%% Copyright (c) 2001 Dan Gudmundsson %% %% See the file "license.terms" for information on usage and redistribution %% of this file, and for a DISCLAIMER OF ALL WARRANTIES. %% %% $Id: sdl_events.hrl,v 1.1 2004/03/30 07:50:46 bjorng Exp $ %% %%%---------------------------------------------------------------------- %%% File : sdl_events.hrl %%% Author : Dan Gudmundsson %%% Purpose : Event definitions %%% Created : 7 Jul 2000 by Dan Gudmundsson %%%---------------------------------------------------------------------- -define(SDL_QUERY, -1). %% Arg to eventState function -define(SDL_IGNORE, 0). -define(SDL_ENABLE, 1). -define(SDL_ADDEVENT, 0). %% Arg to peepEvents function -define(SDL_PEEKEVENT, 1). -define(SDL_GETEVENT, 2). -define(SDL_PRESSED, 1). -define(SDL_RELEASED, 0). -define(SDL_ALL_HOTKEYS, 16#FFFFFFFF). %% Events (are defined by the following records) -record(active, %% SDL_ActiveEvent {gain, %% Whether given states were gained or lost (1/0) state}). %% A mask of the focus states -record(keyboard, %% SDL_KeyboardEvent {which, %% The keyboard device index state, %% SDL_PRESSED or SDL_RELEASED scancode, %% hardware specific scancode sym, %% SDL virtual keysym see sdl_keyboard.hrl mod, %% current key modifiers see sdl_keyboard.hrl unicode}). %% translated character -record(mousemotion,%% SDL_MouseMotionEvent {which, %% The mouse device index state, %% The current button state mod=0, %% Current key modifiers x, y, %% The X/Y coordinates of the mouse xrel, %% The relative motion in the X direction yrel}). %% The relative motion in the Y direction -record(mousebutton,%% SDL_MouseButtonEvent {which, %% The mouse device index button, %% The mouse button index state, %% SDL_PRESSED or SDL_RELEASED mod=0, %% Current key modifiers x, y}). %% The X/Y coordinates of the mouse at press time -record(joyaxis, %% SDL_JoyAxisEvent {which, %% the joystick device index axis, %% The joystick axis index value}). %% The axis value (range: -32768 to 32767) -record(joyball, %% SDL_JoyBallEvent {which, %% The joystick device index ball, %% The joystick trackball index xrel, %% The relative motion in the X direction yrel}). %% The relative motion in the Y direction -record(joyhat, %% SDL_JoyHatEvent {which, %% The joystick device index hat, %% The joystick hat index value}). %% The hat position value: %%% 8 1 2 %%% 7 0 3 %%% 6 5 4 %%% Note that zero means the POV is centered. -record(joybutton, %% SDL_JoyButtonEvent {which, %% The joystick device index button, %% The joystick button index state}). %% SDL_PRESSED or SDL_RELEASED -record(resize, %%SDL_ResizeEvent {w, %% New width h}). %% New height -record(expose, %%SDL_ExposeEvent The "screen redraw" event {}). %% -record(quit, {}). %%SDL_QuitEvent %-record(userevent, %%SDL_USEREVENT % int code, User defined event code % void *data1, User defined data pointer % void *data2, User defined data pointer %-record(syswme, %%SDL_SysWMEvent % {msg}). %%% %% EVENT TYPES and their masks -define(SDL_NOEVENT, 0). %% No (new) event -define(SDL_ACTIVEEVENT,1). %% Application loses/gains visibility -define(SDL_ACTIVEEVENTMASK, (1 bsl ?SDL_ACTIVEEVENT)). -define(SDL_KEYDOWN, 2). %% Keys pressed -define(SDL_KEYDOWNMASK, (1 bsl ?SDL_KEYDOWN)). -define(SDL_KEYUP, 3). %% Keys released -define(SDL_KEYUPMASK, (1 bsl ?SDL_KEYUP)). -define(SDL_MOUSEMOTION,4). %% Mouse moved -define(SDL_MOUSEMOTIONMASK, (1 bsl ?SDL_MOUSEMOTION)). -define(SDL_MOUSEBUTTONDOWN,5).%% Mouse button pressed -define(SDL_MOUSEBUTTONDOWNMASK,(1 bsl ?SDL_MOUSEBUTTONDOWN)). -define(SDL_MOUSEBUTTONUP,6). %% Mouse button released -define(SDL_MOUSEBUTTONUPMASK, (1 bsl ?SDL_MOUSEBUTTONUP)). -define(SDL_JOYAXISMOTION,7). %% Joystick axis motion -define(SDL_JOYAXISMOTIONMASK, (1 bsl ?SDL_JOYAXISMOTION)). -define(SDL_JOYBALLMOTION,8). %% Joystick trackball motion -define(SDL_JOYBALLMOTIONMASK, (1 bsl ?SDL_JOYBALLMOTION)). -define(SDL_JOYHATMOTION,9). %% Joystick hat position change -define(SDL_JOYHATMOTIONMASK, (1 bsl ?SDL_JOYHATMOTION)). -define(SDL_JOYBUTTONDOWN,10). %% Joystick button pressed -define(SDL_JOYBUTTONDOWNMASK, (1 bsl ?SDL_JOYBUTTONDOWN)). -define(SDL_JOYBUTTONUP,11). %% Joystick button released -define(SDL_JOYBUTTONUPMASK, (1 bsl ?SDL_JOYBUTTONUP)). -define(SDL_QUIT,12). %% User-requested quit -define(SDL_QUITMASK, (1 bsl ?SDL_QUIT)). -define(SDL_SYSWMEVENT,13). %% System specific event -define(SDL_SYSWMEVENTMASK, (1 bsl ?SDL_SYSWMEVENT)). %%-define(SDL_EVENT_RESERVEDA, Reserved for future use.. %%-define(SDL_EVENT_RESERVEDB, Reserved for future use.. -define(SDL_VIDEORESIZE,16). %% User resized video mode -define(SDL_VIDEORESIZEMASK, (1 bsl ?SDL_VIDEORESIZE)). -define(SDL_VIDEOEXPOSE,17). %% User resized video mode -define(SDL_VIDEOEXPOSEMASK, (1 bsl ?SDL_VIDEOEXPOSE)). -define(SDL_MOUSEEVENTMASK, (?SDL_MOUSEBUTTONUPMASK bor ?SDL_MOUSEBUTTONDOWNMASK bor ?SDL_MOUSEMOTIONMASK)). -define(SDL_JOYEVENTMASK, (?SDL_JOYAXISMOTIONMASK bor ?SDL_JOYBALLMOTIONMASK bor ?SDL_JOYHATMOTIONMASK bor ?SDL_JOYBUTTONDOWNMASK bor ?SDL_JOYBUTTONUPMASK)). -define(SDL_KEYBOARDMASK, (?SDL_KEYDOWNMASK bor ?SDL_KEYUPMASK)). -define(SDL_MOUSEBUTTONMASK, (?SDL_MOUSEBUTTONDOWNMASK bor ?SDL_MOUSEBUTTONUPMASK)). -define(SDL_JOYBUTTONMASK, (?SDL_JOYBUTTONDOWNMASK bor ?SDL_JOYBUTTONUPMASK)). -define(SDL_ALLEVENTS, 16#FFFFFFFF). %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%