/**************************************************************************** ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/ ** ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** In addition, as a special exception, Trolltech gives you certain ** additional rights. These rights are described in the Trolltech GPL ** Exception version 1.0, which can be found at ** http://www.trolltech.com/products/qt/gplexception/ and in the file ** GPL_EXCEPTION.txt in this package. ** ** In addition, as a special exception, Trolltech, as the sole copyright ** holder for Qt Designer, grants users of the Qt/Eclipse Integration ** plug-in the right for the Qt/Eclipse Integration to link to ** functionality provided by Qt Designer and its related libraries. ** ** Trolltech reserves all rights not expressly granted herein. ** ** Trolltech ASA (c) 2007 ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #include "qicon.h" #include "qiconengine.h" #include "qiconengineplugin.h" #include "private/qfactoryloader_p.h" #include "qapplication.h" #include "qstyleoption.h" #include "qpainter.h" #include "qfileinfo.h" #include "qstyle.h" #include "qpixmapcache.h" #include "qvariant.h" #include "qdebug.h" /*! \enum QIcon::Mode This enum type describes the mode for which a pixmap is intended to be used. The currently defined modes are: \value Normal Display the pixmap when the user is not interacting with the icon, but the functionality represented by the icon is available. \value Disabled Display the pixmap when the functionality represented by the icon is not available. \value Active Display the pixmap when the functionality represented by the icon is available and the user is interacting with the icon, for example, moving the mouse over it or clicking it. \value Selected Display the pixmap when the item represented by the icon is selected. */ /*! \enum QIcon::State This enum describes the state for which a pixmap is intended to be used. The \e state can be: \value Off Display the pixmap when the widget is in an "off" state \value On Display the pixmap when the widget is in an "on" state */ extern Q_GUI_EXPORT qint64 qt_pixmap_id(const QPixmap &pixmap); QBasicAtomic serialNumCounter = Q_ATOMIC_INIT(1); class QIconPrivate { public: QIconPrivate():ref(1), engine(0), serialNum(serialNumCounter.fetchAndAdd(1)), detach_no(0), engine_version(2) {} ~QIconPrivate() { delete engine; } QAtomic ref; QIconEngine *engine; int serialNum; int detach_no; int engine_version; }; struct QPixmapIconEngineEntry { QPixmapIconEngineEntry():mode(QIcon::Normal), state(QIcon::Off){} QPixmapIconEngineEntry(const QPixmap &pm, QIcon::Mode m = QIcon::Normal, QIcon::State s = QIcon::Off) :pixmap(pm), size(pm.size()), mode(m), state(s){} QPixmapIconEngineEntry(const QString &file, const QSize &sz = QSize(), QIcon::Mode m = QIcon::Normal, QIcon::State s = QIcon::Off) :fileName(file), size(sz), mode(m), state(s){} QPixmap pixmap; QString fileName; QSize size; QIcon::Mode mode; QIcon::State state; bool isNull() const {return (fileName.isEmpty() && pixmap.isNull()); } }; class QPixmapIconEngine : public QIconEngineV2 { public: QPixmapIconEngine(); QPixmapIconEngine(const QPixmapIconEngine &); ~QPixmapIconEngine(); void paint(QPainter *painter, const QRect &rect, QIcon::Mode mode, QIcon::State state); QPixmap pixmap(const QSize &size, QIcon::Mode mode, QIcon::State state); QPixmapIconEngineEntry *bestMatch(const QSize &size, QIcon::Mode mode, QIcon::State state, bool sizeOnly); QSize actualSize(const QSize &size, QIcon::Mode mode, QIcon::State state); void addPixmap(const QPixmap &pixmap, QIcon::Mode mode, QIcon::State state); void addFile(const QString &fileName, const QSize &size, QIcon::Mode mode, QIcon::State state); // v2 functions QString key() const; QIconEngineV2 *clone() const; bool read(QDataStream &in); bool write(QDataStream &out) const; private: QPixmapIconEngineEntry *tryMatch(const QSize &size, QIcon::Mode mode, QIcon::State state); QVector pixmaps; friend QDataStream &operator<<(QDataStream &s, const QIcon &icon); }; QPixmapIconEngine::QPixmapIconEngine() { } QPixmapIconEngine::QPixmapIconEngine(const QPixmapIconEngine &other) : QIconEngineV2(other), pixmaps(other.pixmaps) { } QPixmapIconEngine::~QPixmapIconEngine() { } void QPixmapIconEngine::paint(QPainter *painter, const QRect &rect, QIcon::Mode mode, QIcon::State state) { painter->drawPixmap(rect, pixmap(rect.size(), mode, state)); } static inline int area(const QSize &s) { return s.width() * s.height(); } // returns the smallest of the two that is still larger than or equal to size. static QPixmapIconEngineEntry *bestSizeMatch( const QSize &size, QPixmapIconEngineEntry *pa, QPixmapIconEngineEntry *pb) { int s = area(size); if (pa->size == QSize() && pa->pixmap.isNull()) { pa->pixmap = QPixmap(pa->fileName); pa->size = pa->pixmap.size(); } int a = area(pa->size); if (pb->size == QSize() && pb->pixmap.isNull()) { pb->pixmap = QPixmap(pb->fileName); pb->size = pb->pixmap.size(); } int b = area(pb->size); int res = a; if (qMin(a,b) >= s) res = qMin(a,b); else res = qMax(a,b); if (res == a) return pa; return pb; } QPixmapIconEngineEntry *QPixmapIconEngine::tryMatch(const QSize &size, QIcon::Mode mode, QIcon::State state) { QPixmapIconEngineEntry *pe = 0; for (int i = 0; i < pixmaps.count(); ++i) if (pixmaps.at(i).mode == mode && pixmaps.at(i).state == state) { if (pe) pe = bestSizeMatch(size, &pixmaps[i], pe); else pe = &pixmaps[i]; } return pe; } QPixmapIconEngineEntry *QPixmapIconEngine::bestMatch(const QSize &size, QIcon::Mode mode, QIcon::State state, bool sizeOnly) { QPixmapIconEngineEntry *pe = tryMatch(size, mode, state); while (!pe){ QIcon::State oppositeState = (state == QIcon::On) ? QIcon::Off : QIcon::On; if (mode == QIcon::Disabled || mode == QIcon::Selected) { QIcon::Mode oppositeMode = (mode == QIcon::Disabled) ? QIcon::Selected : QIcon::Disabled; if ((pe = tryMatch(size, QIcon::Normal, state))) break; if ((pe = tryMatch(size, QIcon::Active, state))) break; if ((pe = tryMatch(size, mode, oppositeState))) break; if ((pe = tryMatch(size, QIcon::Normal, oppositeState))) break; if ((pe = tryMatch(size, QIcon::Active, oppositeState))) break; if ((pe = tryMatch(size, oppositeMode, state))) break; if ((pe = tryMatch(size, oppositeMode, oppositeState))) break; } else { QIcon::Mode oppositeMode = (mode == QIcon::Normal) ? QIcon::Active : QIcon::Normal; if ((pe = tryMatch(size, oppositeMode, state))) break; if ((pe = tryMatch(size, mode, oppositeState))) break; if ((pe = tryMatch(size, oppositeMode, oppositeState))) break; if ((pe = tryMatch(size, QIcon::Disabled, state))) break; if ((pe = tryMatch(size, QIcon::Selected, state))) break; if ((pe = tryMatch(size, QIcon::Disabled, oppositeState))) break; if ((pe = tryMatch(size, QIcon::Selected, oppositeState))) break; } if (!pe) return pe; } if (sizeOnly ? (pe->size.isNull() || !pe->size.isValid()) : pe->pixmap.isNull()) { pe->pixmap = QPixmap(pe->fileName); if (!pe->pixmap.isNull()) pe->size = pe->pixmap.size(); } return pe; } QPixmap QPixmapIconEngine::pixmap(const QSize &size, QIcon::Mode mode, QIcon::State state) { QPixmap pm; QPixmapIconEngineEntry *pe = bestMatch(size, mode, state, false); if (pe) pm = pe->pixmap; if (pm.isNull()) return pm; QSize actualSize = pm.size(); if (!actualSize.isNull() && (actualSize.width() > size.width() || actualSize.height() > size.height())) actualSize.scale(size, Qt::KeepAspectRatio); QString key = QLatin1String("$qt_icon_") + QString::number(qt_pixmap_id(pm)) + QString::number(actualSize.width()) + QLatin1Char('_') + QString::number(actualSize.height()) + QLatin1Char('_'); if (mode == QIcon::Active) { if (QPixmapCache::find(key + QString::number(mode), pm)) return pm; // horray if (QPixmapCache::find(key + QString::number(QIcon::Normal), pm)) { QStyleOption opt(0); opt.palette = QApplication::palette(); QPixmap active = QApplication::style()->generatedIconPixmap(QIcon::Active, pm, &opt); if (qt_pixmap_id(pm) == qt_pixmap_id(active)) return pm; } } if (!QPixmapCache::find(key + QString::number(mode), pm)) { if (pe->mode != mode && mode != QIcon::Normal) { QStyleOption opt(0); opt.palette = QApplication::palette(); QPixmap generated = QApplication::style()->generatedIconPixmap(mode, pm, &opt); if (!generated.isNull()) pm = generated; } if (pm.size() != actualSize) pm = pm.scaled(actualSize, Qt::IgnoreAspectRatio, Qt::SmoothTransformation); QPixmapCache::insert(key + QString::number(mode), pm); } return pm; } QSize QPixmapIconEngine::actualSize(const QSize &size, QIcon::Mode mode, QIcon::State state) { QSize actualSize; if (QPixmapIconEngineEntry *pe = bestMatch(size, mode, state, true)) actualSize = pe->size; if (actualSize.isNull()) return actualSize; if (!actualSize.isNull() && (actualSize.width() > size.width() || actualSize.height() > size.height())) actualSize.scale(size, Qt::KeepAspectRatio); return actualSize; } void QPixmapIconEngine::addPixmap(const QPixmap &pixmap, QIcon::Mode mode, QIcon::State state) { if (!pixmap.isNull()) pixmaps += QPixmapIconEngineEntry(pixmap, mode, state); } void QPixmapIconEngine::addFile(const QString &fileName, const QSize &size, QIcon::Mode mode, QIcon::State state) { if (!fileName.isEmpty()) { QString abs = fileName; if (fileName.at(0) != QLatin1Char(':')) abs = QFileInfo(fileName).absoluteFilePath(); pixmaps += QPixmapIconEngineEntry(abs, size, mode, state); } } QString QPixmapIconEngine::key() const { return QLatin1String("QPixmapIconEngine"); } QIconEngineV2 *QPixmapIconEngine::clone() const { return new QPixmapIconEngine(*this); } bool QPixmapIconEngine::read(QDataStream &in) { int num_entries; QPixmap pm; QString fileName; QSize sz; uint mode; uint state; in >> num_entries; for (int i=0; i < num_entries; ++i) { if (in.atEnd()) { pixmaps.clear(); return false; } in >> pm; in >> fileName; in >> sz; in >> mode; in >> state; if (pm.isNull()) addFile(fileName, sz, QIcon::Mode(mode), QIcon::State(state)); else addPixmap(pm, QIcon::Mode(mode), QIcon::State(state)); } return true; } bool QPixmapIconEngine::write(QDataStream &out) const { int num_entries = pixmaps.size(); out << num_entries; for (int i=0; i < num_entries; ++i) { if (pixmaps.at(i).pixmap.isNull()) out << QPixmap(pixmaps.at(i).fileName); else out << pixmaps.at(i).pixmap; out << pixmaps.at(i).fileName; out << pixmaps.at(i).size; out << (uint) pixmaps.at(i).mode; out << (uint) pixmaps.at(i).state; } return true; } #ifndef QT_NO_LIBRARY Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader, (QIconEngineFactoryInterface_iid, QCoreApplication::libraryPaths(), QLatin1String("/iconengines"), Qt::CaseInsensitive)) Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loaderV2, (QIconEngineFactoryInterfaceV2_iid, QCoreApplication::libraryPaths(), QLatin1String("/iconengines"), Qt::CaseInsensitive)) #endif /*! \class QIcon \brief The QIcon class provides scalable icons in different modes and states. \ingroup multimedia \ingroup shared \mainclass A QIcon can generate smaller, larger, active, and