/* GLIB - Library of useful routines for C programming
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* Modified by the GLib Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GLib Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GLib at ftp://ftp.gtk.org/pub/gtk/.
*/
/*
* Modified by roms for use in ticalcs library.
* I needed tree manipulation routines without glib dependancies.
* I have systematically replaced G... by T... (GNode => TNode).
*/
#ifndef __T_NODE_H__
#define __T_NODE_H__
// by roms (start)
#include "export.h"
typedef char tchar;
typedef int tint;
typedef unsigned int tuint;
typedef int tboolean;
typedef void* tpointer;
#ifndef FALSE
#define FALSE 0
#endif
#ifndef TRUE
#define TRUE (!FALSE)
#endif
// by roms (end)
typedef struct _TNode TNode;
/* Tree traverse flags */
typedef enum
{
T_TRAVERSE_LEAFS = 1 << 0,
T_TRAVERSE_NON_LEAFS = 1 << 1,
T_TRAVERSE_ALL = T_TRAVERSE_LEAFS | T_TRAVERSE_NON_LEAFS,
T_TRAVERSE_MASK = 0x03
} TTraverseFlags;
/* Tree traverse orders */
typedef enum
{
T_IN_ORDER,
T_PRE_ORDER,
T_POST_ORDER,
T_LEVEL_ORDER
} TTraverseType;
typedef tboolean (*TNodeTraverseFunc) (TNode *node,
tpointer data);
typedef void (*TNodeForeachFunc) (TNode *node,
tpointer data);
/* N-way tree implementation
*/
struct _TNode
{
tpointer data;
TNode *next;
TNode *prev;
TNode *parent;
TNode *children;
};
#define T_NODE_IS_ROOT(node) (((TNode*) (node))->parent == NULL && \
((TNode*) (node))->prev == NULL && \
((TNode*) (node))->next == NULL)
#define T_NODE_IS_LEAF(node) (((TNode*) (node))->children == NULL)
TNode* t_node_new (tpointer data);
void t_node_destroy (TNode *root);
void t_node_unlink (TNode *node);
TNode* t_node_copy (TNode *node);
TNode* t_node_insert (TNode *parent,
tint position,
TNode *node);
TNode* t_node_insert_before (TNode *parent,
TNode *sibling,
TNode *node);
TNode* t_node_insert_after (TNode *parent,
TNode *sibling,
TNode *node);
TNode* t_node_prepend (TNode *parent,
TNode *node);
tuint t_node_n_nodes (TNode *root,
TTraverseFlags flags);
TNode* t_node_get_root (TNode *node);
tboolean t_node_is_ancestor (TNode *node,
TNode *descendant);
tuint t_node_depth (TNode *node);
TNode* t_node_find (TNode *root,
TTraverseType order,
TTraverseFlags flags,
tpointer data);
/* convenience macros */
#define t_node_append(parent, node) \
t_node_insert_before ((parent), NULL, (node))
#define t_node_insert_data(parent, position, data) \
t_node_insert ((parent), (position), t_node_new (data))
#define t_node_insert_data_before(parent, sibling, data) \
t_node_insert_before ((parent), (sibling), t_node_new (data))
#define t_node_prepend_data(parent, data) \
t_node_prepend ((parent), t_node_new (data))
#define t_node_append_data(parent, data) \
t_node_insert_before ((parent), NULL, t_node_new (data))
/* traversal function, assumes that `node' is root
* (only traverses `node' and its subtree).
* this function is just a high level interface to
* low level traversal functions, optimized for speed.
*/
void t_node_traverse (TNode *root,
TTraverseType order,
TTraverseFlags flags,
tint max_depth,
TNodeTraverseFunc func,
tpointer data);
/* return the maximum tree height starting with `node', this is an expensive
* operation, since we need to visit all nodes. this could be shortened by
* adding `tuint height' to struct _TNode, but then again, this is not very
* often needed, and would make t_node_insert() more time consuming.
*/
tuint t_node_max_height (TNode *root);
void t_node_children_foreach (TNode *node,
TTraverseFlags flags,
TNodeForeachFunc func,
tpointer data);
void t_node_reverse_children (TNode *node);
TIEXPORT tuint TICALL t_node_n_children (TNode *node);
TIEXPORT TNode* TICALL t_node_nth_child (TNode *node,
tuint n);
TNode* t_node_last_child (TNode *node);
TNode* t_node_find_child (TNode *node,
TTraverseFlags flags,
tpointer data);
tint t_node_child_position (TNode *node,
TNode *child);
tint t_node_child_index (TNode *node,
tpointer data);
TNode* t_node_first_sibling (TNode *node);
TNode* t_node_last_sibling (TNode *node);
#define t_node_prev_sibling(node) ((node) ? \
((TNode*) (node))->prev : NULL)
#define t_node_next_sibling(node) ((node) ? \
((TNode*) (node))->next : NULL)
#define t_node_first_child(node) ((node) ? \
((TNode*) (node))->children : NULL)
#endif /* __T_NODE_H__ */
syntax highlighted by Code2HTML, v. 0.9.1