArray &after) { QByteArray copy(after); remove(pos, len); return insert(pos, copy); } /*! \fn QByteArray &QByteArray::replace(int pos, int len, const char *after) \overload */ /*! \overload Replaces every occurrence of the byte array \a before with the byte array \a after. Example: \code QByteArray ba("colour behaviour flavour neighbour"); ba.replace(QByteArray("ou"), QByteArray("o")); // ba == "color behavior flavor neighbor" \endcode */ QByteArray &QByteArray::replace(const QByteArray &before, const QByteArray &after) { if (isNull() || before == after) return *this; QByteArray aft = after; if (after.d == d) aft.detach(); QByteArrayMatcher matcher(before); int index = 0; const int bl = before.d->size; const int al = aft.d->size; int len = d->size; char *d = data(); if (bl == al) { if (bl) { while ((index = matcher.indexIn(*this, index)) != -1) { memcpy(d + index, aft.constData(), al); index += bl; } } } else if (al < bl) { uint to = 0; uint movestart = 0; uint num = 0; while ((index = matcher.indexIn(*this, index)) != -1) { if (num) { int msize = index - movestart; if (msize > 0) { memmove(d + to, d + movestart, msize); to += msize; } } else { to = index; } if (al) { memcpy(d + to, aft.constData(), al); to += al; } index += bl; movestart = index; num++; } if (num) { int msize = len - movestart; if (msize > 0) memmove(d + to, d + movestart, msize); resize(len - num*(bl-al)); } } else { // the most complex case. We don't want to lose performance by doing repeated // copies and reallocs of the string. while (index != -1) { uint indices[4096]; uint pos = 0; while(pos < 4095) { index = matcher.indexIn(*this, index); if (index == -1) break; indices[pos++] = index; index += bl; // avoid infinite loop if (!bl) index++; } if (!pos) break; // we have a table of replacement positions, use them for fast replacing int adjust = pos*(al-bl); // index has to be adjusted in case we get back into the loop above. if (index != -1) index += adjust; int newlen = len + adjust; int moveend = len; if (newlen > len) { resize(newlen); len = newlen; } d = this->d->data; while(pos) { pos--; int movestart = indices[pos] + bl; int insertstart = indices[pos] + pos*(al-bl); int moveto = insertstart + al; memmove(d + moveto, d + movestart, (moveend - movestart)); if (aft.size()) memcpy(d + insertstart, aft.constData(), al); moveend = movestart - bl; } } } return *this; } /*! \fn QByteArray &QByteArray::replace(const char *before, const QByteArray &after) \overload Replaces every occurrence of the string \a before with the byte array \a after. */ /*! \fn QByteArray &QByteArray::replace(const QByteArray &before, const char *after) \overload Replaces every occurrence of the byte array \a before with the string \a after. */ /*! \fn QByteArray &QByteArray::replace(const QString &before, const QByteArray &after) \overload Replaces every occurrence of the string \a before with the byte array \a after. The Unicode data is converted into 8-bit characters using QString::toAscii(). If the QString contains non-ASCII Unicode characters, using this function can lead to loss of information. You can disable this function by defining \c QT_NO_CAST_TO_ASCII when you compile your applications. You then need to call QString::toAscii() (or QString::toLatin1() or QString::toUtf8() or QString::toLocal8Bit()) explicitly if you want to convert the data to \c{const char *}. */ /*! \fn QByteArray &QByteArray::replace(const QString &before, const char *after) \overload Replaces every occurrence of the string \a before with the string \a after. */ /*! \fn QByteArray &QByteArray::replace(const char *before, const char *after) \overload Replaces every occurrence of the string \a before with the string \a after. */ /*! \overload Replaces every occurrence of the character \a before with the byte array \a after. */ QByteArray &QByteArray::replace(char before, const QByteArray &after) { char b[2] = { before, '\0' }; QByteArray cb = fromRawData(b, 1); return replace(cb, after); } /*! \fn QByteArray &QByteArray::replace(char before, const QString &after) \overload Replaces every occurrence of the character \a before with the string \a after. The Unicode data is converted into 8-bit characters using QString::toAscii(). If the QString contains non-ASCII Unicode characters, using this function can lead to loss of information. You can disable this function by defining \c QT_NO_CAST_TO_ASCII when you compile your applications. You then need to call QString::toAscii() (or QString::toLatin1() or QString::toUtf8() or QString::toLocal8Bit()) explicitly if you want to convert the data to \c{const char *}. */ /*! \fn QByteArray &QByteArray::replace(char before, const char *after) \overload Replaces every occurrence of the character \a before with the string \a after. */ /*! \overload Replaces every occurrence of the character \a before with the character \a after. */ QByteArray &QByteArray::replace(char before, char after) { if (d->size) { char *i = data(); char *e = i + d->size; for (; i != e; ++i) if (*i == before) * i = after; } return *this; } /*! Splits the byte array into subarrays wherever \a sep occurs, and returns the list of those arrays. If \a sep does not match anywhere in the byte array, split() returns a single-element list containing this byte array. */ QList QByteArray::split(char sep) const { QList list; int start = 0; int end; while ((end = indexOf(sep, start)) != -1) { list.append(mid(start, end - start)); start = end + 1; } list.append(mid(start)); return list; } #define REHASH(a) \ if (ol_minus_1 < sizeof(uint) * CHAR_BIT) \ hashHaystack -= (a) << ol_minus_1; \ hashHaystack <<= 1 /*! Returns the index position of the first occurrence of the byte array \a ba in this byte array, searching forward from index position \a from. Returns -1 if \a ba could not be found. Example: \code QByteArray x("sticky question"); QByteArray y("sti"); x.indexOf(y); // returns 0 x.indexOf(y, 1); // returns 10 x.indexOf(y, 10); // returns 10 x.indexOf(y, 11); // returns -1 \endcode \sa lastIndexOf(), contains(), count() */ int QByteArray::indexOf(const QByteArray &ba, int from) const { const int l = d->size; const int ol = ba.d->size; if (from > d->size || ol + from > l) return -1; if (ol == 0) return from; if (ol == 1) return indexOf(*ba.d->data, from); if (l > 500 && ol > 5) return QByteArrayMatcher(ba).indexIn(*this, from); const char *needle = ba.d->data; const char *haystack = d->data + from; const char *end = d->data + (l - ol); const uint ol_minus_1 = ol - 1; uint hashNeedle = 0, hashHaystack = 0; int idx; for (idx = 0; idx < ol; ++idx) { hashNeedle = ((hashNeedle<<1) + needle[idx]); hashHaystack = ((hashHaystack<<1) + haystack[idx]); } hashHaystack -= *(haystack + ol_minus_1); while (haystack <= end) { hashHaystack += *(haystack + ol_minus_1); if (hashHaystack == hashNeedle && *needle == *haystack && strncmp(needle, haystack, ol) == 0) return haystack - d->data; REHASH(*haystack); ++haystack; } return -1; } /*! \fn int QByteArray::indexOf(const QString &str, int from) const \overload Returns the index position of the first occurrence of the string \a str in the byte array, searching forward from index position \a from. Returns -1 if \a str could not be found. The Unicode data is converted into 8-bit characters using QString::toAscii(). If the QString contains non-ASCII Unicode characters, using this function can lead to loss of information. You can disable this function by defining \c QT_NO_CAST_TO_ASCII when you compile your applications. You then need to call QString::toAscii() (or QString::toLatin1() or QString::toUtf8() or QString::toLocal8Bit()) explicitly if you want to convert the data to \c{const char *}. */ /*! \fn int QByteArray::indexOf(const char *str, int from) const \overload Returns the index position of the first occurrence of the string \a str in the byte array, searching forward from index position \a from. Returns -1 if \a str could not be found. */ /*! \overload Returns the index position of the first occurrence of the character \a ch in the byte array, searching forward from index position \a from. Returns -1 if \a ch could not be found. Example: \code QByteArray ba("ABCBA"); ba.indexOf("B"); // returns 1 ba.indexOf("B", 1); // returns 1 ba.indexOf("B", 2); // returns 3 ba.indexOf("X"); // returns -1 \endcode \sa lastIndexOf(), contains() */ int QByteArray::indexOf(char ch, int from) const { if (from < 0) from = qMax(from + d->size, 0); if (from < d->size) { const char *n = d->data + from - 1; const char *e = d->data + d->size; while (++n != e) if (*n == ch) return n - d->data; } return -1; } /*! Returns the index position of the last occurrence of the byte array \a ba in this byte array, searching backward from index position \a from. If \a from is -1 (the default), the search starts at the last byte. Returns -1 if \a ba could not be found. Example: \code QByteArray x("crazy azimuths"); QByteArray y("azy"); x.lastIndexOf(y); // returns 6 x.lastIndexOf(y, 6); // returns 6 x.lastIndexOf(y, 5); // returns 2 x.lastIndexOf(y, 1); // returns -1 \endcode \sa indexOf(), contains(), count() */ int QByteArray::lastIndexOf(const QByteArray &ba, int from) const { const int ol = ba.d->size; const int l = d->size; int delta = l - ol; if (from < 0) from = delta; if (from < 0 || from > l) return -1; if (from > delta) from = delta; if (ol == 1) return lastIndexOf(*ba.d->data, from); const char *needle = ba.d->data; const char *haystack = d->data + from; const char *end = d->data; const uint ol_minus_1 = ol - 1; const char *n = needle + ol_minus_1; const char *h = haystack + ol_minus_1; uint hashNeedle = 0, hashHaystack = 0; int idx; for (idx = 0; idx < ol; ++idx) { hashNeedle = ((hashNeedle<<1) + *(n-idx)); hashHaystack = ((hashHaystack<<1) + *(h-idx)); } hashHaystack -= *haystack; while (haystack >= end) { hashHaystack += *haystack; if (hashHaystack == hashNeedle && strncmp(needle, haystack, ol) == 0) return haystack-d->data; --haystack; REHASH(*(haystack + ol)); } return -1; } /*! \fn int QByteArray::lastIndexOf(const QString &str, int from) const \overload Returns the index position of the last occurrence of the string \a str in the byte array, searching backward from index position \a from. If \a from is -1 (the default), the search starts at the last (size() - 1) byte. Returns -1 if \a str could not be found. The Unicode data is converted into 8-bit characters using QString::toAscii(). If the QString contains non-ASCII Unicode characters, using this function can lead to loss of information. You can disable this function by defining \c QT_NO_CAST_TO_ASCII when you compile your applications. You then need to call QString::toAscii() (or QString::toLatin1() or QString::toUtf8() or QString::toLocal8Bit()) explicitly if you want to convert the data to \c{const char *}. */ /*! \fn int QByteArray::lastIndexOf(const char *str, int from) const \overload Returns the index position of the last occurrence of the string \a str in the byte array, searching backward from index position \a from. If \a from is -1 (the default), the search starts at the last (size() - 1) byte. Returns -1 if \a str could not be found. */ /*! \overload Returns the index position of the last occurrence of character \a ch in the byte array, searching backward from index position \a from. If \a from is -1 (the default), the search starts at the last (size() - 1) byte. Returns -1 if \a ch could not be found. Example: \code QByteArray ba("ABCBA"); ba.lastIndexOf("B"); // returns 3 ba.lastIndexOf("B", 3); // returns 3 ba.lastIndexOf("B", 2); // returns 1 ba.lastIndexOf("X"); // returns -1 \endcode \sa indexOf(), contains() */ int QByteArray::lastIndexOf(char ch, int from) const { if (from < 0) from += d->size; else if (from > d->size) from = d->size-1; if (from >= 0) { const char *b = d->data; const char *n = d->data + from + 1; while (n-- != b) if (*n == ch) return n - b; } return -1; } /*! Returns the number of (potentially overlapping) occurrences of byte array \a ba in this byte array. \sa contains(), indexOf() */ int QByteArray::count(const QByteArray &ba) const { int num = 0; int i = -1; if (d->size > 500 && ba.d->size > 5) { QByteArrayMatcher matcher(ba); while ((i = matcher.indexIn(*this, i + 1)) != -1) ++num; } else { while ((i = indexOf(ba, i + 1)) != -1) ++num; } return num; } /*! \overload