/**************************************************************************** ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the Qt3Support module of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/ ** ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** In addition, as a special exception, Trolltech gives you certain ** additional rights. These rights are described in the Trolltech GPL ** Exception version 1.0, which can be found at ** http://www.trolltech.com/products/qt/gplexception/ and in the file ** GPL_EXCEPTION.txt in this package. ** ** In addition, as a special exception, Trolltech, as the sole copyright ** holder for Qt Designer, grants users of the Qt/Eclipse Integration ** plug-in the right for the Qt/Eclipse Integration to link to ** functionality provided by Qt Designer and its related libraries. ** ** Trolltech reserves all rights not expressly granted herein. ** ** Trolltech ASA (c) 2007 ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #ifndef Q3PROCESS_H #define Q3PROCESS_H #include #include #include QT_BEGIN_HEADER QT_MODULE(Qt3SupportLight) #ifndef QT_NO_PROCESS class Q3ProcessPrivate; class Q3Membuf; class Q_COMPAT_EXPORT Q3Process : public QObject { Q_OBJECT public: Q3Process( QObject *parent=0, const char *name=0 ); Q3Process( const QString& arg0, QObject *parent=0, const char *name=0 ); Q3Process( const QStringList& args, QObject *parent=0, const char *name=0 ); ~Q3Process(); // set and get the arguments and working directory QStringList arguments() const; void clearArguments(); virtual void setArguments( const QStringList& args ); virtual void addArgument( const QString& arg ); #ifndef QT_NO_DIR QDir workingDirectory() const; virtual void setWorkingDirectory( const QDir& dir ); #endif // set and get the comms wanted enum Communication { Stdin=0x01, Stdout=0x02, Stderr=0x04, DupStderr=0x08 }; void setCommunication( int c ); int communication() const; // start the execution virtual bool start( QStringList *env=0 ); virtual bool launch( const QString& buf, QStringList *env=0 ); virtual bool launch( const QByteArray& buf, QStringList *env=0 ); // inquire the status bool isRunning() const; bool normalExit() const; int exitStatus() const; // reading virtual QByteArray readStdout(); virtual QByteArray readStderr(); bool canReadLineStdout() const; bool canReadLineStderr() const; virtual QString readLineStdout(); virtual QString readLineStderr(); // get platform dependent process information #if defined(Q_OS_WIN32) typedef void* PID; #else typedef Q_LONG PID; #endif PID processIdentifier(); void flushStdin(); Q_SIGNALS: void readyReadStdout(); void readyReadStderr(); void processExited(); void wroteToStdin(); void launchFinished(); public Q_SLOTS: // end the execution void tryTerminate() const; void kill() const; // input virtual void writeToStdin( const QByteArray& buf ); virtual void writeToStdin( const QString& buf ); virtual void closeStdin(); protected: // ### or private? void connectNotify( const char * signal ); void disconnectNotify( const char * signal ); private: void setIoRedirection( bool value ); void setNotifyOnExit( bool value ); void setWroteStdinConnected( bool value ); void init(); void reset(); #if defined(Q_OS_WIN32) uint readStddev( Qt::HANDLE dev, char *buf, uint bytes ); #endif Q3Membuf* membufStdout(); Q3Membuf* membufStderr(); private Q_SLOTS: void socketRead( int fd ); void socketWrite( int fd ); void timeout(); void closeStdinLaunch(); private: Q3ProcessPrivate *d; #ifndef QT_NO_DIR QDir workingDir; #endif QStringList _arguments; int exitStat; // exit status bool exitNormal; // normal exit? bool ioRedirection; // automatically set be (dis)connectNotify bool notifyOnExit; // automatically set be (dis)connectNotify bool wroteToStdinConnected; // automatically set be (dis)connectNotify bool readStdoutCalled; bool readStderrCalled; int comms; friend class Q3ProcessPrivate; #if defined(Q_OS_UNIX) friend class Q3ProcessManager; friend class QProc; #endif #if defined(Q_DISABLE_COPY) // Disabled copy constructor and operator= Q3Process( const Q3Process & ); Q3Process &operator=( const Q3Process & ); #endif }; #endif // QT_NO_PROCESS QT_END_HEADER #endif // Q3PROCESS_H