/**************************************************************************** ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/ ** ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** In addition, as a special exception, Trolltech gives you certain ** additional rights. These rights are described in the Trolltech GPL ** Exception version 1.0, which can be found at ** http://www.trolltech.com/products/qt/gplexception/ and in the file ** GPL_EXCEPTION.txt in this package. ** ** In addition, as a special exception, Trolltech, as the sole copyright ** holder for Qt Designer, grants users of the Qt/Eclipse Integration ** plug-in the right for the Qt/Eclipse Integration to link to ** functionality provided by Qt Designer and its related libraries. ** ** Trolltech reserves all rights not expressly granted herein. ** ** Trolltech ASA (c) 2007 ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #include "qaccessibleobject.h" #ifndef QT_NO_ACCESSIBILITY #include "qapplication.h" #include "qwidget.h" #include "qpointer.h" #include "qmetaobject.h" #include "qvarlengtharray.h" class QAccessibleObjectPrivate { public: QPointer object; QList actionList() const; }; QList QAccessibleObjectPrivate::actionList() const { QList actionList; if (!object) return actionList; const QMetaObject *mo = object->metaObject(); Q_ASSERT(mo); QByteArray defaultAction = QMetaObject::normalizedSignature( mo->classInfo(mo->indexOfClassInfo("DefaultSlot")).value()); for (int i = 0; i < mo->methodCount(); ++i) { const QMetaMethod member = mo->method(i); if (member.methodType() != QMetaMethod::Slot && member.access() != QMetaMethod::Public) continue; if (!qstrcmp(member.tag(), "QACCESSIBLE_SLOT")) { if (member.signature() == defaultAction) actionList.prepend(defaultAction); else actionList << member.signature(); } } return actionList; } /*! \class QAccessibleObject \brief The QAccessibleObject class implements parts of the QAccessibleInterface for QObjects. \ingroup accessibility This class is mainly provided for convenience. All subclasses of the QAccessibleInterface that provide implementations of non-widget objects should use this class as their base class. \sa QAccessible, QAccessibleWidget */ /*! Creates a QAccessibleObject for \a object. */ QAccessibleObject::QAccessibleObject(QObject *object) { d = new QAccessibleObjectPrivate; d->object = object; } /*! Destroys the QAccessibleObject. This only happens when a call to release() decrements the internal reference counter to zero. */ QAccessibleObject::~QAccessibleObject() { delete d; } /*! \reimp */ QObject *QAccessibleObject::object() const { #ifndef QT_NO_DEBUG if (!isValid()) qWarning("QAccessibleInterface is invalid. Crash pending..."); #endif return d->object; } /*! \reimp */ bool QAccessibleObject::isValid() const { return !d->object.isNull(); } /*! \reimp */ QRect QAccessibleObject::rect(int) const { return QRect(); } /*! \reimp */ void QAccessibleObject::setText(Text, int, const QString &) { } /*! \reimp */ int QAccessibleObject::userActionCount(int) const { return 0; } /*! \reimp */ bool QAccessibleObject::doAction(int, int, const QVariantList &) { return false; } static const char * const action_text[][5] = { // Name, Description, Value, Help, Accelerator { "Press", "", "", "", "Space" }, { "SetFocus", "Passes focus to this widget", "", "", "" }, { "Increase", "", "", "", "" }, { "Decrease", "", "", "", "" }, { "Accept", "", "", "", "" }, { "Cancel", "", "", "", "" }, { "Select", "", "", "", "" }, { "ClearSelection", "", "", "", "" }, { "RemoveSelection", "", "", "", "" }, { "ExtendSelection", "", "", "", "" }, { "AddToSelection", "", "", "", "" } }; /*! \reimp */ QString QAccessibleObject::actionText(int action, Text t, int child) const { if (child || action > FirstStandardAction || action < LastStandardAction || t > Accelerator) return QString(); return QString::fromLatin1(action_text[-(action - FirstStandardAction)][t]); } /*! \class QAccessibleApplication \brief The QAccessibleApplication class implements the QAccessibleInterface for QApplication. \internal \ingroup accessibility */ /*! Creates a QAccessibleApplication for the QApplication object referenced by qApp. */ QAccessibleApplication::QAccessibleApplication() : QAccessibleObject(qApp) { } // all toplevel widgets except popups and the desktop static QWidgetList topLevelWidgets() { QWidgetList list; const QWidgetList tlw(qApp->topLevelWidgets()); for (int i = 0; i < tlw.count(); ++i) { QWidget *w = tlw.at(i); if (!