Returns the number of (potentially overlapping) occurrences of string \a str in the byte array. */ int QByteArray::count(const char *str) const { int num = 0; int i = -1; while ((i = indexOf(str, i + 1)) != -1) ++num; return num; } /*! \overload Returns the number of occurrences of character \a ch in the byte array. \sa contains(), indexOf() */ int QByteArray::count(char ch) const { int num = 0; const char *i = d->data + d->size; const char *b = d->data; while (i != b) if (*--i == ch) ++num; return num; } /*! \fn int QByteArray::count() const \overload Same as size(). */ /*! Returns true if this byte array starts with byte array \a ba; otherwise returns false. Example: \code QByteArray url("ftp://ftp.trolltech.com/"); if (url.startsWith("ftp:")) ... \endcode \sa endsWith(), left() */ bool QByteArray::startsWith(const QByteArray &ba) const { if (d == ba.d || ba.d->size == 0) return true; if (d->size < ba.d->size) return false; return memcmp(d->data, ba.d->data, ba.d->size) == 0; } /*! \overload Returns true if this byte array starts with string \a str; otherwise returns false. */ bool QByteArray::startsWith(const char *str) const { if (!str || !*str) return true; int len = qstrlen(str); if (d->size < len) return false; return qstrncmp(d->data, str, len) == 0; } /*! \overload Returns true if this byte array starts with character \a ch; otherwise returns false. */ bool QByteArray::startsWith(char ch) const { if (d->size == 0) return false; return d->data[0] == ch; } /*! Returns true if this byte array ends with byte array \a ba; otherwise returns false. Example: \code QByteArray url("http://www.trolltech.com/index.html"); if (url.endsWith(".html")) ... \endcode \sa startsWith(), right() */ bool QByteArray::endsWith(const QByteArray &ba) const { if (d == ba.d || ba.d->size == 0) return true; if (d->size < ba.d->size) return false; return memcmp(d->data + d->size - ba.d->size, ba.d->data, ba.d->size) == 0; } /*! \overload Returns true if this byte array ends with string \a str; otherwise returns false. */ bool QByteArray::endsWith(const char *str) const { if (!str || !*str) return true; int len = qstrlen(str); if (d->size < len) return false; return qstrncmp(d->data + d->size - len, str, len) == 0; } /*! \overload Returns true if this byte array ends with character \a ch; otherwise returns false. */ bool QByteArray::endsWith(char ch) const { if (d->size == 0) return false; return d->data[d->size - 1] == ch; } /*! Returns a byte array that contains the leftmost \a len bytes of this byte array. The entire byte array is returned if \a len is greater than size(). Example: \code QByteArray x("Pineapple"); QByteArray y = x.left(4); // y == "Pine" \endcode \sa right(), mid(), startsWith(), truncate() */ QByteArray QByteArray::left(int len) const { if (len >= d->size) return *this; if (len < 0) len = 0; return QByteArray(d->data, len); } /*! Returns a byte array that contains the rightmost \a len bytes of this byte array. The entire byte array is returned if \a len is greater than size(). Example: \code QByteArray x("Pineapple"); QByteArray y = x.right(5); // y == "apple" \endcode \sa endsWith(), left(), mid() */ QByteArray QByteArray::right(int len) const { if (len >= d->size) return *this; if (len < 0) len = 0; return QByteArray(d->data + d->size - len, len); } /*! Returns a byte array containing \a len bytes from this byte array, starting at position \a pos. If \a len is -1 (the default), or \a pos + \a len >= size(), returns a byte array containing all bytes starting at position \a pos until the end of the byte array. Example: \code QByteArray x("Five pineapples"); QByteArray y = x.mid(5, 4); // y == "pine" QByteArray z = x.mid(5); // z == "pineapples" \endcode \sa left(), right() */ QByteArray QByteArray::mid(int pos, int len) const { if (d == &shared_null || d == &shared_empty || pos >= d->size) return QByteArray(); if (len < 0) len = d->size - pos; if (pos < 0) { len += pos; pos = 0; } if (len + pos > d->size) len = d->size - pos; if (pos == 0 && len == d->size) return *this; return QByteArray(d->data + pos, len); } /*! Returns a lowercase copy of the byte array. The bytearray is interpreted as a Latin-1 encoded string. Example: \code QByteArray x("TROlltECH"); QByteArray y = x.toLower(); // y == "trolltech" \endcode \sa toUpper(), {Note on 8-bit character comparisons} */ QByteArray QByteArray::toLower() const { QByteArray s(*this); register uchar *p = reinterpret_cast(s.data()); if (p) { while (*p) { *p = QChar::toLower((ushort)*p); p++; } } return s; } /*! Returns an uppercase copy of the byte array. The bytearray is interpreted as a Latin-1 encoded string. Example: \code QByteArray x("TROlltECH"); QByteArray y = x.toUpper(); // y == "TROLLTECH" \endcode \sa toLower(), {Note on 8-bit character comparisons} */ QByteArray QByteArray::toUpper() const { QByteArray s(*this); register uchar *p = reinterpret_cast(s.data()); if (p) { while (*p) { *p = QChar::toUpper((ushort)*p); p++; } } return s; } /*! \fn void QByteArray::clear() Clears the contents of the byte array and makes it empty. \sa resize(), isEmpty() */ void QByteArray::clear() { if (!d->ref.deref()) qFree(d); d = &shared_null; d->ref.ref(); } /*! \relates QByteArray Writes byte array \a ba to the stream \a out and returns a reference to the stream. \sa {Format of the QDataStream operators} */ #ifndef QT_NO_DATASTREAM QDataStream &operator<<(QDataStream &out, const QByteArray &ba) { if (ba.isNull() && out.version() >= 6) { out << (quint32)0xffffffff; return out; } return out.writeBytes(ba, ba.size()); } /*! \relates QByteArray Reads a byte array into \a ba from the stream \a in and returns a reference to the stream. \sa {Format of the QDataStream operators} */ QDataStream &operator>>(QDataStream &in, QByteArray &ba) { ba.clear(); quint32 len; in >> len; if (len == 0xffffffff) return in; const quint32 Step = 1024 * 1024; quint32 allocated = 0; do { int blockSize = qMin(Step, len - allocated); ba.resize(allocated + blockSize); if (in.readRawData(ba.data() + allocated, blockSize) != blockSize) { ba.clear(); in.setStatus(QDataStream::ReadPastEnd); return in; } allocated += blockSize; } while (allocated < len); return in; } #endif //QT_NO_DATASTREAM /*! \fn bool QByteArray::operator==(const QString &str) const Returns true if this byte array is equal to string \a str; otherwise returns false. The Unicode data is converted into 8-bit characters using QString::toAscii(). The comparison is case sensitive. You can disable this operator by defining \c QT_NO_CAST_FROM_ASCII when you compile your applications. You then need to call QString::fromAscii(), QString::fromLatin1(), QString::fromUtf8(), or QString::fromLocal8Bit() explicitly if you want to convert the byte array to a QString before doing the comparison. */ /*! \fn bool QByteArray::operator!