// Copyright (C) 2001 Locus Dialog (author: Jean-Marc Valin)
#include "BufferedNode.h"
#include "Buffer.h"
#include "Vector.h"
using namespace std;
namespace FD {
class ZCrossing;
DECLARE_NODE(ZCrossing)
/*Node
*
* @name ZCrossing
* @category DSP:Misc
* @description Number of zero-crossing in a vector: count(v[i]*v[i+1]<0)
*
* @input_name INPUT
* @input_description The input vector
* @input_type Vector<float>
*
* @output_name OUTPUT
* @output_description Number of zero-crossing
* @output_type float
*
END*/
class ZCrossing : public BufferedNode {
int inputID;
int outputID;
public:
ZCrossing(string nodeName, ParameterSet params)
: BufferedNode(nodeName, params)
{
inputID = addInput("INPUT");
outputID = addOutput("OUTPUT");
}
void calculate(int output_id, int count, Buffer &out)
{
ObjectRef inputValue = getInput(inputID, count);
const Vector<float> &in = object_cast<Vector<float> > (inputValue);
int inputLength = in.size();
float val = 0;
for (int i=0;i<inputLength-1;i++)
{
if (in[i]*in[i+i]<0)
val+=1;
}
out[count] = Float::alloc(val);
}
};
}//namespace FD
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