/**************************************************************************** ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the QtSVG module of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/ ** ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** In addition, as a special exception, Trolltech gives you certain ** additional rights. These rights are described in the Trolltech GPL ** Exception version 1.0, which can be found at ** http://www.trolltech.com/products/qt/gplexception/ and in the file ** GPL_EXCEPTION.txt in this package. ** ** In addition, as a special exception, Trolltech, as the sole copyright ** holder for Qt Designer, grants users of the Qt/Eclipse Integration ** plug-in the right for the Qt/Eclipse Integration to link to ** functionality provided by Qt Designer and its related libraries. ** ** Trolltech reserves all rights not expressly granted herein. ** ** Trolltech ASA (c) 2007 ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #ifndef QSVGSTRUCTURE_P_H #define QSVGSTRUCTURE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qsvgnode_p.h" #include "QtCore/qlist.h" #include "QtCore/qhash.h" class QSvgTinyDocument; class QSvgNode; class QPainter; class QSvgDefs; class QSvgStructureNode : public QSvgNode { public: QSvgStructureNode(QSvgNode *parent); ~QSvgStructureNode(); QSvgNode *scopeNode(const QString &id) const; QSvgStyleProperty *scopeStyle(const QString &id) const; void addChild(QSvgNode *child, const QString &id, bool def = false); virtual QRectF bounds() const; virtual QRectF transformedBounds(const QMatrix &mat) const; QSvgNode *previousSiblingNode(QSvgNode *n) const; QList renderers() const { return m_renderers; } protected: QList m_renderers; QHash m_scope; QList m_linkedScopes; mutable QRectF m_bounds; }; class QSvgG : public QSvgStructureNode { public: QSvgG(QSvgNode *parent); virtual void draw(QPainter *p); Type type() const; }; class QSvgDefs : public QSvgStructureNode { public: QSvgDefs(QSvgNode *parent); virtual void draw(QPainter *p); Type type() const; }; class QSvgSwitch : public QSvgStructureNode { public: QSvgSwitch(QSvgNode *parent); virtual void draw(QPainter *p); Type type() const; private: void init(); private: QString m_systemLanguage; QString m_systemLanguagePrefix; private: static QHash m_features; static QHash m_extensions; }; #endif // QSVGSTRUCTURE_P_H