#!/bin/sh
#
# gscg: general source-code generator
# Copyright (C) 2001/2002/2003 karsten reincke <karsten.reincke@fodina.de>
#  
# This file is part of of the software-project GTGT.
# 
# GTGT is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
# 
# GTGT is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#  
# file <gscg> version <#3.0.0#> of project <GTGT>

VERSION="<#3.0.0#>"

function toCapitalized
{
  local WORD=$1
  FL=`perl -e '$STRING=$ARGV[0];$STRING=~/^(.)/;print $1;exit' $WORD`
  FL=`echo "$FL" | tr [:lower:] [:upper:]`
  RL=`perl -e '$STRING=$ARGV[0];$STRING=~/^(.)(.*)/;print $2;exit' $WORD`
  echo "$FL$RL"
}

function toLower
{
  local VAR=`echo "$1" | tr [:upper:] [:lower:]`
  echo $VAR
}

function toUpper
{
  local VAR=`echo "$1" | tr [:lower:] [:upper:]`
  echo $VAR
}


#(X.A.1) declare c++-module for given classname
function write_module_declaration_cpp
{
    local Class=`toCapitalized $1`
    local class=`toLower $1` 
    local CLASS=`toUpper $1`
    
    cat << EOF
`gcng -cc ${PRJNAME} ${class}.h ${RELEASE}`   

/** \file ${class}.h
 *  \brief includable declarations of and for the class ${Class}
 *
 *  \author
 */

#ifndef  ${CLASS}_H
#define  ${CLASS}_H

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

/* &&& exported preprocessor-defines &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& */

/* &&& class-declarations &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& */

namespace gtgt
{

/**
 *  \brief for managing the content ...
 *   
 *  instances of the class ${Class} have the task to
 *  hold and change the content ...
 */

class ${Class}
{
  /* &&& attributes &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& */
  public:
  
  private:
    static int g${Class}Instances;    ///< persistent instance-counter
    int mFlag;                        ///< private storing of set flags    
    int mState;                       ///< private storing of set state  
  
  protected:
  
  /* &&& methods &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& */
  
  public:
  
    /* :-: public constructors / init / operators :-:-:-:-:-:-:-: */
    
    /** 
     *  \brief constructor for class ${Class}
     */
    ${Class}();                       
    
    /** 
     *  \brief alternative constructor for class ${Class}
     */   
    ${Class}(int pFlag, int pState=1); 
    
    ~${Class}();                      ///< class-destructor
        
  
    /* :-: public getter :-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
    
    /**
     *  \brief shows and returns Number of still existing instances
     */
    int getNumberOfStillExistingInstances(bool pShow);

    /* :-: public setter :-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
    
    /* :-: public others :-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
    
  private:
    /* :-: private constructors / init / operators :-:-:-:-:-:-: */
     ${Class}(const ${Class}& pCo);     ///< copy-constructor
    /* :-: private getter -:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
    /* :-: private setter -:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
    /* :-: private others -:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
      
  protected:
    /* :-: protected getter :-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
    /* :-: protected setter :-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
    /* :-: protected others :-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
};

}

#endif
EOF
}

#(X.A.2) define c++-module for given classname
function write_module_definition_cpp
{
    local Class=`toCapitalized $1`
    local class=`toLower $1` 
    local CLASS=`toUpper $1`
    
    cat << EOF
`gcng -cc ${PRJNAME} ${class}.cc ${RELEASE}`   

/** \file ${class}.cc
 *  \brief all definitions of and for the class ${Class}
 *
 *  \author
 */

#include <iostream.h>
#include "${class}.h"

/* &&& (1) local preprocessor-defines &&&&&&&&&&&&&&&&&&&&&&& */

/* &&& (2) definitions of static global variables &&&&&&&&&&& */
          // note: they mustnīt again be declared as static
 
int gtgt::${Class}::g${Class}Instances=0; ///< global static counter

/* &&& (3) &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& */
/* &&&     methods for class ${Class} &&& */

/* --- (3.A) public ------------------------------------------ */

/* :-: (3.A.1) public constructors, inits & operators -:-:-:-: */

/**
 * \brief constructor for class ${Class}
 *  
 *  class-constructor with automatically 
 *  inititialization of private object-variables
 */
gtgt::${Class}::${Class}()
: mFlag(0), mState(0)
{
  g${Class}Instances++;
  cout << "hello while creating ";
  cout << "the "<< g${Class}Instances << ".) object of class ${Class} \n"; 
  cout << "val(mFlag) = "<< mFlag <<" val(mState) = " << mState << "\n";
}

/**
 * \brief alternative constructor for class ${Class}
 *
 *  class-constructor with semi-automatically 
 *  inititialization of private object-variables:
 *
 *  \param valflag a number for initializing private flag-variable (obligatoric)
 *  \param valstate a number for initializing private state-variable (facultative)
 */
gtgt::${Class}::${Class}(int valflag, int valstate)
{
  mFlag=valflag;
  mState=valstate;
    
  g${Class}Instances++;
  cout << "hello while creating ";
  cout << "the "<< g${Class}Instances << ".) object of class ${Class} \n"; 
  cout << "val(flag) = "<< mFlag <<" val(state) = " << mState << "\n";
}

