/**************************************************************************** ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/ ** ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** In addition, as a special exception, Trolltech gives you certain ** additional rights. These rights are described in the Trolltech GPL ** Exception version 1.0, which can be found at ** http://www.trolltech.com/products/qt/gplexception/ and in the file ** GPL_EXCEPTION.txt in this package. ** ** In addition, as a special exception, Trolltech, as the sole copyright ** holder for Qt Designer, grants users of the Qt/Eclipse Integration ** plug-in the right for the Qt/Eclipse Integration to link to ** functionality provided by Qt Designer and its related libraries. ** ** Trolltech reserves all rights not expressly granted herein. ** ** Trolltech ASA (c) 2007 ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #ifndef QWIDGET_ANIMATOR_P_H #define QWIDGET_ANIMATOR_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of the QLibrary class. This header file may change from // version to version without notice, or even be removed. // // We mean it. // #include #include #include class QWidget; class QTimer; class QTime; class QWidgetAnimator : public QObject { Q_OBJECT public: QWidgetAnimator(QObject *parent = 0); ~QWidgetAnimator(); void animate(QWidget *widget, const QRect &final_geometry, bool animate); bool animating() const; bool animating(QWidget *widget); void abort(QWidget *widget); signals: void finished(QWidget *widget); void finishedAll(); private slots: void animationStep(); private: struct AnimationItem { AnimationItem(QWidget *_widget = 0, const QRect &_r1 = QRect(), const QRect &_r2 = QRect()) : widget(_widget), r1(_r1), r2(_r2), step(0) {} QWidget *widget; QRect r1, r2; int step; }; typedef QMap AnimationMap; AnimationMap m_animation_map; QTimer *m_timer; QTime *m_time; }; #endif // QWIDGET_ANIMATOR_P_H