/**************************************************************************** ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/ ** ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** In addition, as a special exception, Trolltech gives you certain ** additional rights. These rights are described in the Trolltech GPL ** Exception version 1.0, which can be found at ** http://www.trolltech.com/products/qt/gplexception/ and in the file ** GPL_EXCEPTION.txt in this package. ** ** In addition, as a special exception, Trolltech, as the sole copyright ** holder for Qt Designer, grants users of the Qt/Eclipse Integration ** plug-in the right for the Qt/Eclipse Integration to link to ** functionality provided by Qt Designer and its related libraries. ** ** Trolltech reserves all rights not expressly granted herein. ** ** Trolltech ASA (c) 2007 ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #ifndef QGRAPHICSSCENE_H #define QGRAPHICSSCENE_H #include #include #include #include #include #include #include #include QT_BEGIN_HEADER QT_MODULE(Gui) #if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW template class QList; class QFocusEvent; class QKeyEvent; class QGraphicsItem; class QGraphicsItemGroup; class QGraphicsEllipseItem; class QGraphicsLineItem; class QGraphicsPathItem; class QGraphicsPixmapItem; class QGraphicsPolygonItem; class QGraphicsRectItem; class QGraphicsSceneContextMenuEvent; class QGraphicsSceneDragDropEvent; class QGraphicsSceneEvent; class QGraphicsSceneHelpEvent; class QGraphicsSceneHoverEvent; class QGraphicsSceneMouseEvent; class QGraphicsSceneWheelEvent; class QGraphicsSimpleTextItem; class QGraphicsTextItem; class QHelpEvent; class QLineF; class QPainterPath; class QPixmap; class QPointF; class QPolygonF; class QRectF; class QSizeF; class QStyleOptionGraphicsItem; class QInputMethodEvent; class QGraphicsView; class QGraphicsScenePrivate; class Q_GUI_EXPORT QGraphicsScene : public QObject { Q_OBJECT Q_PROPERTY(QBrush backgroundBrush READ backgroundBrush WRITE setBackgroundBrush) Q_PROPERTY(QBrush foregroundBrush READ foregroundBrush WRITE setForegroundBrush) Q_PROPERTY(ItemIndexMethod itemIndexMethod READ itemIndexMethod WRITE setItemIndexMethod) Q_PROPERTY(QRectF sceneRect READ sceneRect WRITE setSceneRect) Q_PROPERTY(int bspTreeDepth READ bspTreeDepth WRITE setBspTreeDepth) public: enum ItemIndexMethod { BspTreeIndex, NoIndex = -1 }; enum SceneLayer { ItemLayer = 0x1, BackgroundLayer = 0x2, ForegroundLayer = 0x4, AllLayers = 0xffff }; Q_DECLARE_FLAGS(SceneLayers, SceneLayer) QGraphicsScene(QObject *parent = 0); QGraphicsScene(const QRectF &sceneRect, QObject *parent = 0); QGraphicsScene(qreal x, qreal y, qreal width, qreal height, QObject *parent = 0); virtual ~QGraphicsScene(); QRectF sceneRect() const; inline qreal width() const { return sceneRect().width(); } inline qreal height() const { return sceneRect().height(); } void setSceneRect(const QRectF &rect); inline void setSceneRect(qreal x, qreal y, qreal w, qreal h) { setSceneRect(QRectF(x, y, w, h)); } void render(QPainter *painter, const QRectF &target = QRectF(), const QRectF &source = QRectF(), Qt::AspectRatioMode aspectRatioMode = Qt::KeepAspectRatio); ItemIndexMethod itemIndexMethod() const; void setItemIndexMethod(ItemIndexMethod method); int bspTreeDepth() const; void setBspTreeDepth(int depth); QRectF itemsBoundingRect() const; QList items() const; QList items(const QPointF &pos) const; QList items(const QRectF &rect, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; QList items(const QPolygonF &polygon, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; QList items(const QPainterPath &path, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; QList collidingItems(const QGraphicsItem *item, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; QGraphicsItem *itemAt(const QPointF &pos) const; inline QList items(qreal x, qreal y, qreal w, qreal h, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const { return items(QRectF(x, y, w, h), mode); } inline QGraphicsItem *itemAt(qreal x, qreal y) const { return itemAt(QPointF(x, y)); } QList selectedItems() const; QPainterPath selectionArea() const; void setSelectionArea(const QPainterPath &path); void setSelectionArea(const QPainterPath &path, Qt::ItemSelectionMode); void