/* GLIB - Library of useful routines for C programming * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /* * Modified by the GLib Team and others 1997-2000. See the AUTHORS * file for a list of people on the GLib Team. See the ChangeLog * files for a list of changes. These files are distributed with * GLib at ftp://ftp.gtk.org/pub/gtk/. */ /* * Modified by roms for use in ticalcs library. * I needed tree manipulation routines without glib dependancies. * I have systematically replaced G... by T... (GNode => TNode). */ #ifndef __T_NODE_H__ #define __T_NODE_H__ // by roms (start) #include "export.h" typedef char tchar; typedef int tint; typedef unsigned int tuint; typedef int tboolean; typedef void* tpointer; #ifndef FALSE #define FALSE 0 #endif #ifndef TRUE #define TRUE (!FALSE) #endif // by roms (end) typedef struct _TNode TNode; /* Tree traverse flags */ typedef enum { T_TRAVERSE_LEAFS = 1 << 0, T_TRAVERSE_NON_LEAFS = 1 << 1, T_TRAVERSE_ALL = T_TRAVERSE_LEAFS | T_TRAVERSE_NON_LEAFS, T_TRAVERSE_MASK = 0x03 } TTraverseFlags; /* Tree traverse orders */ typedef enum { T_IN_ORDER, T_PRE_ORDER, T_POST_ORDER, T_LEVEL_ORDER } TTraverseType; typedef tboolean (*TNodeTraverseFunc) (TNode *node, tpointer data); typedef void (*TNodeForeachFunc) (TNode *node, tpointer data); /* N-way tree implementation */ struct _TNode { tpointer data; TNode *next; TNode *prev; TNode *parent; TNode *children; }; #define T_NODE_IS_ROOT(node) (((TNode*) (node))->parent == NULL && \ ((TNode*) (node))->prev == NULL && \ ((TNode*) (node))->next == NULL) #define T_NODE_IS_LEAF(node) (((TNode*) (node))->children == NULL) TNode* t_node_new (tpointer data); void t_node_destroy (TNode *root); void t_node_unlink (TNode *node); TNode* t_node_copy (TNode *node); TNode* t_node_insert (TNode *parent, tint position, TNode *node); TNode* t_node_insert_before (TNode *parent, TNode *sibling, TNode *node); TNode* t_node_insert_after (TNode *parent, TNode *sibling, TNode *node); TNode* t_node_prepend (TNode *parent, TNode *node); tuint t_node_n_nodes (TNode *root, TTraverseFlags flags); TNode* t_node_get_root (TNode *node); tboolean t_node_is_ancestor (TNode *node, TNode *descendant); tuint t_node_depth (TNode *node); TNode* t_node_find (TNode *root, TTraverseType order, TTraverseFlags flags, tpointer data); /* convenience macros */ #define t_node_append(parent, node) \ t_node_insert_before ((parent), NULL, (node)) #define t_node_insert_data(parent, position, data) \ t_node_insert ((parent), (position), t_node_new (data)) #define t_node_insert_data_before(parent, sibling, data) \ t_node_insert_before ((parent), (sibling), t_node_new (data)) #define t_node_prepend_data(parent, data) \ t_node_prepend ((parent), t_node_new (data)) #define t_node_append_data(parent, data) \ t_node_insert_before ((parent), NULL, t_node_new (data)) /* traversal function, assumes that `node' is root * (only traverses `node' and its subtree). * this function is just a high level interface to * low level traversal functions, optimized for speed. */ void t_node_traverse (TNode *root, TTraverseType order, TTraverseFlags flags, tint max_depth, TNodeTraverseFunc func, tpointer data); /* return the maximum tree height starting with `node', this is an expensive * operation, since we need to visit all nodes. this could be shortened by * adding `tuint height' to struct _TNode, but then again, this is not very * often needed, and would make t_node_insert() more time consuming. */ tuint t_node_max_height (TNode *root); void t_node_children_foreach (TNode *node, TTraverseFlags flags, TNodeForeachFunc func, tpointer data); void t_node_reverse_children (TNode *node); TIEXPORT tuint TICALL t_node_n_children (TNode *node); TIEXPORT TNode* TICALL t_node_nth_child (TNode *node, tuint n); TNode* t_node_last_child (TNode *node); TNode* t_node_find_child (TNode *node, TTraverseFlags flags, tpointer data); tint t_node_child_position (TNode *node, TNode *child); tint t_node_child_index (TNode *node, tpointer data); TNode* t_node_first_sibling (TNode *node); TNode* t_node_last_sibling (TNode *node); #define t_node_prev_sibling(node) ((node) ? \ ((TNode*) (node))->prev : NULL) #define t_node_next_sibling(node) ((node) ? \ ((TNode*) (node))->next : NULL) #define t_node_first_child(node) ((node) ? \ ((TNode*) (node))->children : NULL) #endif /* __T_NODE_H__ */