/**************************************************************************** ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/ ** ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** In addition, as a special exception, Trolltech gives you certain ** additional rights. These rights are described in the Trolltech GPL ** Exception version 1.0, which can be found at ** http://www.trolltech.com/products/qt/gplexception/ and in the file ** GPL_EXCEPTION.txt in this package. ** ** In addition, as a special exception, Trolltech, as the sole copyright ** holder for Qt Designer, grants users of the Qt/Eclipse Integration ** plug-in the right for the Qt/Eclipse Integration to link to ** functionality provided by Qt Designer and its related libraries. ** ** Trolltech reserves all rights not expressly granted herein. ** ** Trolltech ASA (c) 2007 ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ /**************************************************************************** ** ** Implementation of QInputContextFactory class ** ** Copyright (C) 2003-2004 immodule for Qt Project. All rights reserved. ** ** This file is written to contribute to Trolltech ASA under their own ** license. You may use this file under your Qt license. Following ** description is copied from their original file headers. Contact ** immodule-qt@freedesktop.org if any conditions of this licensing are ** not clear to you. ** ****************************************************************************/ #include "qinputcontextfactory.h" #ifndef QT_NO_IM #include "qcoreapplication.h" #include "qinputcontext.h" #include "qinputcontextplugin.h" #ifdef Q_WS_X11 #include "private/qt_x11_p.h" #include "qximinputcontext_p.h" #endif #ifdef Q_WS_WIN #include "qwininputcontext_p.h" #endif #ifdef Q_WS_MAC #include "qmacinputcontext_p.h" #endif #include "private/qfactoryloader_p.h" #include "qmutex.h" #ifndef QT_NO_LIBRARY Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader, (QInputContextFactoryInterface_iid, QCoreApplication::libraryPaths(), QLatin1String("/inputmethods"))) #endif /*! \class QInputContextFactory \brief The QInputContextFactory class creates QInputContext objects. \ingroup appearance The input context factory creates a QInputContext object for a given key with QInputContextFactory::create(). The input contexts are either built-in or dynamically loaded from an input context plugin (see QInputContextPlugin). keys() returns a list of valid keys. The keys are the names used, for example, to identify and specify input methods for the input method switching mechanism. The names have to be consistent with QInputContext::identifierName(), and may only contain ASCII characters. A key can be used to retrieve the associated input context's supported languages using languages(). You can retrieve the input context's description using description() and finally you can get a user friendly internationalized name of the QInputContext object specified by the key using displayName(). \sa QInputContext, QInputContextPlugin */ /*! Creates and returns a QInputContext object for the input context specified by \a key with the given \a parent. Keys are case sensitive. \sa keys() */ QInputContext *QInputContextFactory::create( const QString& key, QObject *parent ) { QInputContext *result = 0; #if defined(Q_WS_X11) && !defined(QT_NO_XIM) if (key == QLatin1String("xim")) { result = new QXIMInputContext; } #endif #if defined(Q_WS_WIN) if (key == QLatin1String("win")) { result = new QWinInputContext; } #endif #if defined(Q_WS_MAC) if (key == QLatin1String("mac")) { result = new QMacInputContext; } #endif #ifdef QT_NO_LIBRARY Q_UNUSED(key); #else if (QInputContextFactoryInterface *factory = qobject_cast(loader()->instance(key))) { result = factory->create(key); } #endif if (result) result->setParent(parent); return result; } /*! Returns the list of keys this factory can create input contexts for. The keys are the names used, for example, to identify and specify input methods for the input method switching mechanism. The names have to be consistent with QInputContext::identifierName(), and may only contain ASCII characters. \sa create(), displayName(), QInputContext::identifierName() */ QStringList QInputContextFactory::keys() { QStringList result; #if defined(Q_WS_X11) && !defined(QT_NO_XIM) result << QLatin1String("xim"); #endif #if defined(Q_WS_WIN) && !defined(QT_NO_XIM) result << QLatin1String("win"); #endif #if defined(Q_WS_MAC) result << QLatin1String("mac"); #endif #ifndef QT_NO_LIBRARY result += loader()->keys(); #endif // QT_NO_LIBRARY return result; } /*! Returns the languages supported by the QInputContext object specified by \a key. The languages are expressed as language code (e.g. "zh_CN", "zh_TW", "zh_HK", "ja", "ko", ...). An input context that supports multiple languages can return all supported languages as a QStringList. The name has to be consistent with QInputContext::language(). This information may be used to optimize a user interface. \sa keys(), QInputContext::language(), QLocale */ QStringList QInputContextFactory::languages( const QString &key ) { QStringList result; #if defined(Q_WS_X11) && !defined(QT_NO_XIM) if (key == QLatin1String("xim")) return QStringList(QString()); #endif #if defined(Q_WS_WIN) if (key == QLatin1String("win")) return QStringList(QString()); #endif #if defined(Q_WS_MAC) if (key == QLatin1String("mac")) return QStringList(QString()); #endif #ifdef QT_NO_LIBRARY Q_UNUSED(key); #else if (QInputContextFactoryInterface *factory = qobject_cast(loader()->instance(key))) result = factory->languages(key); #endif // QT_NO_LIBRARY return result; } /*! Returns a user friendly internationalized name of the QInputContext object specified by \a key. You can, for example, use this name in a menu. \sa keys(), QInputContext::identifierName() */ QString QInputContextFactory::displayName( const QString &key ) { QString result; #if defined(Q_WS_X11) && !defined(QT_NO_XIM) if (key == QLatin1String("xim")) return QInputContext::tr( "XIM" ); #endif #ifdef QT_NO_LIBRARY Q_UNUSED(key); #else if (QInputContextFactoryInterface *factory = qobject_cast(loader()->instance(key))) return factory->displayName(key); #endif // QT_NO_LIBRARY return QString(); } /*! Returns an internationalized brief description of the QInputContext object specified by \a key. You can, for example, use this description in a user interface. \sa keys(), displayName() */ QString QInputContextFactory::description( const QString &key ) { #if defined(Q_WS_X11) && !defined(QT_NO_XIM) if (key == QLatin1String("xim")) return QInputContext::tr( "XIM input method" ); #endif #if defined(Q_WS_WIN) && !defined(QT_NO_XIM) if (key == QLatin1String("win")) return QInputContext::tr( "Windows input method" ); #endif #if defined(Q_WS_MAC) if (key == QLatin1String("mac")) return QInputContext::tr( "Mac OS X input method" ); #endif #ifdef QT_NO_LIBRARY Q_UNUSED(key); #else if (QInputContextFactoryInterface *factory = qobject_cast(loader()->instance(key))) return factory->description(key); #endif // QT_NO_LIBRARY return QString(); } #endif // QT_NO_IM