clearSelection(); QGraphicsItemGroup *createItemGroup(const QList &items); void destroyItemGroup(QGraphicsItemGroup *group); void addItem(QGraphicsItem *item); QGraphicsEllipseItem *addEllipse(const QRectF &rect, const QPen &pen = QPen(), const QBrush &brush = QBrush()); QGraphicsLineItem *addLine(const QLineF &line, const QPen &pen = QPen()); QGraphicsPathItem *addPath(const QPainterPath &path, const QPen &pen = QPen(), const QBrush &brush = QBrush()); QGraphicsPixmapItem *addPixmap(const QPixmap &pixmap); QGraphicsPolygonItem *addPolygon(const QPolygonF &polygon, const QPen &pen = QPen(), const QBrush &brush = QBrush()); QGraphicsRectItem *addRect(const QRectF &rect, const QPen &pen = QPen(), const QBrush &brush = QBrush()); QGraphicsTextItem *addText(const QString &text, const QFont &font = QFont()); QGraphicsSimpleTextItem *addSimpleText(const QString &text, const QFont &font = QFont()); inline QGraphicsEllipseItem *addEllipse(qreal x, qreal y, qreal w, qreal h, const QPen &pen = QPen(), const QBrush &brush = QBrush()) { return addEllipse(QRectF(x, y, w, h), pen, brush); } inline QGraphicsLineItem *addLine(qreal x1, qreal y1, qreal x2, qreal y2, const QPen &pen = QPen()) { return addLine(QLineF(x1, y1, x2, y2), pen); } inline QGraphicsRectItem *addRect(qreal x, qreal y, qreal w, qreal h, const QPen &pen = QPen(), const QBrush &brush = QBrush()) { return addRect(QRectF(x, y, w, h), pen, brush); } void removeItem(QGraphicsItem *item); QGraphicsItem *focusItem() const; void setFocusItem(QGraphicsItem *item, Qt::FocusReason focusReason = Qt::OtherFocusReason); bool hasFocus() const; void setFocus(Qt::FocusReason focusReason = Qt::OtherFocusReason); void clearFocus(); QGraphicsItem *mouseGrabberItem() const; QBrush backgroundBrush() const; void setBackgroundBrush(const QBrush &brush); QBrush foregroundBrush() const; void setForegroundBrush(const QBrush &brush); virtual QVariant inputMethodQuery(Qt::InputMethodQuery query) const; QList views() const; inline void update(qreal x, qreal y, qreal w, qreal h) { update(QRectF(x, y, w, h)); } inline void invalidate(qreal x, qreal y, qreal w, qreal h, SceneLayers layers = AllLayers) { invalidate(QRectF(x, y, w, h), layers); } public Q_SLOTS: void update(const QRectF &rect = QRectF()); void invalidate(const QRectF &rect = QRectF(), SceneLayers layers = AllLayers); void advance(); protected: bool event(QEvent *event); virtual void contextMenuEvent(QGraphicsSceneContextMenuEvent *event); virtual void dragEnterEvent(QGraphicsSceneDragDropEvent *event); virtual void dragMoveEvent(QGraphicsSceneDragDropEvent *event); virtual void dragLeaveEvent(QGraphicsSceneDragDropEvent *event); virtual void dropEvent(QGraphicsSceneDragDropEvent *event); virtual void focusInEvent(QFocusEvent *event); virtual void focusOutEvent(QFocusEvent *event); virtual void helpEvent(QGraphicsSceneHelpEvent *event); virtual void keyPressEvent(QKeyEvent *event); virtual void keyReleaseEvent(QKeyEvent *event); virtual void mousePressEvent(QGraphicsSceneMouseEvent *event); virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event); virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event); virtual void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event); virtual void wheelEvent(QGraphicsSceneWheelEvent *event); virtual void inputMethodEvent(QInputMethodEvent *event); virtual void drawBackground(QPainter *painter, const QRectF &rect); virtual void drawForeground(QPainter *painter, const QRectF &rect); virtual void drawItems(QPainter *painter, int numItems, QGraphicsItem *items[], const QStyleOptionGraphicsItem options[], QWidget *widget = 0); Q_SIGNALS: void changed(const QList ®ion); void sceneRectChanged(const QRectF &rect); void selectionChanged(); private: void itemUpdated(QGraphicsItem *item, const QRectF &rect); Q_DECLARE_PRIVATE(QGraphicsScene) Q_PRIVATE_SLOT(d_func(), void _q_generateBspTree()) Q_PRIVATE_SLOT(d_func(), void _q_emitUpdated()) Q_PRIVATE_SLOT(d_func(), void _q_removeItemLater(QGraphicsItem *item)) Q_PRIVATE_SLOT(d_func(), void _q_updateLater()) friend class QGraphicsItem; friend class QGraphicsItemPrivate; friend class QGraphicsView; friend class QGraphicsViewPrivate; }; Q_DECLARE_OPERATORS_FOR_FLAGS(QGraphicsScene::SceneLayers) QT_END_HEADER #endif // QT_NO_GRAPHICSVIEW #endif