/* Copyright (C) 1998-2000 T. Scott Dattalo This file is part of gpsim. gpsim is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. gpsim is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with gpsim; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __SIM_CONTEXT_H__ #define __SIM_CONTEXT_H__ #include #include #include "processor.h" class Processor; //------------------------------------------------------------------- // // Define a list for keeping track of the processors being simulated. // (Recall, gpsim can simultaneously simulate more than one processor.) class CSimulationContext { class CProcessorList : public map { public: iterator findByType(const key_type& _Keyval); }; public: CSimulationContext(); Processor * add_processor( const char * processor_type, const char * processor_new_name = NULL); Processor * add_processor( ProcessorConstructor *pc, const char * processor_new_name = NULL); Processor * SetProcessorByType( const char * processor_type, const char * processor_new_name); Processor * add_processor( Processor * p); int LoadProgram( const char *filename, const char *pProcessorType = NULL, Processor **ppProcessor = NULL, const char * processor_new_name=NULL); void dump_processor_list(void); bool SetDefaultProcessor( const char * processor_type, const char * processor_new_name); void Clear(); void Reset(RESET_TYPE r); void Initialize(); Symbol_Table & GetSymbolTable(); Breakpoints & GetBreakpoints(); Processor * GetActiveCPU(); Cycle_Counter * GetCycleCounter(); bool IsSourceEnabled() { return m_bEnableLoadSource; } void NotifyUserCanceled(); void SetUserCanceledFlag(bool *pbUserCanceled) { m_pbUserCanceled = pbUserCanceled ; } static CSimulationContext *GetContext(); protected: CProcessorList processor_list; string m_DefProcessorName; string m_DefProcessorNameNew; bool * m_pbUserCanceled; // active_cpu_id is the id of the currently active cpu. In other words: // active_cpu_id == active_cpu->processor_id // It's redundant to define this id in addition to the *active_cpu pointer. // However, if there ever comes a day when the cli is truely separate from // the simulator, then it would be more convenient to deal with ints than // pointers. int active_cpu_id; // cpu_ids is a counter that increments everytime a processor is added by the // user. If the user deletes a processor, this counter will not be affected. // The value of this counter will be assigned to the processor's id when a // new processor is added. It's purpose is to uniquely identifier user // processors. int cpu_ids; Boolean &m_bEnableLoadSource; // deleted by Symbol_Table static CSimulationContext *s_SimulationContext; }; #endif