/**************************************************************************** ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/ ** ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** In addition, as a special exception, Trolltech gives you certain ** additional rights. These rights are described in the Trolltech GPL ** Exception version 1.0, which can be found at ** http://www.trolltech.com/products/qt/gplexception/ and in the file ** GPL_EXCEPTION.txt in this package. ** ** In addition, as a special exception, Trolltech, as the sole copyright ** holder for Qt Designer, grants users of the Qt/Eclipse Integration ** plug-in the right for the Qt/Eclipse Integration to link to ** functionality provided by Qt Designer and its related libraries. ** ** Trolltech reserves all rights not expressly granted herein. ** ** Trolltech ASA (c) 2007 ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #ifndef QDRAWUTIL_H #define QDRAWUTIL_H #include #include // char*->QString conversion QT_BEGIN_HEADER QT_MODULE(Gui) class QPainter; #ifndef QT3_SUPPORT class QColorGroup; #endif class QPalette; class QPoint; class QColor; class QBrush; class QRect; class QPixmap; // // Standard shade drawing // Q_GUI_EXPORT void qDrawShadeLine(QPainter *p, int x1, int y1, int x2, int y2, const QPalette &pal, bool sunken = true, int lineWidth = 1, int midLineWidth = 0); Q_GUI_EXPORT void qDrawShadeLine(QPainter *p, const QPoint &p1, const QPoint &p2, const QPalette &pal, bool sunken = true, int lineWidth = 1, int midLineWidth = 0); Q_GUI_EXPORT void qDrawShadeRect(QPainter *p, int x, int y, int w, int h, const QPalette &pal, bool sunken = false, int lineWidth = 1, int midLineWidth = 0, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawShadeRect(QPainter *p, const QRect &r, const QPalette &pal, bool sunken = false, int lineWidth = 1, int midLineWidth = 0, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawShadePanel(QPainter *p, int x, int y, int w, int h, const QPalette &pal, bool sunken = false, int lineWidth = 1, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawShadePanel(QPainter *p, const QRect &r, const QPalette &pal, bool sunken = false, int lineWidth = 1, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawWinButton(QPainter *p, int x, int y, int w, int h, const QPalette &pal, bool sunken = false, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawWinButton(QPainter *p, const QRect &r, const QPalette &pal, bool sunken = false, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawWinPanel(QPainter *p, int x, int y, int w, int h, const QPalette &pal, bool sunken = false, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawWinPanel(QPainter *p, const QRect &r, const QPalette &pal, bool sunken = false, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawPlainRect(QPainter *p, int x, int y, int w, int h, const QColor &, int lineWidth = 1, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawPlainRect(QPainter *p, const QRect &r, const QColor &, int lineWidth = 1, const QBrush *fill = 0); #ifdef QT3_SUPPORT // // Use QStyle::itemRect(), QStyle::drawItem() and QStyle::drawArrow() instead. // Q_GUI_EXPORT QT3_SUPPORT QRect qItemRect(QPainter *p, Qt::GUIStyle gs, int x, int y, int w, int h, int flags, bool enabled, const QPixmap *pixmap, const QString& text, int len=-1); Q_GUI_EXPORT QT3_SUPPORT void qDrawItem(QPainter *p, Qt::GUIStyle gs, int x, int y, int w, int h, int flags, const QPalette &pal, bool enabled, const QPixmap *pixmap, const QString& text, int len=-1, const QColor* penColor = 0); Q_GUI_EXPORT QT3_SUPPORT void qDrawArrow(QPainter *p, Qt::ArrowType type, Qt::GUIStyle style, bool down, int x, int y, int w, int h, const QPalette &pal, bool enabled); #endif QT_END_HEADER #endif // QDRAWUTIL_H