/**************************************************************************** ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the Qt3Support module of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/ ** ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** In addition, as a special exception, Trolltech gives you certain ** additional rights. These rights are described in the Trolltech GPL ** Exception version 1.0, which can be found at ** http://www.trolltech.com/products/qt/gplexception/ and in the file ** GPL_EXCEPTION.txt in this package. ** ** In addition, as a special exception, Trolltech, as the sole copyright ** holder for Qt Designer, grants users of the Qt/Eclipse Integration ** plug-in the right for the Qt/Eclipse Integration to link to ** functionality provided by Qt Designer and its related libraries. ** ** Trolltech reserves all rights not expressly granted herein. ** ** Trolltech ASA (c) 2007 ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #include "q3frame.h" #include "qevent.h" #include "qpainter.h" /*! \class Q3Frame \compat */ /*! Creates a new frame with the given \a parent, object \a name, and with widget flags \a f. */ Q3Frame::Q3Frame(QWidget* parent, const char* name, Qt::WindowFlags f) :QFrame(parent, f), marg(0) { if (name) setObjectName(QLatin1String(name)); setAttribute(Qt::WA_LayoutOnEntireRect); } /*! Destructs the frame. */ Q3Frame::~Q3Frame() { } /*! Paints the frame (or part of the frame) that's necessary, depending on the \a event. */ void Q3Frame::paintEvent(QPaintEvent * event) { QPainter paint(this); if (!contentsRect().contains(event->rect())) { paint.save(); paint.setClipRegion(event->region().intersected(frameRect())); drawFrame(&paint); paint.restore(); } if (event->rect().intersects(contentsRect())) { paint.setClipRegion(event->region().intersected(contentsRect())); drawContents(&paint); } } /*! \fn void Q3Frame::drawContents(QPainter *painter) Virtual function that draws the contents of the frame on the given \a painter. The QPainter is already open when you get it, and you must leave it open. Painter \link QPainter::setWorldMatrix() transformations\endlink are switched off on entry. If you transform the painter, remember to take the frame into account and \link QPainter::resetXForm() reset transformation\endlink before returning. This function is reimplemented by subclasses that draw something inside the frame. It should only draw inside contentsRect(). The default function does nothing. \sa contentsRect(), QPainter::setClipRect() */ void Q3Frame::drawContents(QPainter *) { } /*! Draws the frame using the painter \a p and the current frame attributes and color group. The rectangle inside the frame is not affected. This function is virtual, but in general you do not need to reimplement it. If you do, note that the QPainter is already open and must remain open. \sa frameRect(), contentsRect(), drawContents(), frameStyle(), setPalette() */ void Q3Frame::drawFrame(QPainter *p) { QFrame::drawFrame(p); } /*! \fn void Q3Frame::resizeEvent(QResizeEvent *event) This just calls frameChanged(); it does not make use of the \a event itself. */ void Q3Frame::resizeEvent(QResizeEvent *e) { if (e->size() == e->oldSize()) frameChanged(); } /*! Virtual function that is called when the frame style, line width or mid-line width changes. This function can be reimplemented by subclasses that need to know when the frame attributes change. */ void Q3Frame::frameChanged() { } /*! \property Q3Frame::margin \brief the width of the margin The margin is the distance between the innermost pixel of the frame and the outermost pixel of contentsRect(). It is included in frameWidth(). The margin is filled according to backgroundMode(). The default value is 0. \sa lineWidth(), frameWidth() */ void Q3Frame::setMargin(int w) { if (marg == w) return; marg = w; update(); frameChanged(); } /*! \property Q3Frame::contentsRect \brief the frame's contents rectangle (including the margins) */ QRect Q3Frame::contentsRect() const { QRect cr(QFrame::contentsRect()); cr.adjust(marg, marg, -marg, -marg); return cr; } /*! Returns the width of the frame (including the margin). */ int Q3Frame::frameWidth() const { return QFrame::frameWidth() + marg; }