/* * Copyright (C) 2004 Stefan Kleine Stegemann * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #import "NSView+Scrolling.h" @implementation NSView (Scrolling) - (void) scrollToTop { if (![self enclosingScrollView]) { return; } NSRect visibleRect = [[self enclosingScrollView] documentVisibleRect]; [self scrollPoint: NSMakePoint(NSMinX(visibleRect), NSHeight([self frame]))]; } - (void) scrollToBottom { if (![self enclosingScrollView]) { return; } NSRect visibleRect = [[self enclosingScrollView] documentVisibleRect]; [self scrollPoint: NSMakePoint(NSMinX(visibleRect), 0)]; } - (BOOL) scrollPageUp { if (![self enclosingScrollView]) { return NO; } return [self scrollUp: [[self enclosingScrollView] verticalPageScroll]]; } - (BOOL) scrollPageDown { if (![self enclosingScrollView]) { return NO; } return [self scrollDown: [[self enclosingScrollView] verticalPageScroll]]; } - (BOOL) scrollLineUp { if (![self enclosingScrollView]) { return NO; } return [self scrollUp: [[self enclosingScrollView] verticalLineScroll]]; } - (BOOL) scrollLineDown { if (![self enclosingScrollView]) { return NO; } return [self scrollDown: [[self enclosingScrollView] verticalLineScroll]]; } - (BOOL) scrollUp: (float)amount { if (![self enclosingScrollView]) { return NO; } NSAssert(amount > 0, @"negative amount"); NSRect visibleRect = [[self enclosingScrollView] documentVisibleRect]; NSPoint targetPoint = NSMakePoint(NSMinX(visibleRect), NSMinY(visibleRect) + amount); float maxY = NSHeight([self frame]) - NSHeight(visibleRect); if (targetPoint.y > maxY) { targetPoint.y = maxY; } [self scrollPoint: targetPoint]; return !NSEqualRects(visibleRect, [[self enclosingScrollView] documentVisibleRect]); } - (BOOL) scrollDown: (float)amount { if (![self enclosingScrollView]) { return NO; } NSAssert(amount > 0, @"negative amount"); NSRect visibleRect = [[self enclosingScrollView] documentVisibleRect]; NSPoint targetPoint = NSMakePoint(NSMinX(visibleRect), NSMinY(visibleRect) - amount); if (targetPoint.y < 0) { targetPoint.y = 0; } [self scrollPoint: targetPoint]; return !NSEqualRects(visibleRect, [[self enclosingScrollView] documentVisibleRect]); } - (void) scrollToLeftEdge { if (![self enclosingScrollView]) { return; } NSRect visibleRect = [[self enclosingScrollView] documentVisibleRect]; NSPoint targetPoint = NSMakePoint(0, NSMinY(visibleRect)); [self scrollPoint: targetPoint]; } - (void) scrollToRightEdge { if (![self enclosingScrollView]) { return; } NSRect visibleRect = [[self enclosingScrollView] documentVisibleRect]; NSPoint targetPoint = NSMakePoint(NSWidth([self frame]) - NSWidth(visibleRect), NSMinY(visibleRect)); [self scrollPoint: targetPoint]; } - (BOOL) scrollLineLeft { if (![self enclosingScrollView]) { return NO; } return [self scrollLeft: [[self enclosingScrollView] horizontalLineScroll]]; } - (BOOL) scrollLineRight { if (![self enclosingScrollView]) { return NO; } return [self scrollRight: [[self enclosingScrollView] horizontalLineScroll]]; } - (BOOL) scrollLeft: (float)amount { if (![self enclosingScrollView]) { return NO; } NSAssert(amount > 0, @"negative amount"); NSRect visibleRect = [[self enclosingScrollView] documentVisibleRect]; NSPoint targetPoint = NSMakePoint(NSMinX(visibleRect) - amount, NSMinY(visibleRect)); if (targetPoint.x < 0) { targetPoint.x = 0; } [self scrollPoint: targetPoint]; return !NSEqualRects(visibleRect, [[self enclosingScrollView] documentVisibleRect]); } - (BOOL) scrollRight: (float)amount { if (![self enclosingScrollView]) { return NO; } NSAssert(amount > 0, @"negative amount"); NSRect visibleRect = [[self enclosingScrollView] documentVisibleRect]; NSPoint targetPoint = NSMakePoint(NSMinX(visibleRect) + amount, NSMinY(visibleRect)); float maxX = NSWidth([self frame]) - NSWidth(visibleRect); if (targetPoint.x > maxX) { targetPoint.x = maxX; } [self scrollPoint: targetPoint]; return !NSEqualRects(visibleRect, [[self enclosingScrollView] documentVisibleRect]); } @end