/**************************************************************************** ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/ ** ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** In addition, as a special exception, Trolltech gives you certain ** additional rights. These rights are described in the Trolltech GPL ** Exception version 1.0, which can be found at ** http://www.trolltech.com/products/qt/gplexception/ and in the file ** GPL_EXCEPTION.txt in this package. ** ** In addition, as a special exception, Trolltech, as the sole copyright ** holder for Qt Designer, grants users of the Qt/Eclipse Integration ** plug-in the right for the Qt/Eclipse Integration to link to ** functionality provided by Qt Designer and its related libraries. ** ** Trolltech reserves all rights not expressly granted herein. ** ** Trolltech ASA (c) 2007 ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #ifndef QPAINTER_P_H #define QPAINTER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "QtGui/qbrush.h" #include "QtGui/qfont.h" #include "QtGui/qpen.h" #include "QtGui/qregion.h" #include "QtGui/qmatrix.h" #include "QtGui/qpainter.h" #include "QtGui/qpainterpath.h" #include "QtGui/qpaintengine.h" #include "QtCore/qvector.h" class QPaintEngine; class QPainterClipInfo { public: enum ClipType { RegionClip, PathClip }; QPainterClipInfo(const QPainterPath &p, Qt::ClipOperation op, const QTransform &m) : clipType(PathClip), matrix(m), operation(op), path(p) { } QPainterClipInfo(const QRegion &r, Qt::ClipOperation op, const QTransform &m) : clipType(RegionClip), matrix(m), operation(op), region(r) { } ClipType clipType; QTransform matrix; Qt::ClipOperation operation; QPainterPath path; QRegion region; }; class QPainterState : public QPaintEngineState { public: QPainterState(); QPainterState(const QPainterState *s); ~QPainterState(); void init(QPainter *p); QPointF bgOrigin; QFont font; QFont deviceFont; QPen pen; QBrush brush; QBrush bgBrush; // background brush QRegion clipRegion; QPainterPath clipPath; Qt::ClipOperation clipOperation; QPainter::RenderHints renderHints; QList clipInfo; QTransform worldMatrix; // World transformation matrix, not window and viewport QTransform matrix; // Complete transformation matrix, int txop; int wx, wy, ww, wh; // window rectangle int vx, vy, vw, vh; // viewport rectangle qreal opacity; uint WxF:1; // World transformation uint VxF:1; // View transformation uint clipEnabled:1; Qt::BGMode bgMode; QPainter *painter; Qt::LayoutDirection layoutDirection; QPainter::CompositionMode composition_mode; uint emulationSpecifier; uint changeFlags; }; class QPainterPrivate { Q_DECLARE_PUBLIC(QPainter) public: QPainterPrivate(QPainter *painter) : q_ptr(painter), txinv(0), emptyState(true), device(0) , original_device(0), engine(0), fillrect_func(0) { states.push_back(new QPainterState()); state = states.back(); } ~QPainterPrivate() { for (int i=0; i states; QTransform invMatrix; uint txinv:1; uint emptyState:1; enum DrawOperation { StrokeDraw = 0x1, FillDraw = 0x2, StrokeAndFillDraw = 0x3 }; void updateEmulationSpecifier(QPainterState *s); void updateState(QPainterState *state); void draw_helper(const QPainterPath &path, DrawOperation operation = StrokeAndFillDraw); void drawStretchToDevice(const QPainterPath &path, DrawOperation operation); void drawOpaqueBackground(const QPainterPath &path, DrawOperation operation); void updateMatrix(); void updateInvMatrix(); void init(); int rectSubtraction() const { return state->pen.style() != Qt::NoPen && state->pen.width() == 0 ? 1 : 0; } QTransform viewTransform() const; QPaintDevice *device; QPaintDevice *original_device; QPaintEngine *engine; typedef void (QPaintEngine::*FillRectBackdoor)(const QRect&, const QBrush&); FillRectBackdoor fillrect_func; }; QString qt_generate_brush_key(const QBrush &brush); #endif // QPAINTER_P_H