#ifdef HAVE_CONFIG_H
    #include "config.h"
#endif

#include <Eris/Task.h>
#include <Eris/DeleteLater.h>
#include <Eris/View.h>
#include <Eris/Entity.h>

#include <wfmath/timestamp.h>

typedef Atlas::Message::MapType AtlasMapType;

namespace Eris
{

Task::Task(Entity* owner, const std::string& nm) :
    m_name(nm),
    m_owner(owner),
    m_progress(0.0),
    m_progressRate(-1.0)
{
    
}

Task::~Task()
{
    m_progressRate = -1.0;
    // force it to be un-registered
    m_owner->getView()->taskRateChanged(this);
}

bool Task::isComplete() const
{
    return (m_progress >= 1.0);
}

void Task::updateFromAtlas(const AtlasMapType& d)
{
    AtlasMapType::const_iterator it = d.find("progress");
    if (it != d.end())
    {
        m_progress = it->second.asFloat();
        progressChanged();
    }
    
    it = d.find("progress_rate");
    if (it != d.end())
    {
        m_progressRate = it->second.asFloat();
        m_owner->getView()->taskRateChanged(this);
    }
}

void Task::progressChanged()
{
    Progressed.emit();
    if (isComplete())
    {
        Completed.emit();
        
        // remove from progression updating
        m_progressRate = -1;
        m_owner->getView()->taskRateChanged(this);
    }
}

void Task::updatePredictedProgress(const WFMath::TimeDiff& dt)
{
    if (isComplete()) return;
    
    m_progress += m_progressRate * (dt.milliseconds() / 1000.0);
    m_progress = std::min(m_progress, 1.0);
    
    Progressed.emit();
    // note we will never signal completion here, but instead we wait for
    // the server to notify us.
}

}


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