/* * * Miscellaneous functions * */ GLUAPI void GLAPIENTRY gluLookAt( GLdouble eyex, GLdouble eyey, GLdouble eyez, GLdouble centerx, GLdouble centery, GLdouble centerz, GLdouble upx, GLdouble upy, GLdouble upz ); GLUAPI void GLAPIENTRY gluOrtho2D( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top ); GLUAPI void GLAPIENTRY gluPerspective( GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar ); GLUAPI void GLAPIENTRY gluPickMatrix( GLdouble x, GLdouble y, GLdouble width, GLdouble height, const GLint viewport[4] ); GLUAPI GLint GLAPIENTRY gluProject( GLdouble objx, GLdouble objy, GLdouble objz, const GLdouble modelMatrix[16], const GLdouble projMatrix[16], const GLint viewport[4], GLdouble *winx, GLdouble *winy, GLdouble *winz ); GLUAPI GLint GLAPIENTRY gluUnProject( GLdouble winx, GLdouble winy, GLdouble winz, const GLdouble modelMatrix[16], const GLdouble projMatrix[16], const GLint viewport[4], GLdouble *objx, GLdouble *objy, GLdouble *objz ); GLUAPI const GLubyte* GLAPIENTRY gluErrorString( GLenum errorCode ); /* * *Mipmapping and image scaling * */ GLUAPI GLint GLAPIENTRY gluScaleImage( GLenum format, GLsizei widthin, GLsizei heightin, GLenum typein, const void *datain, GLsizei widthout, GLsizei heightout, GLenum typeout, void *dataout ); GLUAPI GLint GLAPIENTRY gluBuild1DMipmaps( GLenum target, GLint components, GLsizei width, GLenum format, GLenum type, const void *data ); GLUAPI GLint GLAPIENTRY gluBuild2DMipmaps( GLenum target, GLint components, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data ); /* * *Quadrics * */ GLUAPI GLUquadricObj* GLAPIENTRY gluNewQuadric( void ); GLUAPI void GLAPIENTRY gluDeleteQuadric( GLUquadricObj *state ); GLUAPI void GLAPIENTRY gluQuadricDrawStyle( GLUquadricObj *quadObject, GLenum drawStyle ); GLUAPI void GLAPIENTRY gluQuadricOrientation( GLUquadricObj *quadObject, GLenum orientation ); GLUAPI void GLAPIENTRY gluQuadricNormals( GLUquadricObj *quadObject, GLenum normals ); GLUAPI void GLAPIENTRY gluQuadricTexture( GLUquadricObj *quadObject, GLboolean textureCoords ); GLUAPI void GLAPIENTRY gluQuadricCallback( GLUquadricObj *qobj, GLenum which, void (GLCALLBACK *fn)() ); GLUAPI void GLAPIENTRY gluCylinder( GLUquadricObj *qobj, GLdouble baseRadius, GLdouble topRadius, GLdouble height, GLint slices, GLint stacks ); GLUAPI void GLAPIENTRY gluSphere( GLUquadricObj *qobj, GLdouble radius, GLint slices, GLint stacks ); GLUAPI void GLAPIENTRY gluDisk( GLUquadricObj *qobj, GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops ); GLUAPI void GLAPIENTRY gluPartialDisk( GLUquadricObj *qobj, GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops, GLdouble startAngle, GLdouble sweepAngle ); /* * *Nurbs * */ GLUAPI GLUnurbsObj* GLAPIENTRY gluNewNurbsRenderer( void ); GLUAPI void GLAPIENTRY gluDeleteNurbsRenderer( GLUnurbsObj *nobj ); GLUAPI void GLAPIENTRY gluLoadSamplingMatrices( GLUnurbsObj *nobj, const GLfloat modelMatrix[16], const GLfloat projMatrix[16], const GLint viewport[4] ); GLUAPI void GLAPIENTRY gluNurbsProperty( GLUnurbsObj *nobj, GLenum property, GLfloat value ); GLUAPI void GLAPIENTRY gluGetNurbsProperty( GLUnurbsObj *nobj, GLenum property, GLfloat *value ); GLUAPI void GLAPIENTRY gluBeginCurve( GLUnurbsObj *nobj ); GLUAPI void GLAPIENTRY gluEndCurve( GLUnurbsObj *nobj ); GLUAPI void GLAPIENTRY gluNurbsCurve( GLUnurbsObj *nobj, GLint nknots, GLfloat *knot, GLint stride, GLfloat *ctlarray, GLint order, GLenum type ); GLUAPI void GLAPIENTRY gluBeginSurface( GLUnurbsObj *nobj ); GLUAPI void GLAPIENTRY gluEndSurface( GLUnurbsObj *nobj ); GLUAPI void GLAPIENTRY gluNurbsSurface( GLUnurbsObj *nobj, GLint sknot_count, GLfloat *sknot, GLint tknot_count, GLfloat *tknot, GLint s_stride, GLint t_stride, GLfloat *ctlarray, GLint sorder, GLint torder, GLenum type ); GLUAPI void GLAPIENTRY gluBeginTrim( GLUnurbsObj *nobj ); GLUAPI void GLAPIENTRY gluEndTrim( GLUnurbsObj *nobj ); GLUAPI void GLAPIENTRY gluPwlCurve( GLUnurbsObj *nobj, GLint count, GLfloat *array, GLint stride, GLenum type ); GLUAPI void GLAPIENTRY gluNurbsCallback( GLUnurbsObj *nobj, GLenum which, void (GLCALLBACK *fn)() ); /* * *Polygon tessellation * */ GLUAPI GLUtesselator* GLAPIENTRY gluNewTess( void ); GLUAPI void GLAPIENTRY gluDeleteTess( GLUtesselator *tobj ); GLUAPI void GLAPIENTRY gluTessBeginPolygon( GLUtesselator *tobj, void *polygon_data ); GLUAPI void GLAPIENTRY gluTessBeginContour( GLUtesselator *tobj ); GLUAPI void GLAPIENTRY gluTessVertex( GLUtesselator *tobj, GLdouble coords[3], void *vertex_data ); GLUAPI void GLAPIENTRY gluTessEndContour( GLUtesselator *tobj ); GLUAPI void GLAPIENTRY gluTessEndPolygon( GLUtesselator *tobj ); GLUAPI void GLAPIENTRY gluTessProperty( GLUtesselator *tobj, GLenum which, GLdouble value ); GLUAPI void GLAPIENTRY gluTessNormal( GLUtesselator *tobj, GLdouble x, GLdouble y, GLdouble z ); GLUAPI void GLAPIENTRY gluTessCallback( GLUtesselator *tobj, GLenum which, void (GLCALLBACK *fn)() ); GLUAPI void GLAPIENTRY gluGetTessProperty( GLUtesselator *tobj, GLenum which, GLdouble *value ); /* * *Obsolete 1.0 tessellation functions * */ GLUAPI void GLAPIENTRY gluBeginPolygon( GLUtesselator *tobj ); GLUAPI void GLAPIENTRY gluNextContour( GLUtesselator *tobj, GLenum type ); GLUAPI void GLAPIENTRY gluEndPolygon( GLUtesselator *tobj ); /* * *New functions in GLU 1.1 * */ GLUAPI const GLubyte* GLAPIENTRY gluGetString( GLenum name ); /* * *GLU 1.3 functions * */ GLUAPI GLboolean GLAPIENTRY gluCheckExtension( const char *extName, const GLubyte *extString );