#ifndef __GAM_SUBSCRIPTION_H__ #define __GAM_SUBSCRIPTION_H__ #include #include "gam_event.h" #include "gam_listener.h" G_BEGIN_DECLS GamSubscription *gam_subscription_new (const char *path, int events, int reqno, gboolean is_dir, int options); void gam_subscription_free (GamSubscription *sub); gboolean gam_subscription_is_dir (GamSubscription *sub); int gam_subscription_pathlen (GamSubscription *sub); int gam_subscription_get_reqno (GamSubscription *sub); G_CONST_RETURN char *gam_subscription_get_path (GamSubscription *sub); GamListener *gam_subscription_get_listener (GamSubscription *sub); void gam_subscription_set_listener (GamSubscription *sub, GamListener *listener); void gam_subscription_set_event (GamSubscription *sub, int event); void gam_subscription_unset_event (GamSubscription *sub, int event); gboolean gam_subscription_has_event (GamSubscription *sub, int event); gboolean gam_subscription_has_option (GamSubscription * sub, int option); void gam_subscription_cancel (GamSubscription *sub); gboolean gam_subscription_is_cancelled (GamSubscription *sub); gboolean gam_subscription_wants_event (GamSubscription *sub, const char *name, int is_dir_node, GaminEventType event, int force); void gam_subscription_debug (GamSubscription *sub); void gam_subscription_shutdown (); G_END_DECLS #endif /* __GAM_SUBSCRIPTION_H__ */