=(const QString &str) const Returns true if this byte array is not equal to string \a str; otherwise returns false. The Unicode data is converted into 8-bit characters using QString::toAscii(). The comparison is case sensitive. You can disable this operator by defining \c QT_NO_CAST_FROM_ASCII when you compile your applications. You then need to call QString::fromAscii(), QString::fromLatin1(), QString::fromUtf8(), or QString::fromLocal8Bit() explicitly if you want to convert the byte array to a QString before doing the comparison. */ /*! \fn bool QByteArray::operator<(const QString &str) const Returns true if this byte array is lexically less than string \a str; otherwise returns false. The Unicode data is converted into 8-bit characters using QString::toAscii(). The comparison is case sensitive. You can disable this operator by defining \c QT_NO_CAST_FROM_ASCII when you compile your applications. You then need to call QString::fromAscii(), QString::fromLatin1(), QString::fromUtf8(), or QString::fromLocal8Bit() explicitly if you want to convert the byte array to a QString before doing the comparison. */ /*! \fn bool QByteArray::operator>(const QString &str) const Returns true if this byte array is lexically greater than string \a str; otherwise returns false. The Unicode data is converted into 8-bit characters using QString::toAscii(). The comparison is case sensitive. You can disable this operator by defining \c QT_NO_CAST_FROM_ASCII when you compile your applications. You then need to call QString::fromAscii(), QString::fromLatin1(), QString::fromUtf8(), or QString::fromLocal8Bit() explicitly if you want to convert the byte array to a QString before doing the comparison. */ /*! \fn bool QByteArray::operator<=(const QString &str) const Returns true if this byte array is lexically less than or equal to string \a str; otherwise returns false. The Unicode data is converted into 8-bit characters using QString::toAscii(). The comparison is case sensitive. You can disable this operator by defining \c QT_NO_CAST_FROM_ASCII when you compile your applications. You then need to call QString::fromAscii(), QString::fromLatin1(), QString::fromUtf8(), or QString::fromLocal8Bit() explicitly if you want to convert the byte array to a QString before doing the comparison. */ /*! \fn bool QByteArray::operator>=(const QString &str) const Returns true if this byte array is greater than or equal to string \a str; otherwise returns false. The Unicode data is converted into 8-bit characters using QString::toAscii(). The comparison is case sensitive. You can disable this operator by defining \c QT_NO_CAST_FROM_ASCII when you compile your applications. You then need to call QString::fromAscii(), QString::fromLatin1(), QString::fromUtf8(), or QString::fromLocal8Bit() explicitly if you want to convert the byte array to a QString before doing the comparison. */ /*! \fn bool operator==(const QByteArray &a1, const QByteArray &a2) \relates QByteArray \overload Returns true if byte array \a a1 is equal to byte array \a a2; otherwise returns false. */ /*! \fn bool operator==(const QByteArray &a1, const char *a2) \relates QByteArray \overload Returns true if byte array \a a1 is equal to string \a a2; otherwise returns false. */ /*! \fn bool operator==(const char *a1, const QByteArray &a2) \relates QByteArray \overload Returns true if string \a a1 is equal to byte array \a a2; otherwise returns false. */ /*! \fn bool operator!=(const QByteArray &a1, const QByteArray &a2) \relates QByteArray \overload Returns true if byte array \a a1 is not equal to byte array \a a2; otherwise returns false. */ /*! \fn bool operator!=(const QByteArray &a1, const char *a2) \relates QByteArray \overload Returns true if byte array \a a1 is not equal to string \a a2; otherwise returns false. */ /*! \fn bool operator!=(const char *a1, const QByteArray &a2) \relates QByteArray \overload Returns true if string \a a1 is not equal to byte array \a a2; otherwise returns false. */ /*! \fn bool operator<(const QByteArray &a1, const QByteArray &a2) \relates QByteArray \overload Returns true if byte array \a a1 is lexically less than byte array \a a2; otherwise returns false. */ /*! \fn inline bool operator<(const QByteArray &a1, const char *a2) \relates QByteArray \overload Returns true if byte array \a a1 is lexically less than string \a a2; otherwise returns false. */ /*! \fn bool operator<(const char *a1, const QByteArray &a2) \relates QByteArray \overload Returns true if string \a a1 is lexically less than byte array \a a2; otherwise returns false. */ /*! \fn bool operator<=(const QByteArray &a1, const QByteArray &a2) \relates QByteArray \overload Returns true if byte array \a a1 is lexically less than or equal to byte array \a a2; otherwise returns false. */ /*! \fn bool operator<=(const QByteArray &a1, const char *a2) \relates QByteArray \overload Returns true if byte array \a a1 is lexically less than or equal to string \a a2; otherwise returns false. */ /*! \fn bool operator<=(const char *a1, const QByteArray &a2) \relates QByteArray \overload Returns true if string \a a1 is lexically less than or equal to byte array \a a2; otherwise returns false. */ /*! \fn bool operator>(const QByteArray &a1, const QByteArray &a2) \relates QByteArray \overload Returns true if byte array \a a1 is lexically greater than byte array \a a2; otherwise returns false. */ /*! \fn bool operator>(const QByteArray &a1, const char *a2) \relates QByteArray \overload Returns true if byte array \a a1 