disabled pixmaps from the set of pixmaps it is given. Such pixmaps are used by Qt widgets to show an icon representing a particular action. The simplest use of QIcon is to create one from a QPixmap file or resource, and then use it, allowing Qt to work out all the required icon styles and sizes. For example: \code QToolButton *button = new QToolButton; button->setIcon(QIcon("open.xpm")); \endcode To undo a QIcon, simply set a null icon in its place: \code button->setIcon(QIcon()); \endcode Use the QImageReader::supportedImageFormats() and QImageWriter::supportedImageFormats() functions to retrieve a complete list of the supported file formats. When you retrieve a pixmap using pixmap(QSize, Mode, State), and no pixmap for this given size, mode and state has been added with addFile() or addPixmap(), then QIcon will generate one on the fly. This pixmap generation happens in a QIconEngineV2. The default engine scales pixmaps down if required, but never up, and it uses the current style to calculate a disabled appearance. By using custom icon engines, you can customize every aspect of generated icons. With QIconEnginePluginV2 it is possible to register different icon engines for different file suffixes, so you could provide a SVG icon engine or any other scalable format. \section1 Making Classes that Use QIcon If you write your own widgets that have an option to set a small pixmap, consider allowing a QIcon to be set for that pixmap. The Qt class QToolButton is an example of such a widget. Provide a method to set a QIcon, and when you draw the icon, choose whichever pixmap is appropriate for the current state of your widget. For example: \code void MyWidget::drawIcon(QPainter *painter, QPoint pos) { QPixmap pixmap = icon.pixmap(QSize(22, 22), isEnabled() ? QIcon::Normal : QIcon::Disabled, isOn() ? QIcon::On : QIcon::Off); painter->drawPixmap(pos, pixmap); } \endcode You might also make use of the \c Active mode, perhaps making your widget \c Active when the mouse is over the widget (see \l QWidget::enterEvent()), while the mouse is pressed pending the release that will activate the function, or when it is the currently selected item. If the widget can be toggled, the "On" mode might be used to draw a different icon. \img icon.png QIcon \sa {fowler}{GUI Design Handbook: Iconic Label}, {Icons Example} */ /*! Constructs a null icon. */ QIcon::QIcon() : d(0) { } /*! Constructs an icon from a \a pixmap. */ QIcon::QIcon(const QPixmap &pixmap) :d(0) { addPixmap(pixmap); } /*! Constructs a copy of \a other. This is very fast. */ QIcon::QIcon(const QIcon &other) :d(other.d) { if (d) d->ref.ref(); } /*! Constructs an icon from the file with the given \a fileName. The file will be loaded on demand. If \a fileName contains a relative path (e.g. the filename only) the relevant file must be found relative to the runtime working directory. The file name can be either refer to an actual file on disk or to one of the application's embedded resources. See the \l{resources.html}{Resource System} overview for details on how to embed images and other resource files in the application's executable. Use the QImageReader::supportedImageFormats() and QImageWriter::supportedImageFormats() functions to retrieve a complete list of the supported file formats. */ QIcon::QIcon(const QString &fileName) : d(0) { QFileInfo info(fileName); QString suffix = info.suffix(); #ifndef QT_NO_LIBRARY if (!suffix.isEmpty()) { // first try version 2 engines.. if (QIconEngineFactoryInterfaceV2 *factory = qobject_cast(loaderV2()->instance(suffix))) { if (QIconEngine *engine = factory->create(fileName)) { d = new QIconPrivate; d->engine = engine; return; } } // ..then fall back and try to load version 1 engines if (QIconEngineFactoryInterface *factory = qobject_cast(loader()->instance(suffix))) { if (QIconEngine *engine = factory->create(fileName)) { d = new QIconPrivate; d->engine = engine; d->engine_version = 1; return; } } } #endif addFile(fileName); } /*! Creates an icon with a specific icon \a engine. The icon takes ownership of the engine. */ QIcon::QIcon(QIconEngine *engine) :d(new QIconPrivate) { d->engine_version = 1; d->engine = engine; } /*! Creates an icon with a specific icon \a engine. The icon takes ownership of the engine. */ QIcon::QIcon(QIconEngineV2 *engine) :d(new QIconPrivate) { d->engine_version = 2; d->engine = engine; } /*! Destroys the icon. */ QIcon::~QIcon() { if (d && !d->ref.deref()) delete d; } /*! Assigns the \a other icon to this icon and returns a reference to this icon. */ QIcon &QIcon::operator=(const QIcon &other) { QIconPrivate *x = other.d; if (x) x->ref.ref(); x = qAtomicSetPtr(&d, x); if (x && !x->ref.deref()) delete x; return *this; } /*! Returns the icon as a QVariant. */ QIcon::operator QVariant() const { return QVariant(QVariant::Icon, this); } /*! \obsolete Returns a number that identifies the contents of this QIcon object. Distinct QIcon objects can have the same serial number if they refer to the same contents (but they don't have to). Also, the serial number of a QIcon object may change during its lifetime. Use cacheKey() instead. A null icon always has a serial number of 0. Serial numbers are mostly useful in conjunction with caching. \sa QPixmap::serialNumber() */ int QIcon::serialNumber() const { return d ? d->serialNum : 0; } /*! Returns a number that identifies the contents of this QIcon object. Distinct QIcon objects can have the same key if they refer to the same contents. \since 4.3 The cacheKey() will change when the icon is altered via addPixmap() or addFile(). Cache keys are mostly useful in conjunction with caching. \sa QPixmap::cacheKey() */ qint64 QIcon::cacheKey() const { if (!d) return 0; return (((qint64) d->serialNum) << 32) | ((qint64) (d->detach_no)); } /*! Returns a pixmap with the requested \a size, \a mode, and \a state, generating one if necessary. The pixmap might be smaller than requested, but never larger. \sa actualSize(), paint() */ QPixmap QIcon::pixmap(const QSize &size, Mode mode, State state) const { if (!d) return QPixmap(); return d->engine->pixmap(size, mode, state); } /*! \fn QPixmap QIcon::pixmap(int w, int h, Mode mode = Normal, State state = Off) const \overload Returns a pixmap of size QSize(\a w, \a h). The pixmap might be smaller than requested, but never larger. */ /*! \fn QPixmap QIcon::pixmap(int extent, Mode mode = Normal, State state = Off) const \overload Returns a pixmap of size QSize(\a extent, \a extent). The pixmap might be smaller than requested, but never larger. */ /*! Returns the actual size of the icon for the requested \a size, \a mode, and \a state. The result might be smaller than requested, but never larger. \sa pixmap(), paint() */ QSize QIcon::actualSize(const QSize &size, Mode mode, State state) const { if (!d) return QSize(); return d->engine->actualSize(size, mode, state); } /*! Uses the \a painter to paint the icon with specified \a alignment, required \a mode, and \a state into the rectangle \a rect. \sa actualSize(), pixmap() */ void QIcon::paint(QPainter *painter, const QRect &rect, Qt::Alignment alignment, Mode mode, State state) const { if (!d || !painter) return; QRect alignedRect = QStyle::alignedRect(painter->layoutDirection(), alignment, d->engine->actualSize(rect.size(), mode, state), rect); d->engine->paint(painter, alignedRect, mode, state); } /*! \fn void QIcon::paint(QPainter *painter, int x, int y, int w, int h, Qt::Alignment alignment, Mode mode, State state) const \overload Paints the icon into the rectangle QRect(\a x, \a y, \a w, \a h). */ /*! Returns true if the icon is empty; otherwise returns false. An icon is empty if it has neither a pixmap nor a filename. Note: Even a non-null icon might not be able to create valid pixmaps, eg. if the file does not exist or cannot be read. */ bool QIcon::isNull() const { return !d; } /*!