INCLUDES = -I$(top_builddir) -I$(top_srcdir) lib_LTLIBRARIES = libmercator-0.2.la libmercator_0_2_la_LDFLAGS = -version-info @MERCATOR_VERSION_INFO@ libmercator_0_2_la_SOURCES = \ iround.h \ Mercator.cpp \ Matrix.cpp \ Terrain.cpp \ TerrainMod.cpp \ BasePoint.cpp \ Buffer.cpp \ Segment.cpp \ Shader.cpp \ FillShader.cpp \ ThresholdShader.cpp \ DepthShader.cpp \ GrassShader.cpp \ TileShader.cpp \ ShaderFactory.cpp \ Intersect.cpp \ Surface.cpp \ Plant.cpp \ Forest.cpp \ Area.cpp \ AreaShader.cpp libmercatordir = $(includedir)/Mercator-0.2/Mercator libmercator_HEADERS = \ Mercator.h \ Matrix.h \ Terrain.h \ TerrainMod.h \ TerrainMod_impl.h \ BasePoint.h \ Segment.h \ Buffer_impl.h Buffer.h \ Shader.h \ FillShader.h \ ThresholdShader.h \ DepthShader.h \ GrassShader.h \ TileShader.h \ ShaderFactory.h \ ShaderFactory_impl.h \ Intersect.h \ Surface.h \ Plant.h \ Forest.h \ RandCache.h \ Area.h \ AreaShader.h