is lexically greater than string \a a2; otherwise returns false. */ /*! \fn bool operator>(const char *a1, const QByteArray &a2) \relates QByteArray \overload Returns true if string \a a1 is lexically greater than byte array \a a2; otherwise returns false. */ /*! \fn bool operator>=(const QByteArray &a1, const QByteArray &a2) \relates QByteArray \overload Returns true if byte array \a a1 is lexically greater than or equal to byte array \a a2; otherwise returns false. */ /*! \fn bool operator>=(const QByteArray &a1, const char *a2) \relates QByteArray \overload Returns true if byte array \a a1 is lexically greater than or equal to string \a a2; otherwise returns false. */ /*! \fn bool operator>=(const char *a1, const QByteArray &a2) \relates QByteArray \overload Returns true if string \a a1 is lexically greater than or equal to byte array \a a2; otherwise returns false. */ /*! \fn const QByteArray operator+(const QByteArray &a1, const QByteArray &a2) \relates QByteArray Returns a byte array that is the result of concatenating byte array \a a1 and byte array \a a2. \sa QByteArray::operator+=() */ /*! \fn const QByteArray operator+(const QByteArray &a1, const char *a2) \relates QByteArray \overload Returns a byte array that is the result of concatenating byte array \a a1 and string \a a2. */ /*! \fn const QByteArray operator+(const QByteArray &a1, char a2) \relates QByteArray \overload Returns a byte array that is the result of concatenating byte array \a a1 and character \a a2. */ /*! \fn const QByteArray operator+(const char *a1, const QByteArray &a2) \relates QByteArray \overload Returns a byte array that is the result of concatenating string \a a1 and byte array \a a2. */ /*! \fn const QByteArray operator+(char a1, const QByteArray &a2) \relates QByteArray \overload Returns a byte array that is the result of concatenating character \a a1 and byte array \a a2. */ /*! Returns a byte array that has whitespace removed from the start and the end, and which has each sequence of internal whitespace replaced with a single space. Whitespace means any character for which the standard C++ isspace() function returns true. This includes the ASCII characters '\\t', '\\n', '\\v', '\\f', '\\r', and ' '. Example: \code QByteArray ba(" lots\t of\nwhitespace\r\n "); ba = ba.simplified(); // ba == "lots of whitespace"; \endcode \sa trimmed() */ QByteArray QByteArray::simplified() const { if (d->size == 0) return *this; QByteArray result; result.resize(d->size); const char *from = d->data; const char *fromend = from + d->size; int outc=0; char *to = result.d->data; for (;;) { while (from!=fromend && isspace(uchar(*from))) from++; while (from!=fromend && !isspace(uchar(*from))) to[outc++] = *from++; if (from!=fromend) to[outc++] = ' '; else break; } if (outc > 0 && to[outc-1] == ' ') outc--; result.resize(outc); return result; } /*! Returns a byte array that has whitespace removed from the start and the end. Whitespace means any character for which the standard C++ isspace() function returns true. This includes the ASCII characters '\\t', '\\n', '\\v', '\\f', '\\r', and ' '. Example: \code QByteArray ba(" lots\t of\nwhitespace\r\n "); ba = ba.trimmed(); // ba == "lots\t of\nwhitespace"; \endcode Unlike simplified(), trimmed() leaves internal whitespace alone. \sa simplified() */ QByteArray QByteArray::trimmed() const { if (d->size == 0) return *this; const char *s = d->data; if (!isspace(uchar(*s)) && !isspace(uchar(s[d->size-1]))) return *this; int start = 0; int end = d->size - 1; while (start<=end && isspace(uchar(s[start]))) // skip white space from start start++; if (start <= end) { // only white space while (end && isspace(uchar(s[end]))) // skip white space from end end--; } int l = end - start + 1; if (l <= 0) { shared_empty.ref.ref(); return QByteArray(&shared_empty, 0, 0); } return QByteArray(s+start, l); } /*! Returns a byte array of size \a width that contains this byte array padded by the \a fill character. If \a truncate is false and the size() of the byte array is more than \a width, then the returned byte array is a copy of this byte array. If \a truncate is true and the size() of the byte array is more than \a width, then any bytes in a copy of the byte array after position \a width are removed, and the copy is returned. Example: \code QByteArray x("apple"); QByteArray y = x.leftJustified(8, '.'); // y == "apple..." \endcode \sa rightJustified() */ QByteArray QByteArray::leftJustified(int width, char fill, bool truncate) const { QByteArray result; int len = d->size; int padlen = width - len; if (padlen > 0) { result.resize(len+padlen); if (len) memcpy(result.d->data, d->data, len); memset(result.d->data+len, fill, padlen); } else { if (truncate) result = left(width); else result = *this; } return result; } /*! Returns a byte array of size \a width that contains the \a fill character followed by this byte array. If \a truncate is false and the size of the byte array is more than \a width, then the returned byte array is a copy of this byte array. If \a truncate is true and the size of the byte array is more than \a width, then the resulting byte array is truncated at position \a width. Example: \code QByteArray x("apple"); QByteArray y = x.rightJustified(8, '.'); // y == "...apple" \endcode \sa leftJustified() */ QByteArray QByteArray::rightJustified(int width, char fill, bool truncate) const { QByteArray result; int len = d->size; int padlen = width - len; if (padlen > 0) { result.resize(len+padlen); if (len) memcpy(result.d->data+padlen, data(), len); memset(result.d->data, fill, padlen); } else { if (truncate) result = left(width); else result = *this; } return result; } bool QByteArray::isNull() const { return d == &shared_null; } /*! Returns the byte array converted to a \c {long long} using base \a base, which is 10 by default and must be between 2 and 36, or 0. If \a base is 0, the base is determined automatically using the following rules: If the byte array begins with "0x", it is assumed to be hexadecimal; if it begins with "0", it is assumed to be octal; otherwise it is assumed to be decimal. Returns 0 if the conversion