// This file may be redistributed and modified only under the terms of // the GNU General Public License (See COPYING for details). // Copyright (C) 2003 Damien McGinnes #ifndef MERCATOR_INTERSECT #define MERCATOR_INTERSECT #include #include #include #include namespace Mercator { bool Intersect(const Terrain &t, const WFMath::AxisBox<3> &bbox); bool Intersect(const Terrain &t, const WFMath::Point<3> &pt); //height over terrain float HOT(const Terrain &t, const WFMath::Point<3> &pt); bool Intersect(const Terrain &t, const WFMath::Point<3> &sPt, const WFMath::Vector<3>& dir, WFMath::Point<3> &intersection, WFMath::Vector<3> &normal, float &par); } // namespace Mercator #endif