/**
 * \brief class-destructor
 *
 *  class-destructor which gets no parameters and returns nothing
 */
gtgt::${Class}::~${Class}()
{
  cout << "deleting "<<g${Class}Instances <<". object of class ${Class}\n";
  g${Class}Instances--;
}

/* :-: (3.A.2) public getter -:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */

/**
 *  \brief shows and returns Number of still existing instances
 * 
 *  shows the number of still existing instances onto cout
 *  if whished returns that number too
 *
 *  \param show true, if number of instances onto cout
 *  \return number of still existing class instances 
 */
int gtgt::${Class}::getNumberOfStillExistingInstances(bool show)
{
  if (show)
    cout << "there still exist " 
          << g${Class}Instances
            <<" instances of class ${Class}";
  return g${Class}Instances;
}
/* :-: (3.A.3) public setter -:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
/* :-: (3.A.4) public others -:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */

/* --- (3.B) - private ---------------------------------------- */
/* :-: (3.B.1) private constructors, inits & operators -:-:-:-: */

/**
 *  \brief copy-constructor
 *
 *  class copy-constructor with automatical initialization
 *
 *  \param co constant reference onto copyable object
 *  \return new object with duplicated content
 */
gtgt::${Class}::${Class}(const ${Class}& co)
: mFlag(co.mFlag), mState(co.mState)
{ 
  cout << "calling copy-constructor\n";
}


/* :-: (3.B.2) private getter -:-:-:-:-:-:-:-:-:-::-:-:-:-:-:-: */
/* :-: (3.B.3) private setter :-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
/* :-: (3.B.4) private others :-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */

/* --- (3.C) - protected -------------------------------------- */
/* :-: (3.C.1) protected getter :-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
/* :-: (3.C.2) protected setter :-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
/* :-: (3.C.3) protected others :-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */

/* &&& (4) &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& */
/* &&&     methods for class &&& */

/* --- (4.A) - public ----------------------------------------- */
/* :-: (4.A.1) public constructors, inits & operators :-:-:-:-: */
/* :-: (4.A.2) public getter -:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
/* :-: (4.A.3) public setter -:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
/* :-: (4.A.4) public others -:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */

/* --- (4.B) - private ---------------------------------------- */
/* :-: (4.B.1) private constructors, inits & operators -:-:-:-: */
/* :-: (4.B.2) private getter -:-:-:-:-:-:-:-:-:-::-:-:-:-:-:-: */
/* :-: (4.B.3) private setter :-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
/* :-: (4.B.4) private others :-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */

/* --- (4.C) - protected -------------------------------------- */
/* :-: (4.C.1) protected getter :-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
/* :-: (4.C.2) protected setter :-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
/* :-: (4.C.3) protected others :-:-:-:-:-:-:-:-:-:-:-:-:-:-:-: */
  
EOF

}

#(X.B.1) declare c-module for given classname
function write_module_declaration_c
{

    local Module=`toCapitalized $1`
    local module=`toLower $1` 
    local MODULE=`toUpper $1`

    cat << EOF
`gcng -c ${PRJNAME} ${module}.h  ${RELEASE}`   

/** \file ${module}.h
 *  \brief includable declarations of and for the module ${Module}
 *
 *  \author
 *
 */

#ifndef  ${MODULE}_h
#define  ${MODULE}_h ///< marks that ${MODULE}.h has already been included

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

/* &&& (1) define exported preprocessor-macros &&&&&&&&&&&&&&&&&&&&&&& */
 
/* &&& (2) define exported type-defs &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& */

/* &&& (3) declare externally visible variables &&&&&&&&&&&&&&&&&&&&&& */

    /* in the header-file they must be declared(!) as extern 
     * but in the c-file normally defined. therefore we use
     * a macro for distinguishing and marking the differences */

#ifndef DEFINING_${MODULE}
/** 
 *  \brief for storing the number of init-calls - delete-calls
 */
extern int ${module}_var;
#endif

/* &&& (4) declare exported functions  &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& */

/**
 *  \brief initialization (could malloc object-memory-blocks)
 */
int init_${module}_object(void);

/**
 *  \brief delete (could free malloced object-memory-blocks)
 */
void delete_${module}_object(int obj);

#endif

EOF

} 

#(X.B.2) define c-module for given classname
function write_module_definition_c
{
    local Module=`toCapitalized $1`
    local module=`toLower $1` 
    local MODULE=`toUpper $1`

     cat << EOF
`gcng -c ${PRJNAME} ${module}.c ${RELEASE}`   

/** \file ${module}.c
 *  \brief all definitions of and for the module ${Module}
 *
 *  \author
 */

