/**************************************************************************** ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the QtNetwork module of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/ ** ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** In addition, as a special exception, Trolltech gives you certain ** additional rights. These rights are described in the Trolltech GPL ** Exception version 1.0, which can be found at ** http://www.trolltech.com/products/qt/gplexception/ and in the file ** GPL_EXCEPTION.txt in this package. ** ** In addition, as a special exception, Trolltech, as the sole copyright ** holder for Qt Designer, grants users of the Qt/Eclipse Integration ** plug-in the right for the Qt/Eclipse Integration to link to ** functionality provided by Qt Designer and its related libraries. ** ** Trolltech reserves all rights not expressly granted herein. ** ** Trolltech ASA (c) 2007 ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #ifndef QNATIVESOCKETENGINE_P_H #define QNATIVESOCKETENGINE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of the QLibrary class. This header file may change from // version to version without notice, or even be removed. // // We mean it. // #include "QtNetwork/qhostaddress.h" #include "private/qabstractsocketengine_p.h" class QNativeSocketEnginePrivate; class Q_AUTOTEST_EXPORT QNativeSocketEngine : public QAbstractSocketEngine { Q_OBJECT public: QNativeSocketEngine(QObject *parent = 0); ~QNativeSocketEngine(); bool initialize(QAbstractSocket::SocketType type, QAbstractSocket::NetworkLayerProtocol protocol = QAbstractSocket::IPv4Protocol); bool initialize(int socketDescriptor, QAbstractSocket::SocketState socketState = QAbstractSocket::ConnectedState); int socketDescriptor() const; bool isValid() const; bool connectToHost(const QHostAddress &address, quint16 port); bool bind(const QHostAddress &address, quint16 port); bool listen(); int accept(); void close(); qint64 bytesAvailable() const; qint64 read(char *data, qint64 maxlen); qint64 write(const char *data, qint64 len); qint64 readDatagram(char *data, qint64 maxlen, QHostAddress *addr = 0, quint16 *port = 0); qint64 writeDatagram(const char *data, qint64 len, const QHostAddress &addr, quint16 port); bool hasPendingDatagrams() const; qint64 pendingDatagramSize() const; qint64 receiveBufferSize() const; void setReceiveBufferSize(qint64 bufferSize); qint64 sendBufferSize() const; void setSendBufferSize(qint64 bufferSize); int option(SocketOption option) const; bool setOption(SocketOption option, int value); bool waitForRead(int msecs = 30000, bool *timedOut = 0) const; bool waitForWrite(int msecs = 30000, bool *timedOut = 0) const; bool waitForReadOrWrite(bool *readyToRead, bool *readyToWrite, bool checkRead, bool checkWrite, int msecs = 30000, bool *timedOut = 0) const; bool isReadNotificationEnabled() const; void setReadNotificationEnabled(bool enable); bool isWriteNotificationEnabled() const; void setWriteNotificationEnabled(bool enable); bool isExceptionNotificationEnabled() const; void setExceptionNotificationEnabled(bool enable); private: Q_DECLARE_PRIVATE(QNativeSocketEngine) Q_DISABLE_COPY(QNativeSocketEngine) }; #ifdef Q_OS_WIN class QWindowsSockInit { public: QWindowsSockInit(); ~QWindowsSockInit(); int version; }; #endif class QSocketNotifier; class QNativeSocketEnginePrivate : public QAbstractSocketEnginePrivate { Q_DECLARE_PUBLIC(QNativeSocketEngine) public: QNativeSocketEnginePrivate(); ~QNativeSocketEnginePrivate(); int socketDescriptor; QSocketNotifier *readNotifier, *writeNotifier, *exceptNotifier; #ifdef Q_OS_WIN QWindowsSockInit winSock; #endif enum ErrorString { NonBlockingInitFailedErrorString, BroadcastingInitFailedErrorString, NoIpV6ErrorString, RemoteHostClosedErrorString, TimeOutErrorString, ResourceErrorString, OperationUnsupportedErrorString, ProtocolUnsupportedErrorString, InvalidSocketErrorString, HostUnreachableErrorString, NetworkUnreachableErrorString, AccessErrorString, ConnectionTimeOutErrorString, ConnectionRefusedErrorString, AddressInuseErrorString, AddressNotAvailableErrorString, AddressProtectedErrorString, DatagramTooLargeErrorString, SendDatagramErrorString, ReceiveDatagramErrorString, WriteErrorString, ReadErrorString, PortInuseErrorString, NotSocketErrorString, UnknownSocketErrorString = -1 }; void setError(QAbstractSocket::SocketError error, ErrorString errorString) const; // native functions int option(QNativeSocketEngine::SocketOption option) const; bool setOption(QNativeSocketEngine::SocketOption option, int value); bool createNewSocket(QAbstractSocket::SocketType type, QAbstractSocket::NetworkLayerProtocol protocol); bool nativeConnect(const QHostAddress &address, quint16 port); bool nativeBind(const QHostAddress &address, quint16 port); bool nativeListen(int backlog); int nativeAccept(); qint64 nativeBytesAvailable() const; bool nativeHasPendingDatagrams() const; qint64 nativePendingDatagramSize() const; qint64 nativeReceiveDatagram(char *data, qint64 maxLength, QHostAddress *address, quint16 *port); qint64 nativeSendDatagram(const char *data, qint64 length, const QHostAddress &host, quint16 port); qint64 nativeRead(char *data, qint64 maxLength); qint64 nativeWrite(const char *data, qint64 length); int nativeSelect(int timeout, bool selectForRead) const; int nativeSelect(int timeout, bool checkRead, bool checkWrite, bool *selectForRead, bool *selectForWrite) const; void nativeClose(); bool fetchConnectionParameters(); }; #endif // QNATIVESOCKETENGINE_P_H