/**************************************************************************** ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/ ** ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** In addition, as a special exception, Trolltech gives you certain ** additional rights. These rights are described in the Trolltech GPL ** Exception version 1.0, which can be found at ** http://www.trolltech.com/products/qt/gplexception/ and in the file ** GPL_EXCEPTION.txt in this package. ** ** In addition, as a special exception, Trolltech, as the sole copyright ** holder for Qt Designer, grants users of the Qt/Eclipse Integration ** plug-in the right for the Qt/Eclipse Integration to link to ** functionality provided by Qt Designer and its related libraries. ** ** Trolltech reserves all rights not expressly granted herein. ** ** Trolltech ASA (c) 2007 ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #ifndef QFRAME_H #define QFRAME_H #include QT_BEGIN_HEADER QT_MODULE(Gui) class QFramePrivate; class Q_GUI_EXPORT QFrame : public QWidget { Q_OBJECT Q_ENUMS(Shape Shadow) Q_PROPERTY(Shape frameShape READ frameShape WRITE setFrameShape) Q_PROPERTY(Shadow frameShadow READ frameShadow WRITE setFrameShadow) Q_PROPERTY(int lineWidth READ lineWidth WRITE setLineWidth) Q_PROPERTY(int midLineWidth READ midLineWidth WRITE setMidLineWidth) Q_PROPERTY(int frameWidth READ frameWidth) Q_PROPERTY(QRect frameRect READ frameRect WRITE setFrameRect DESIGNABLE false) public: explicit QFrame(QWidget* parent = 0, Qt::WindowFlags f = 0); ~QFrame(); int frameStyle() const; void setFrameStyle(int); int frameWidth() const; QSize sizeHint() const; enum Shape { NoFrame = 0, // no frame Box = 0x0001, // rectangular box Panel = 0x0002, // rectangular panel WinPanel = 0x0003, // rectangular panel (Windows) HLine = 0x0004, // horizontal line VLine = 0x0005, // vertical line StyledPanel = 0x0006 // rectangular panel depending on the GUI style #if defined(QT3_SUPPORT) && !defined(Q_MOC_RUN) ,PopupPanel = StyledPanel, // rectangular panel depending on the GUI style MenuBarPanel = StyledPanel, ToolBarPanel = StyledPanel, LineEditPanel = StyledPanel, TabWidgetPanel = StyledPanel, GroupBoxPanel = StyledPanel #endif }; enum Shadow { Plain = 0x0010, // plain line Raised = 0x0020, // raised shadow effect Sunken = 0x0030 // sunken shadow effect }; enum StyleMask { Shadow_Mask = 0x00f0, // mask for the shadow Shape_Mask = 0x000f // mask for the shape #if defined(QT3_SUPPORT) ,MShadow = Shadow_Mask, MShape = Shape_Mask #endif }; Shape frameShape() const; void setFrameShape(Shape); Shadow frameShadow() const; void setFrameShadow(Shadow); int lineWidth() const; void setLineWidth(int); int midLineWidth() const; void setMidLineWidth(int); QRect frameRect() const; void setFrameRect(const QRect &); protected: bool event(QEvent *e); void paintEvent(QPaintEvent *); void changeEvent(QEvent *); void drawFrame(QPainter *); #ifdef QT3_SUPPORT public: QT3_SUPPORT_CONSTRUCTOR QFrame(QWidget* parent, const char* name, Qt::WindowFlags f = 0); #endif protected: QFrame(QFramePrivate &dd, QWidget* parent = 0, Qt::WindowFlags f = 0); private: Q_DISABLE_COPY(QFrame) Q_DECLARE_PRIVATE(QFrame) }; QT_END_HEADER #endif // QFRAME_H