/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*- AZStacking.h for the Azalea window manager Copyright (c) 2006 Yen-Ju Chen stacking.h for the Openbox window manager Copyright (c) 2003 Ben Jansens This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. See the COPYING file for a copy of the GNU General Public License. */ #import #import "window.h" #import /*! The possible stacking layers a client window can be a part of */ /* For some reason, the number cannot be less than 0. * Therefore, have to increase the window level from NSWindow by 1000 * in order to work properly. */ typedef enum { OB_STACKING_LAYER_DESKTOP = 0, /*!< 0 - desktop windows */ OB_STACKING_LAYER_BELOW = 500, /*!< 1 - normal windows w/ below */ OB_STACKING_LAYER_NORMAL = 1000, /*!< 2 - normal windows */ OB_STACKING_LAYER_ABOVE = 1500, /*!< 3 - normal windows w/ above */ OB_STACKING_LAYER_FULLSCREEN = 2000, /*!< 4 - fullscreeen windows */ OB_STACKING_LAYER_INTERNAL = 3000 /*!< 5 - openbox windows/menus */ } ObStackingLayer; @interface AZStacking: NSObject { /* list of AZWindow*s in stacking order from highest to lowest */ NSMutableArray *stacking_list; } + (AZStacking *) stacking; /*! Sets the window stacking list on the root window from the stacking_list */ - (void) setList; - (void) addWindow: (id ) win; - (void) removeWindow: (id ) win; /*! Raises a window above all others in its stacking layer */ - (void) raiseWindow: (id ) win group: (BOOL) group; /*! Lowers a window below all others in its stacking layer */ - (void) lowerWindow: (id ) win group: (BOOL) group; /*! Moves a window below another if its in the same layer. This function does not enforce stacking rules IRT transients n such, and so it should really ONLY be used to restore stacking orders from saved sessions */ - (void) moveWindow: (id ) window belowWindow: (id ) below; /* Accessories */ - (int) count; - (id ) windowAtIndex: (int) index; @end