fails. If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to false; otherwise *\a{ok} is set to true. \sa number() */ qlonglong QByteArray::toLongLong(bool *ok, int base) const { #if defined(QT_CHECK_RANGE) if (base != 0 && (base < 2 || base > 36)) { qWarning("QByteArray::toLongLong: Invalid base %d", base); base = 10; } #endif return QLocalePrivate::bytearrayToLongLong(constData(), base, ok); } /*! Returns the byte array converted to an \c {unsigned long long} using base \a base, which is 10 by default and must be between 2 and 36, or 0. If \a base is 0, the base is determined automatically using the following rules: If the byte array begins with "0x", it is assumed to be hexadecimal; if it begins with "0", it is assumed to be octal; otherwise it is assumed to be decimal. Returns 0 if the conversion fails. If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to false; otherwise *\a{ok} is set to true. \sa number() */ qulonglong QByteArray::toULongLong(bool *ok, int base) const { #if defined(QT_CHECK_RANGE) if (base != 0 && (base < 2 || base > 36)) { qWarning("QByteArray::toULongLong: Invalid base %d", base); base = 10; } #endif return QLocalePrivate::bytearrayToUnsLongLong(constData(), base, ok); } /*! Returns the byte array converted to an \c int using base \a base, which is 10 by default and must be between 2 and 36, or 0. If \a base is 0, the base is determined automatically using the following rules: If the byte array begins with "0x", it is assumed to be hexadecimal; if it begins with "0", it is assumed to be octal; otherwise it is assumed to be decimal. Returns 0 if the conversion fails. If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to false; otherwise *\a{ok} is set to true. \code QByteArray str("FF"); bool ok; int hex = str.toInt(&ok, 16); // hex == 255, ok == true int dec = str.toInt(&ok, 10); // dec == 0, ok == false \endcode \sa number() */ int QByteArray::toInt(bool *ok, int base) const { qlonglong v = toLongLong(ok, base); if (v < INT_MIN || v > INT_MAX) { if (ok) *ok = false; v = 0; } return int(v); } /*! Returns the byte array converted to an \c {unsigned int} using base \a base, which is 10 by default and must be between 2 and 36, or 0. If \a base is 0, the base is determined automatically using the following rules: If the byte array begins with "0x", it is assumed to be hexadecimal; if it begins with "0", it is assumed to be octal; otherwise it is assumed to be decimal. Returns 0 if the conversion fails. If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to false; otherwise *\a{ok} is set to true. \sa number() */ uint QByteArray::toUInt(bool *ok, int base) const { qulonglong v = toULongLong(ok, base); if (v > UINT_MAX) { if (ok) *ok = false; v = 0; } return uint(v); } /*! \since 4.1 Returns the byte array converted to a \c long int using base \a base, which is 10 by default and must be between 2 and 36, or 0. If \a base is 0, the base is determined automatically using the following rules: If the byte array begins with "0x", it is assumed to be hexadecimal; if it begins with "0", it is assumed to be octal; otherwise it is assumed to be decimal. Returns 0 if the conversion fails. If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to false; otherwise *\a{ok} is set to true. \code QByteArray str("FF"); bool ok; long hex = str.toLong(&ok, 16); // hex == 255, ok == true long dec = str.toLong(&ok, 10); // dec == 0, ok == false \endcode \sa number() */ long QByteArray::toLong(bool *ok, int base) const { qlonglong v = toLongLong(ok, base); if (v < LONG_MIN || v > LONG_MAX) { if (ok) *ok = false; v = 0; } return long(v); } /*! \since 4.1 Returns the byte array converted to an \c {unsigned long int} using base \a base, which is 10 by default and must be between 2 and 36, or 0. If \a base is 0, the base is determined automatically using the following rules: If the byte array begins with "0x", it is assumed to be hexadecimal; if it begins with "0", it is assumed to be octal; otherwise it is assumed to be decimal. Returns 0 if the conversion fails. If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to false; otherwise *\a{ok} is set to true. \sa number() */ ulong QByteArray::toULong(bool *ok, int base) const { qulonglong v = toULongLong(ok, base); if (v > ULONG_MAX) { if (ok) *ok = false; v = 0; } return ulong(v); } /*! Returns the byte array converted to a \c short using base \a base, which is 10 by default and must be between 2 and 36, or 0. If \a base is 0, the base is determined automatically using the following rules: If the byte array begins with "0x", it is assumed to be hexadecimal; if it begins with "0", it is assumed to be octal; otherwise it is assumed to be decimal. Returns 0 if the conversion fails. If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to false; otherwise *\a{ok} is set to true. \sa number() */ short QByteArray::toShort(bool *ok, int base) const { qlonglong v = toLongLong(ok, base); if (v < SHRT_MIN || v > SHRT_MAX) { if (ok) *ok = false; v = 0; } return short(v); } /*! Returns the byte array converted to an \c {unsigned short} using base \a base, which is 10 by default and must be between 2 and 36, or 0. If \a base is 0, the base is determined automatically using the following rules: If the byte array begins with "0x", it is assumed to be hexadecimal; if it begins with "0", it is assumed to be octal; otherwise it is assumed to be decimal. Returns 0 if the conversion fails. If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to false; otherwise *\a{ok} is set to true. \sa number() */ ushort QByteArray::toUShort(bool *ok, int base) const { qulonglong v = toULongLong(ok, base); if (v > USHRT_MAX) { if (ok) *ok = false; v = 0; } return ushort(v); } /*! Returns the byte array converted to a \c double value. Returns 0.0 if the conversion fails. If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to false; otherwise *\a{ok} is set to true. \code QByteArray string("1234.56"); double a = string.toDouble(); // a == 1234.56 \endcode \sa number() */ double QByteArray::toDouble(bool *ok) const { return QLocalePrivate::bytearrayToDouble(constData(), ok); } /*! Returns the byte array converted to a \c float value. Returns 