(w->windowType() == Qt::Popup) && !(w->windowType() == Qt::Desktop)) list.append(w); } return list; } /*! \reimp */ int QAccessibleApplication::childCount() const { return topLevelWidgets().count(); } /*! \reimp */ int QAccessibleApplication::indexOfChild(const QAccessibleInterface *child) const { if (!child->object()->isWidgetType()) return -1; const QWidgetList tlw(topLevelWidgets()); int index = tlw.indexOf(static_cast(child->object())); if (index != -1) ++index; return index; } /*! \reimp */ int QAccessibleApplication::childAt(int x, int y) const { const QWidgetList tlw(topLevelWidgets()); for (int i = 0; i < tlw.count(); ++i) { QWidget *w = tlw.at(i); if (w->frameGeometry().contains(x,y)) return i+1; } return -1; } /*! \reimp */ QAccessible::Relation QAccessibleApplication::relationTo(int child, const QAccessibleInterface *other, int otherChild) const { QObject *o = other ? other->object() : 0; if (!o) return Unrelated; if(o == object()) { if (child && !otherChild) return Child; if (!child && otherChild) return Ancestor; if (!child && !otherChild) return Self; } QWidgetList tlw(topLevelWidgets()); if (tlw.contains(qobject_cast(o))) return Ancestor; for (int i = 0; i < tlw.count(); ++i) { QWidget *w = tlw.at(i); QObjectList cl = qFindChildren(w, QString()); if (cl.contains(o)) return Ancestor; } return Unrelated; } /*! \reimp */ int QAccessibleApplication::navigate(RelationFlag relation, int entry, QAccessibleInterface **target) const { if (!target) return -1; *target = 0; QObject *targetObject = 0; switch (relation) { case Self: targetObject = object(); break; case Child: if (entry > 0 && entry <= childCount()) { const QWidgetList tlw(topLevelWidgets()); if (tlw.count() >= entry) targetObject = tlw.at(entry-1); } else { return -1; } break; case FocusChild: targetObject = qApp->activeWindow(); break; default: break; } *target = QAccessible::queryAccessibleInterface(targetObject); return *target ? 0 : -1; } /*! \reimp */ QString QAccessibleApplication::text(Text t, int) const { switch (t) { case Name: if (qApp->activeWindow()) return qApp->activeWindow()->windowTitle(); break; case Description: return qApp->applicationFilePath(); default: break; } return QString(); } /*! \reimp */ QAccessible::Role QAccessibleApplication::role(int) const { return Application; } /*! \reimp */ QAccessible::State QAccessibleApplication::state(int) const { return qApp->activeWindow() ? Focused : Normal; } /*! \reimp */ int QAccessibleApplication::userActionCount(int) const { return 1; } /*! \reimp */ bool QAccessibleApplication::doAction(int action, int child, const QVariantList ¶m) { if (action == 0 || action == 1) { QWidget *w = 0; w = qApp->activeWindow(); if (!w) w = topLevelWidgets().at(0); if (!w) return false; w->activateWindow(); return true; } return QAccessibleObject::doAction(action, child, param); } /*! \reimp */ QString QAccessibleApplication::actionText(int action, Text text, int child) const { QString str; if ((action == 0 || action == 1) && !child) switch (text) { case Name: return QApplication::tr("Activate"); case Description: return QApplication::tr("Activates the program's main window"); default: break; } return QAccessibleObject::actionText(action, text, child); } // ### Qt 5: remove me - binary compatibility hack QAccessibleObjectEx::QAccessibleObjectEx(QObject *object) { d = new QAccessibleObjectPrivate; d->object = object; } bool QAccessibleObjectEx::isValid() const { return reinterpret_cast(this)->QAccessibleObject::isValid(); } QObject *QAccessibleObjectEx::object() const { return reinterpret_cast(this)->QAccessibleObject::object(); } QRect QAccessibleObjectEx::rect(int child) const { return reinterpret_cast(this)->QAccessibleObject::rect(child); } void QAccessibleObjectEx::setText(Text t, int child, const QString &text) { reinterpret_cast(this)->QAccessibleObject::setText(t, child, text); } int QAccessibleObjectEx::userActionCount(int child) const { return reinterpret_cast(this)->QAccessibleObject::userActionCount(child); } bool QAccessibleObjectEx::doAction(int action, int child, const QVariantList ¶ms) { return reinterpret_cast(this)->QAccessibleObject::doAction(action, child, params); } QString QAccessibleObjectEx::actionText(int action, Text t, int child) const { return reinterpret_cast(this)->QAccessibleObject::actionText(action, t, child); } QAccessibleObjectEx::~QAccessibleObjectEx() { delete d; } #endif //QT_NO_ACCESSIBILITY