 
/* (1.A) beware of including the extern-declarations of global 
 * variables which will be defined inside of this module-definition */

/** \def DEFINING_${MODULE}
 *  if defined external-variable-declarations in ${module}.h are ignored
 */
  
#define DEFINING_${MODULE}

#include <stdlib.h>
#include <stdio.h>
#include "${module}.h"

/* &&& (1) define local preprocessor-macros &&&&&&&&&&&&&&&&&&&&&&&&&& */

/* &&& (2) define local type-defs &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& */

/* &&& (3.A) define general visible variables &&&&&&&&&&&&&&&&&&&&&&&& */

/** 
 *  \brief for counting of still malloced memory blocks (for example)
 */ 
int ${module}_var=0;

/* &&& (3.B) define locally globally visible variable &&&&&&&&&&&&&&&& */
static int ${module}_instances=0; /**< internal module-counter */

/* &&& (4.A) exported function-declarations -> ${MODULE}.h &&&&&&&&&&&
   &&& (4.B) declare locally visible functions &&&&&&&&&&&&&&&&&&&&&&& */


/* &&& (5) define exported functions [ -> ${MODULE}.h / (4.A) ] &&&&&& */

/**
 *  \brief initialization (could malloc object-memory-blocks)
 * 
 *  for initializing where for example memory could be malloced
 */ 
int init_${module}_object(void)
{
  ${module}_instances++;
  printf("hello while initializing the %d. open ${Module}_object\n",${module}_instances);
  return ${module}_instances;
}

/**
 *  \brief delete (could free malloced object-memory-blocks)
 * 
 *  for deleting of malloced memory (for example)
 *
 *  \param obj id of the module
 *  \return nothing
 */ 
void delete_${module}_object(int obj)
{
  ${module}_instances--;
  printf("after deleting ${Module}_object <%d>"
         " are still open %d objects\n",obj,${module}_instances);
}

/* &&& (6) define local subfunctions  &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& */

EOF

}

function version
{
    cat << EOF

gscg $VERSION - The general source-code generator
generates a default c- or c++-module

Copyright (C) 2000,2001,2002,2003 karsten reincke <reincke@fodina.de>

This file is part of of the software-project GTGT.

GTGT is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

GTGT is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software 
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

EOF
}

function usage
{
cat << EOF

general source-code generator
Usage: gscg <-c|-cpp|-h|-v> [-i|-s|-is] [MODULE] [PROJECT] [RELEASE]

 -c             module will be written in C
 -cpp           module will be written in C++
 --help -h      this screen
 --version -v   version and license
 
 -i             echo include-code for the module
 -s             echo source-code for the module
 -is            write include- + source-code as file

MODULE          should be a short module-identifier without
                brackets, underlines, points etc. etc.

PROJECT         should be a short project-identifier without
                brackets, underlines, points etc. etc.

RELEASE         release-number

Bug reports to: reincke@fodina.de

EOF
}

MODNAME="MODEXAMPLE"
HEADER_EXT=".h"
SOURCE_EXT=".cc"
LANGUAGE="cpp"
ACTION="es"
PRJNAME="PRJEXAMPLE"
RELEASE="0.1"

# this is only for asserting the the gcng.conf exists
# and can be called inside of the catted HERE-Files
# without disturbing the io-handling of the main-shell

if [ $# = 0 ];
then
    usage
    exit
fi

case $1 in
  "-c")
     LANGUAGE="c"
     SOURCE_EXT=".c"
     ;;
  "-cpp")
     LANGUAGE="cpp"
     SOURCE_EXT=".cc"        
     ;;
  "-v")
     version
     exit
     ;;
  "--version")
     version
     exit
     ;;
  *)
     usage
     exit
     ;;
esac

if [ ! -f gcng.conf ]
then
  echo "please call gcng.conf for setting up"
  echo "your developper-configuration!"
  exit 0
fi
    
if [ $# -gt 1 ];
then
   case $2 in
     "-s")
         ACTION="es"
         ;;
     "-i")
         ACTION="ei"
         ;;
     "-is")
         ACTION="wis"
         ;;
     *)
         MODNAME=$2
         ;;
   esac
        
    if [ $# -gt 2 ]
    then
        MODNAME=$3
        if [ $# -gt 3 ]
        then
            PRJNAME=$4
            if [ $# -gt 4 ]
            then            
                RELEASE=$5
            fi
        fi
    fi  
fi

MODFILENAME=`toLower $MODNAME`

case $ACTION in
"es")
    write_module_definition_${LANGUAGE} ${MODNAME}    
    ;;
"ei")
    write_module_declaration_${LANGUAGE} ${MODNAME}  
    ;;
"wis")


    cat > ${MODFILENAME}${SOURCE_EXT} << EOF
`write_module_definition_${LANGUAGE} ${MODNAME}`
EOF

    cat > ${MODFILENAME}.h << EOF
`write_module_declaration_${LANGUAGE} ${MODNAME}`
EOF

    ;;
    
esac

exit


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