\internal */ bool QIcon::isDetached() const { return !d || d->ref == 1; } /*! \internal */ void QIcon::detach() { if (d) { if (d->ref != 1) { QIconPrivate *x = new QIconPrivate; if (d->engine_version > 1) { QIconEngineV2 *engine = static_cast(d->engine); x->engine = engine->clone(); } else { x->engine = d->engine; } x->engine_version = d->engine_version; x = qAtomicSetPtr(&d, x); if (!x->ref.deref()) delete x; } ++d->detach_no; } } /*! Adds \a pixmap to the icon, as a specialization for \a mode and \a state. Custom icon engines are free to ignore additionally added pixmaps. \sa addFile() */ void QIcon::addPixmap(const QPixmap &pixmap, Mode mode, State state) { if (pixmap.isNull()) return; if (!d) { d = new QIconPrivate; d->engine = new QPixmapIconEngine; } else { detach(); } d->engine->addPixmap(pixmap, mode, state); } /*! Adds a pixmap from the file with the given \a fileName to the icon, as a specialization for \a size, \a mode and \a state. The file will be loaded on demand. Note: custom icon engines are free to ignore additionally added pixmaps. If \a fileName contains a relative path (e.g. the filename only) the relevant file must be found relative to the runtime working directory. The file name can be either refer to an actual file on disk or to one of the application's embedded resources. See the \l{resources.html}{Resource System} overview for details on how to embed images and other resource files in the application's executable. Use the QImageReader::supportedImageFormats() and QImageWriter::supportedImageFormats() functions to retrieve a complete list of the supported file formats. \sa addPixmap() */ void QIcon::addFile(const QString &fileName, const QSize &size, Mode mode, State state) { if (fileName.isEmpty()) return; if (!d) { d = new QIconPrivate; d->engine = new QPixmapIconEngine; } else { detach(); } d->engine->addFile(fileName, size, mode, state); } /***************************************************************************** QIcon stream functions *****************************************************************************/ #if !defined(QT_NO_DATASTREAM) /*! \fn QDataStream &operator<<(QDataStream &stream, const QIcon &icon) \relates QIcon \since 4.2 Writes the given \a icon to the the given \a stream as a PNG image. If the icon contains more than one image, all images will be written to the stream. Note that writing the stream to a file will not produce a valid image file. */ QDataStream &operator<<(QDataStream &s, const QIcon &icon) { if (s.version() >= QDataStream::Qt_4_3) { if (icon.isNull()) { s << QString(); } else { if (icon.d->engine_version > 1) { QIconEngineV2 *engine = static_cast(icon.d->engine); s << engine->key(); engine->write(s); } else { // not really supported qWarning("QIcon: Cannot stream QIconEngine. Use QIconEngineV2 instead."); } } } else if (s.version() == QDataStream::Qt_4_2) { if (icon.isNull()) { s << 0; } else { QPixmapIconEngine *engine = static_cast(icon.d->engine); int num_entries = engine->pixmaps.size(); s << num_entries; for (int i=0; i < num_entries; ++i) { s << engine->pixmaps.at(i).pixmap; s << engine->pixmaps.at(i).fileName; s << engine->pixmaps.at(i).size; s << (uint) engine->pixmaps.at(i).mode; s << (uint) engine->pixmaps.at(i).state; } } } else { s << QPixmap(icon.pixmap(22,22)); } return s; } /*! \fn QDataStream &operator>>(QDataStream &stream, QIcon &icon) \relates QIcon \since 4.2 Reads an image, or a set of images, from the given \a stream into the given \a icon. */ QDataStream &operator>>(QDataStream &s, QIcon &icon) { if (s.version() >= QDataStream::Qt_4_3) { icon = QIcon(); QString key; s >> key; if (key == QLatin1String("QPixmapIconEngine")) { icon.d = new QIconPrivate; QIconEngineV2 *engine = new QPixmapIconEngine; icon.d->engine = engine; engine->read(s); #ifndef QT_NO_LIBRARY } else if (QIconEngineFactoryInterfaceV2 *factory = qobject_cast(loaderV2()->instance(key))) { if (QIconEngineV2 *engine= factory->create()) { icon.d = new QIconPrivate; icon.d->engine = engine; engine->read(s); } #endif } } else if (s.version() == QDataStream::Qt_4_2) { icon = QIcon(); int num_entries; QPixmap pm; QString fileName; QSize sz; uint mode; uint state; s >> num_entries; for (int i=0; i < num_entries; ++i) { s >> pm; s >> fileName; s >> sz; s >> mode; s >> state; if (pm.isNull()) icon.addFile(fileName, sz, QIcon::Mode(mode), QIcon::State(state)); else icon.addPixmap(pm, QIcon::Mode(mode), QIcon::State(state)); } } else { QPixmap pm; s >> pm; icon.addPixmap(pm); } return s; } #endif //QT_NO_DATASTREAM #ifdef QT3_SUPPORT static int widths[2] = { 22, 32 }; static int heights[2] = { 22, 32 }; static QSize pixmapSize(QIcon::Size which) { int i = 0; if (which == QIcon::Large) i = 1; return QSize(widths[i], heights[i]); } /*! \enum QIcon::Size \compat \value Small Use QStyle::pixelMetric(QStyle::PM_SmallIconSize) instead. \value Large Use QStyle::pixelMetric(QStyle::PM_LargeIconSize) instead. \value Automatic N/A. */ /*! Use pixmap(QSize(...), \a mode, \a state), where the first argument is an appropriate QSize instead of a \l Size value. \sa pixmapSize() */ QPixmap QIcon::pixmap(Size size, Mode mode, State state) const { return pixmap(::pixmapSize(size), mode, state); } /*! Use pixmap(QSize(...), mode, \a state), where the first argument is an appropriate QSize instead of a \l Size value, and the second argument is QIcon::Normal or QIcon::Disabled, depending on the value of \a enabled. \sa pixmapSize() */ QPixmap QIcon::pixmap(Size size, bool enabled, State state) const { return pixmap(::pixmapSize(size), enabled ? Normal : Disabled, state); } /*! Use one of the other pixmap() overloads. */ QPixmap QIcon::pixmap() const { return pixmap(::pixmapSize(Small), Normal, Off); } /*! The pixmap() function now takes a QSize instead of a QIcon::Size, so there is no need for this function in new code. */ void QIcon::setPixmapSize(Size which, const QSize &size) { int i = 0; if (which == Large) i = 1; widths[i] = size.width(); heights[i] = size.height(); } /*! Use QStyle::pixelMetric() with QStyle::PM_SmallIconSize or QStyle::PM_LargeIconSize as the first argument, depending on \a which. */ QSize QIcon::pixmapSize(Size which) { return ::pixmapSize(which); } /*! \fn void QIcon::reset(const QPixmap &pixmap, Size size) Use the constructor that takes a QPixmap and operator=(). */ /*! \fn void QIcon::setPixmap(const QPixmap &pixmap, Size size, Mode mode, State state) Use addPixmap(\a pixmap, \a mode, \a state) instead. The \a size parameter is ignored. */ /*! \fn void QIcon::setPixmap(const QString &fileName, Size size, Mode mode, State state) Use addFile(\a fileName, \a mode, \a state) instead. The \a size parameter is ignored. */ #endif // QT3_SUPPORT /*! \fn DataPtr &QIcon::data_ptr() \internal */ /*! \typedef QIcon::DataPtr \internal */