/**************************************************************************** ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the QtSVG module of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/ ** ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** In addition, as a special exception, Trolltech gives you certain ** additional rights. These rights are described in the Trolltech GPL ** Exception version 1.0, which can be found at ** http://www.trolltech.com/products/qt/gplexception/ and in the file ** GPL_EXCEPTION.txt in this package. ** ** In addition, as a special exception, Trolltech, as the sole copyright ** holder for Qt Designer, grants users of the Qt/Eclipse Integration ** plug-in the right for the Qt/Eclipse Integration to link to ** functionality provided by Qt Designer and its related libraries. ** ** Trolltech reserves all rights not expressly granted herein. ** ** Trolltech ASA (c) 2007 ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #ifndef QSVGGRAPHICS_P_H #define QSVGGRAPHICS_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qsvgnode_p.h" #include "QtGui/qpainterpath.h" #include "QtGui/qimage.h" #include "QtGui/qtextlayout.h" #include "QtGui/qtextoption.h" #include "QtCore/qstack.h" class QTextCharFormat; class QSvgAnimation : public QSvgNode { public: virtual void draw(QPainter *p); virtual Type type() const; }; class QSvgArc : public QSvgNode { public: QSvgArc(QSvgNode *parent, const QPainterPath &path); virtual void draw(QPainter *p); virtual Type type() const; virtual QRectF bounds() const; private: QPainterPath cubic; QRectF m_cachedBounds; }; class QSvgCircle : public QSvgNode { public: QSvgCircle(QSvgNode *parent, const QRectF &rect); virtual void draw(QPainter *p); virtual Type type() const; virtual QRectF bounds() const; private: QRectF m_bounds; }; class QSvgEllipse : public QSvgNode { public: QSvgEllipse(QSvgNode *parent, const QRectF &rect); virtual void draw(QPainter *p); virtual Type type() const; virtual QRectF bounds() const; private: QRectF m_bounds; }; class QSvgImage : public QSvgNode { public: QSvgImage(QSvgNode *parent, const QImage &image, const QRect &bounds); virtual void draw(QPainter *p); virtual Type type() const; virtual QRectF bounds() const; private: QImage m_image; QRect m_bounds; }; class QSvgLine : public QSvgNode { public: QSvgLine(QSvgNode *parent, const QLineF &line); virtual void draw(QPainter *p); virtual Type type() const; virtual QRectF bounds() const; private: QLineF m_bounds; }; class QSvgPath : public QSvgNode { public: QSvgPath(QSvgNode *parent, const QPainterPath &qpath); virtual void draw(QPainter *p); virtual Type type() const; virtual QRectF bounds() const; QPainterPath *qpath() { return &m_path; } private: QPainterPath m_path; QRectF m_cachedBounds; }; class QSvgPolygon : public QSvgNode { public: QSvgPolygon(QSvgNode *parent, const QPolygonF &poly); virtual void draw(QPainter *p); virtual Type type() const; virtual QRectF bounds() const; private: QPolygonF m_poly; }; class QSvgPolyline : public QSvgNode { public: QSvgPolyline(QSvgNode *parent, const QPolygonF &poly); virtual void draw(QPainter *p); virtual Type type() const; virtual QRectF bounds() const; private: QPolygonF m_poly; }; class QSvgRect : public QSvgNode { public: QSvgRect(QSvgNode *paren, const QRectF &rect, int rx=0, int ry=0); virtual Type type() const; virtual void draw(QPainter *p); virtual QRectF bounds() const; private: QRectF m_rect; int m_rx, m_ry; }; class QSvgText : public QSvgNode { public: QSvgText(QSvgNode *parent, const QPointF &coord); ~QSvgText(); virtual void draw(QPainter *p); virtual Type type() const; void insertText(const QString &text); void insertFormat(const QTextCharFormat &format); void popFormat(); void setTextAlignment(const Qt::Alignment &alignment); const QTextCharFormat &topFormat() const; //virtual QRectF bounds() const; private: QPointF m_coord; QString m_text; QStack m_formats; Qt::Alignment m_textAlignment; QList m_formatRanges; }; class QSvgTextArea : public QSvgNode { public: virtual void draw(QPainter *p); virtual Type type() const; }; class QSvgUse : public QSvgNode { public: QSvgUse(const QPointF &start, QSvgNode *parent, QSvgNode *link); virtual void draw(QPainter *p); virtual Type type() const; virtual QRectF bounds() const; virtual QRectF transformedBounds(const QMatrix &mat) const; private: QSvgNode *m_link; QPointF m_start; mutable QRectF m_bounds; }; class QSvgVideo : public QSvgNode { public: virtual void draw(QPainter *p); virtual Type type() const; }; #endif // QSVGGRAPHICS_P_H