/* * i4intstack.cpp -- * * This file contains the implementation of the e4_IntStack class * defined in e4intstack.h. * * Authors: Jacob Levy and Jean-Claude Wippler. * jyl@best.com jcw@equi4.com * * Copyright (c) 2000-2003, JYL Software Inc. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE, EVEN IF * JYL SOFTWARE INC. IS MADE AWARE OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "e4graphimpl.h" /* * Constructor: */ e4_IntStack::e4_IntStack() { next = 0; size = 0; stack = NULL; } /* * Destructor: */ e4_IntStack::~e4_IntStack() { if (stack != NULL) { free((char *) stack); } } /* * Push an element on the stack. */ void e4_IntStack::Push(int id) { if (next >= size) { if (size == 0) { size = 100; stack = (int *) malloc((unsigned) size * sizeof(int)); } else { size *= 2; stack = (int *) realloc((char *) stack, (unsigned) size * sizeof(int)); } } stack[next] = id; next++; } /* * Pop an element from the stack. */ bool e4_IntStack::Pop(int *idp) { if (next < 1) { return false; } *idp = stack[next - 1]; next--; return true; } /* * Reset the stack to empty state. */ void e4_IntStack::Reset() { next = 0; }