0.0 if the conversion fails. If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to false; otherwise *\a{ok} is set to true. \sa number() */ float QByteArray::toFloat(bool *ok) const { return float(toDouble(ok)); } /*! Returns a copy of the byte array, encoded as Base64. \code QByteArray text("Qt is great!"); text.toBase64(); // returns "UXQgaXMgZ3JlYXQh" \endcode The algorithm used to encode Base64-encoded data is defined in \l{RFC 2045}. \sa fromBase64() */ QByteArray QByteArray::toBase64() const { const char alphabet[] = "ABCDEFGH" "IJKLMNOP" "QRSTUVWX" "YZabcdef" "ghijklmn" "opqrstuv" "wxyz0123" "456789+/"; const char padchar = '='; int padlen = 0; QByteArray tmp; tmp.resize(((d->size * 4) / 3) + 3); int i = 0; char *out = tmp.data(); while (i < d->size) { int chunk = 0; chunk |= int(uchar(d->data[i++])) << 16; if (i == d->size) { padlen = 2; } else { chunk |= int(uchar(d->data[i++])) << 8; if (i == d->size) padlen = 1; else chunk |= int(uchar(d->data[i++])); } int j = (chunk & 0x00fc0000) >> 18; int k = (chunk & 0x0003f000) >> 12; int l = (chunk & 0x00000fc0) >> 6; int m = (chunk & 0x0000003f); *out++ = alphabet[j]; *out++ = alphabet[k]; if (padlen > 1) *out++ = padchar; else *out++ = alphabet[l]; if (padlen > 0) *out++ = padchar; else *out++ = alphabet[m]; } tmp.truncate(out - tmp.data()); return tmp; } /*! \fn QByteArray &QByteArray::setNum(int n, int base) Sets the byte array to the printed value of \a n in base \a base (10 by default) and returns a reference to the byte array. The \a base can be any value between 2 and 36. Example: \code QByteArray ba; int n = 63; ba.setNum(n); // ba == "63" ba.setNum(n, 16); // ba == "3f" \endcode \sa number(), toInt() */ /*! \fn QByteArray &QByteArray::setNum(uint n, int base) \overload \sa toUInt() */ /*! \fn QByteArray &QByteArray::setNum(short n, int base) \overload \sa toShort() */ /*! \fn QByteArray &QByteArray::setNum(ushort n, int base) \overload \sa toUShort() */ /*! \overload \sa toLongLong() */ QByteArray &QByteArray::setNum(qlonglong n, int base) { #if defined(QT_CHECK_RANGE) if (base < 2 || base > 36) { qWarning("QByteArray::setNum: Invalid base %d", base); base = 10; } #endif QLocale locale(QLocale::C); *this = locale.d()->longLongToString(n, -1, base).toLatin1(); return *this; } /*! \overload \sa toULongLong() */ QByteArray &QByteArray::setNum(qulonglong n, int base) { #if defined(QT_CHECK_RANGE) if (base < 2 || base > 36) { qWarning("QByteArray::setNum: Invalid base %d", base); base = 10; } #endif QLocale locale(QLocale::C); *this = locale.d()->unsLongLongToString(n, -1, base).toLatin1(); return *this; } /*! \overload Sets the byte array to the printed value of \a n, formatted in format \a f with precision \a prec, and returns a reference to the byte array. The format \a f can be any of the following: \table \header \i Format \i Meaning \row \i \c e \i format as [-]9.9e[+|-]999 \row \i \c E \i format as [-]9.9E[+|-]999 \row \i \c f \i format as [-]9.9 \row \i \c g \i use \c e or \c f format, whichever is the most concise \row \i \c G \i use \c E or \c f format, whichever is the most concise \endtable With 'e', 'E', and 'f', \a prec is the number of digits after the decimal point. With 'g' and 'G', \a prec is the maximum number of significant digits (trailing zeroes are omitted). \sa toDouble() */ QByteArray &QByteArray::setNum(double n, char f, int prec) { QLocalePrivate::DoubleForm form = QLocalePrivate::DFDecimal; uint flags = 0; if (qIsUpper(f)) flags = QLocalePrivate::CapitalEorX; f = qToLower(f); switch (f) { case 'f': form = QLocalePrivate::DFDecimal; break; case 'e': form = QLocalePrivate::DFExponent; break; case 'g': form = QLocalePrivate::DFSignificantDigits; break; default: #if defined(QT_CHECK_RANGE) qWarning("QByteArray::setNum: Invalid format char '%c'", f); #endif break; } QLocale locale(QLocale::C); *this = locale.d()->doubleToString(n, prec, form, -1, flags).toLatin1(); return *this; } /*! \fn QByteArray &QByteArray::setNum(float n, char f, int prec) \overload Sets the byte array to the printed value of \a n, formatted in format \a f with precision \a prec, and returns a reference to the byte array. \sa toFloat() */ /*! Returns a byte array containing the string equivalent of the number \a n to base \a base (10 by default). The \a base can be any value between 2 and 36. Example: \code int n = 63; QByteArray::number(n); // returns "63" QByteArray::number(n, 16); // returns "3f" QByteArray::number(n, 16).toUpper(); // returns "3F" \endcode \sa setNum(), toInt() */ QByteArray QByteArray::number(int n, int base) { QByteArray s; s.setNum(n, base); return s; } /*! \overload \sa toUInt() */ QByteArray QByteArray::number(uint n, int base) { QByteArray s; s.setNum(n, base); return s; } /*! \overload \sa toLongLong() */ QByteArray QByteArray::number(qlonglong n, int base) { QByteArray s; s.setNum(n, base); return s; } /*! \overload \sa toULongLong() */ QByteArray QByteArray::number(qulonglong n, int base) { QByteArray s; s.setNum(n, base); return s; } /*! \overload Returns a byte array that contains the printed value of \a n, formatted in format \a f with precision \a prec. Argument \a n is formatted according to the \a f format specified, which is \c g by default, and can be any of the following: \table \header \i Format \i Meaning \row \i \c e \i format as [-]9.9e[+|-]999 \row \i \c E \i format as [-]9.9E[+|-]999 \row \i \c f \i format as [-]9.9 \row \i \c g \i use \c e or \c f format, whichever is the most concise \row \i \c G \i use \c E or \c f format, whichever is the most concise \endtable With 'e', 'E', and 'f', \a prec is the number of digits after the decimal point. With 'g' and 'G', \a prec is the maximum number of significant digits (trailing zeroes are omitted). \code QByteArray ba = QByteArray::number(12.3456, 'E', 3); // ba == 1.235E+01 \endcode \sa toDouble() */ QByteArray QByteArray::number(double n, char f, int prec) { QByteArray s; s.setNum(n, f, prec); return s; } /*! Constructs a QByteArray that uses the first \a size characters in the array \a data. The bytes in \a data are \e not copied. The caller must be able to guarantee that \a data will not be deleted or modified as long as the QByteArray (or an unmodified copy of it) exists. Any attempts to modify the QByteArray or copies of it will cause it to create a deep copy of the data, ensuring that the raw data isn't modified. Here's an example of how we can read data using a QDataStream on raw data in memory without requiring to copy the data into a QByteArray: \code static const char mydata[] = { 0x00, 0x00, 0x03, 0x84, 0x78, 0x9c, 0x3b, 0x76, 0xec, 0x18, 0xc3, 0x31, 0x0a, 0xf1, 0xcc, 0x99, ... 