/**************************************************************************** ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/ ** ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** In addition, as a special exception, Trolltech gives you certain ** additional rights. These rights are described in the Trolltech GPL ** Exception version 1.0, which can be found at ** http://www.trolltech.com/products/qt/gplexception/ and in the file ** GPL_EXCEPTION.txt in this package. ** ** In addition, as a special exception, Trolltech, as the sole copyright ** holder for Qt Designer, grants users of the Qt/Eclipse Integration ** plug-in the right for the Qt/Eclipse Integration to link to ** functionality provided by Qt Designer and its related libraries. ** ** Trolltech reserves all rights not expressly granted herein. ** ** Trolltech ASA (c) 2007 ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #include "qpixmapcache.h" #include "qcache.h" #include "qobject.h" #include "qdebug.h" /*! \class QPixmapCache \brief The QPixmapCache class provides an application-wide cache for pixmaps. \ingroup environment \ingroup multimedia This class is a tool for optimized drawing with QPixmap. You can use it to store temporary pixmaps that are expensive to generate without using more storage space than cacheLimit(). Use insert() to insert pixmaps, find() to find them, and clear() to empty the cache. QPixmapCache contains no member data, only static functions to access the global pixmap cache. It creates an internal QCache object for caching the pixmaps. The cache associates a pixmap with a string (key). If two pixmaps are inserted into the cache using equal keys, then the last pixmap will hide the first pixmap. The QHash and QCache classes do exactly the same. The cache becomes full when the total size of all pixmaps in the cache exceeds cacheLimit(). The initial cache limit is 1024 KB (1 MB); it is changed with setCacheLimit(). A pixmap takes roughly (\e{width} * \e{height} * \e{depth})/8 bytes of memory. The \e{Qt Quarterly} article \l{http://doc.trolltech.com/qq/qq12-qpixmapcache.html}{Optimizing with QPixmapCache} explains how to use QPixmapCache to speed up applications by caching the results of painting. \sa QCache, QPixmap */ static int cache_limit = 1024; // 1024 KB cache limit class QDetachedPixmap : public QPixmap { public: QDetachedPixmap(const QPixmap &pix) : QPixmap(pix) {}; }; class QPMCache : public QObject, public QCache { Q_OBJECT public: QPMCache() : QObject(0), QCache(cache_limit * 1024), id(0), ps(0), t(false) { } ~QPMCache() { } void timerEvent(QTimerEvent *); bool insert(const QString& key, const QPixmap &pixmap, int cost); bool remove(const QString &key); QPixmap *object(const QString &key) const; private: QHash cacheKeys; int id; int ps; bool t; }; #include "qpixmapcache.moc" /* This is supposed to cut the cache size down by about 80-90% in a minute once the application becomes idle, to let any inserted pixmap remain in the cache for some time before it becomes a candidate for cleaning-up, and to not cut down the size of the cache while the cache is in active use. When the last pixmap has been deleted from the cache, kill the timer so Qt won't keep the CPU from going into sleep mode. */ void QPMCache::timerEvent(QTimerEvent *) { int mc = maxCost(); bool nt = totalCost() == ps; setMaxCost(nt ? totalCost() * 3 / 4 : totalCost() -1); setMaxCost(mc); ps = totalCost(); QHash::iterator it = cacheKeys.begin(); while (it != cacheKeys.end()) { if (!contains(it.value())) { it = cacheKeys.erase(it); } else { ++it; } } if (!size()) { killTimer(id); id = 0; } else if (nt != t) { killTimer(id); id = startTimer(nt ? 10000 : 30000); t = nt; } } QPixmap *QPMCache::object(const QString &key) const { return QCache::object(cacheKeys.value(key, -1)); } bool QPMCache::insert(const QString& key, const QPixmap &pixmap, int cost) { qint64 cacheKey = pixmap.cacheKey(); if (QCache::object(cacheKey)) { cacheKeys.insert(key, cacheKey); return true; } bool success = QCache::insert(cacheKey, new QDetachedPixmap(pixmap), cost); if (success) { cacheKeys.insert(key, cacheKey); if (!id) { id = startTimer(30000); t = false; } } return success; } bool QPMCache::remove(const QString &key) { qint64 cacheKey = cacheKeys.value(key, -1); cacheKeys.remove(key); return QCache::remove(cacheKey); } Q_GLOBAL_STATIC(QPMCache, pm_cache) /*! \obsolete \overload Returns the pixmap associated with the \a key in the cache, or null if there is no such pixmap. \warning If valid, you should copy the pixmap immediately (this is fast). Subsequent insertions into the cache could cause the pointer to become invalid. For this reason, we recommend you use find(const QString&, QPixmap&) instead. Example: \code QPixmap* pp; QPixmap p; if ((pp=QPixmapCache::find("my_big_image", pm))) { p = *pp; } else { p.load("bigimage.png"); QPixmapCache::insert("my_big_image", new QPixmap(p)); } painter->drawPixmap(0, 0, p); \endcode */ QPixmap *QPixmapCache::find(const QString &key) { return pm_cache()->object(key); } /*! Looks for a cached pixmap associated with the \a key in the cache. If the pixmap is found, the function sets \a pm to that pixmap and returns true; otherwise it leaves \a pm alone and returns false. Example: \code QPixmap pm; if (!QPixmapCache::find("my_big_image", pm)) { pm.load("bigimage.png"); QPixmapCache::insert("my_big_image", pm); } painter->drawPixmap(0, 0, pm); \endcode */ bool QPixmapCache::find(const QString &key, QPixmap& pm) { QPixmap *ptr = pm_cache()->object(key); if (ptr) pm = *ptr; return ptr != 0; } /*! Inserts a copy of the pixmap \a pm associated with the \a key into the cache. All pixmaps inserted by the Qt library have a key starting with "$qt", so your own pixmap keys should never begin "$qt". When a pixmap is inserted and the cache is about to exceed its limit, it removes pixmaps until there is enough room for the pixmap to be inserted. The oldest pixmaps (least recently accessed in the cache) are deleted when more space is needed. The function returns true if the object was inserted into the cache; otherwise it returns false. \sa setCacheLimit() */ bool QPixmapCache::insert(const QString &key, const QPixmap &pm) { return pm_cache()->insert(key, pm, pm.width() * pm.height() * pm.depth() / 8); } /*! Returns the cache limit (in kilobytes). The default setting is 1024 kilobytes. \sa setCacheLimit() */ int QPixmapCache::cacheLimit() { return cache_limit; } /*! Sets the cache limit to \a n kilobytes. The default setting is 1024 kilobytes. \sa cacheLimit() */ void QPixmapCache::setCacheLimit(int n) { cache_limit = n; pm_cache()->setMaxCost(1024 * cache_limit); } /*! Removes the pixmap associated with \a key from the cache. */ void QPixmapCache::remove(const QString &key) { pm_cache()->remove(key); } /*! Removes all pixmaps from the cache. */ void QPixmapCache::clear() { pm_cache()->clear(); }