/**************************************************************************** ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/ ** ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** In addition, as a special exception, Trolltech gives you certain ** additional rights. These rights are described in the Trolltech GPL ** Exception version 1.0, which can be found at ** http://www.trolltech.com/products/qt/gplexception/ and in the file ** GPL_EXCEPTION.txt in this package. ** ** In addition, as a special exception, Trolltech, as the sole copyright ** holder for Qt Designer, grants users of the Qt/Eclipse Integration ** plug-in the right for the Qt/Eclipse Integration to link to ** functionality provided by Qt Designer and its related libraries. ** ** Trolltech reserves all rights not expressly granted herein. ** ** Trolltech ASA (c) 2007 ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #ifndef QREGION_H #define QREGION_H #include #include #include QT_BEGIN_HEADER QT_MODULE(Gui) template class QVector; class QVariant; #if defined(Q_WS_QWS) || defined(Q_WS_X11) || defined(Q_WS_MAC) struct QRegionPrivate; #endif class QBitmap; class Q_GUI_EXPORT QRegion { public: enum RegionType { Rectangle, Ellipse }; QRegion(); QRegion(int x, int y, int w, int h, RegionType t = Rectangle); QRegion(const QRect &r, RegionType t = Rectangle); QRegion(const QPolygon &pa, Qt::FillRule fillRule = Qt::OddEvenFill); #ifdef QT3_SUPPORT QT3_SUPPORT_CONSTRUCTOR QRegion(const QPolygon &pa, bool winding); #endif QRegion(const QRegion ®ion); QRegion(const QBitmap &bitmap); ~QRegion(); QRegion &operator=(const QRegion &); #ifdef QT3_SUPPORT inline QT3_SUPPORT bool isNull() const { return isEmpty(); } #endif bool isEmpty() const; bool contains(const QPoint &p) const; bool contains(const QRect &r) const; void translate(int dx, int dy); inline void translate(const QPoint &p) { translate(p.x(), p.y()); } QRegion translated(int dx, int dy) const; inline QRegion translated(const QPoint &p) const { return translated(p.x(), p.y()); } // ### Qt 5: make these four functions QT4_SUPPORT QRegion unite(const QRegion &r) const; QRegion intersect(const QRegion &r) const; QRegion subtract(const QRegion &r) const; QRegion eor(const QRegion &r) const; inline QRegion united(const QRegion &r) const { return unite(r); } inline QRegion intersected(const QRegion &r) const { return intersect(r); } inline QRegion subtracted(const QRegion &r) const { return subtract(r); } inline QRegion xored(const QRegion &r) const { return eor(r); } bool intersects(const QRegion &r) const; bool intersects(const QRect &r) const; QRect boundingRect() const; QVector rects() const; void setRects(const QRect *rect, int num); const QRegion operator|(const QRegion &r) const; const QRegion operator+(const QRegion &r) const; const QRegion operator&(const QRegion &r) const; const QRegion operator-(const QRegion &r) const; const QRegion operator^(const QRegion &r) const; QRegion& operator|=(const QRegion &r); QRegion& operator+=(const QRegion &r); QRegion& operator&=(const QRegion &r); QRegion& operator-=(const QRegion &r); QRegion& operator^=(const QRegion &r); bool operator==(const QRegion &r) const; inline bool operator!=(const QRegion &r) const { return !(operator==(r)); } operator QVariant() const; #ifdef qdoc Handle handle() const; #endif #ifndef qdoc #if defined(Q_WS_WIN) inline HRGN handle() const { return d->rgn; } #elif defined(Q_WS_X11) inline Region handle() const { if(!d->rgn) updateX11Region(); return d->rgn; } #elif defined(Q_WS_MAC) inline RgnHandle handle() const { return handle(false); } RgnHandle handle(bool require_rgn) const; #elif defined(Q_WS_QWS) // QGfx_QWS needs this for region drawing inline void *handle() const { return d->qt_rgn; } #endif #endif #ifndef QT_NO_DATASTREAM friend Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QRegion &); friend Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QRegion &); #endif private: QRegion copy() const; // helper of detach. void detach(); #if defined(Q_WS_WIN) QRegion winCombine(const QRegion &r, int num) const; #elif defined(Q_WS_X11) void updateX11Region() const; void *clipRectangles(int &num) const; friend void *qt_getClipRects(const QRegion &r, int &num); #elif defined(Q_WS_MAC) friend QRegion qt_mac_convert_mac_region(RgnHandle rgn); #endif friend bool qt_region_strictContains(const QRegion ®ion, const QRect &rect); friend struct QRegionPrivate; void exec(const QByteArray &ba, int ver = 0); struct QRegionData { QBasicAtomic ref; #if defined(Q_WS_WIN) HRGN rgn; #elif defined(Q_WS_X11) Region rgn; void *xrectangles; #elif defined(Q_WS_MAC) mutable RgnHandle rgn; #endif #if defined(Q_WS_QWS) || defined(Q_WS_X11) || defined(Q_WS_MAC) QRegionPrivate *qt_rgn; #endif }; #if defined(Q_WS_WIN) friend class QETWidget; #endif struct QRegionData *d; static struct QRegionData shared_empty; static void cleanUp(QRegionData *x); }; /***************************************************************************** QRegion stream functions *****************************************************************************/ #ifndef QT_NO_DATASTREAM Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QRegion &); Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QRegion &); #endif #ifndef QT_NO_DEBUG_STREAM Q_GUI_EXPORT QDebug operator<<(QDebug, const QRegion &); #endif QT_END_HEADER #endif // QREGION_H