0x6d, 0x5b }; QByteArray data = QByteArray::fromRawData(mydata, sizeof(mydata)); QDataStream in(&data, QIODevice::ReadOnly); ... \endcode \warning A byte array created with fromRawData() is \e not null-terminated, unless the raw data contains a 0 character at position \a size. While that does not matter for QDataStream or functions like indexOf(), passing the byte array to a function that accepts a \c{const char *} and expects it to be '\\0'-terminated leads into trouble. \sa data(), constData() */ QByteArray QByteArray::fromRawData(const char *data, int size) { Data *x = static_cast(qMalloc(sizeof(Data))); if (data) { x->data = const_cast(data); } else { x->data = x->array; size = 0; } x->ref.init(1); x->alloc = x->size = size; *x->array = '\0'; return QByteArray(x, 0, 0); } /*! Returns a decoded copy of the Base64 array \a base64. Input is not checked for validity; invalid characters in the input are skipped, enabling the decoding process to continue with subsequent characters. For example: \code QByteArray text = QByteArray::fromBase64("UXQgaXMgZ3JlYXQh"); text.data(); // returns "Qt is great!" \endcode The algorithm used to decode Base64-encoded data is defined in \l{RFC 2045}. \sa toBase64() */ QByteArray QByteArray::fromBase64(const QByteArray &base64) { unsigned int buf = 0; int nbits = 0; QByteArray tmp; tmp.resize((base64.size() * 3) / 4); int offset = 0; for (int i = 0; i < base64.size(); ++i) { int ch = base64.at(i); int d; if (ch >= 'A' && ch <= 'Z') d = ch - 'A'; else if (ch >= 'a' && ch <= 'z') d = ch - 'a' + 26; else if (ch >= '0' && ch <= '9') d = ch - '0' + 52; else if (ch == '+') d = 62; else if (ch == '/') d = 63; else d = -1; if (d != -1) { buf = (buf << 6) | d; nbits += 6; if (nbits >= 8) { nbits -= 8; tmp[offset++] = buf >> nbits; buf &= (1 << nbits) - 1; } } } tmp.truncate(offset); return tmp; } /*! Returns a decoded copy of the hex encoded array \a hexEncoded. Input is not checked for validity; invalid characters in the input are skipped, enabling the decoding process to continue with subsequent characters. For example: \code QByteArray text = QByteArray::fromHex("517420697320677265617421"); text.data(); // returns "Qt is great!" \endcode \sa toHex() */ QByteArray QByteArray::fromHex(const QByteArray &hexEncoded) { QByteArray res; res.resize(hexEncoded.size() / 2); uchar *result = (uchar *)res.data(); bool first = true; for (int i = 0; i < hexEncoded.size(); ++i) { int ch = hexEncoded.at(i); int tmp; if (ch >= '0' && ch <= '9') tmp = ch - '0'; else if (ch >= 'a' && ch <= 'f') tmp = ch - 'a' + 10; else if (ch >= 'A' && ch <= 'F') tmp = ch - 'A' + 10; else continue; if (first) { *result = tmp << 4; first = false; } else { *result |= tmp; ++result; first = true; } } res.truncate(result - (const uchar *)res.constData()); return res; } /*! Returns a hex encoded copy of the byte array. The hex encoding uses the numbers 0-9 and the letters a-f. \sa fromHex() */ QByteArray QByteArray::toHex() const { QByteArray hex; hex.resize(d->size*2); char *hexData = hex.data(); const uchar *data = (const uchar *)d->data; for (int i = 0; i < d->size; ++i) { int j = (data[i] >> 4) & 0xf; if (j <= 9) hexData[i*2] = (j + '0'); else hexData[i*2] = (j + 'a' - 10); j = data[i] & 0xf; if (j <= 9) hexData[i*2+1] = (j + '0'); else hexData[i*2+1] = (j + 'a' - 10); } return hex; } /*! \typedef QByteArray::ConstIterator \internal */ /*! \typedef QByteArray::Iterator \internal */ /*! \typedef QByteArray::const_iterator \internal */ /*! \typedef QByteArray::iterator \internal */ /*! \typedef QByteArray::const_reference \internal */ /*! \typedef QByteArray::reference \internal */ /*! \fn QByteArray::QByteArray(int size) Use QByteArray(int, char) instead. */ /*! \fn QByteArray QByteArray::leftJustify(uint width, char fill, bool truncate) const Use leftJustified() instead. */ /*! \fn QByteArray QByteArray::rightJustify(uint width, char fill, bool truncate) const Use rightJustified() instead. */ /*! \fn QByteArray& QByteArray::duplicate(const QByteArray& a) Use simple assignment instead. (QByteArray uses implicit sharing so if you modify a copy, only the copy is changed.) */ /*! \fn QByteArray& QByteArray::duplicate(const char *a, uint n) Use simple assignment instead. (QByteArray uses implicit sharing so if you modify a copy, only the copy is changed.) */ /*! \fn QByteArray& QByteArray::setRawData(const char *a, uint n) Use fromRawData() instead. */ /*! \fn void QByteArray::resetRawData(const char *data, uint n) Use clear() instead. */ /*! \fn QByteArray QByteArray::lower() const Use toLower() instead. */ /*! \fn QByteArray QByteArray::upper() const Use toUpper() instead. */ /*! \fn QByteArray QByteArray::stripWhiteSpace() const Use trimmed() instead. */ /*! \fn QByteArray QByteArray::simplifyWhiteSpace() const Use simplified() instead. */ /*! \fn int QByteArray::find(char c, int from = 0) const Use indexOf() instead. */ /*! \fn int QByteArray::find(const char *c, int from = 0) const Use indexOf() instead. */ /*! \fn int QByteArray::find(const QByteArray &ba, int from = 0) const Use indexOf() instead. */ /*! \fn int QByteArray::findRev(char c, int from = -1) const Use lastIndexOf() instead. */ /*! \fn int QByteArray::findRev(const char *c, int from = -1) const Use lastIndexOf() instead. */ /*! \fn int QByteArray::findRev(const QByteArray &ba, int from = -1) const Use lastIndexOf() instead. */ /*! \fn int QByteArray::find(const QString &s, int from = 0) const Use indexOf() instead. */ /*! \fn int QByteArray::findRev(const QString &s, int from = -1) const Use lastIndexOf() instead. */ /*! \fn DataPtr &QByteArray::data_ptr() \internal */ /*! \typedef QByteArray::DataPtr \internal */