/* * Copyright (C) 2001-2004 Peter J Jones (pjones@pmade.org) * All Rights Reserved * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name of the Author nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ /** @file * This file contains the implementation of the Netxx::StreamBase class * along with some helper functions. **/ // common header #include "common.h" // Netxx includes #include "netxx/streambase.h" #include "netxx/sockopt.h" #include "netxx/address.h" #include "netxx/peer.h" #include "netxx/types.h" #include "socket.h" // standard includes #include #include //#################################################################### namespace { bool client_connect (Netxx::Socket &socket, const Netxx::Peer &peer, const Netxx::Timeout &timeout, std::string &message); } //#################################################################### Netxx::StreamBase::StreamBase (const Timeout &timeout) : timeout_(timeout) { } //#################################################################### Netxx::StreamBase::~StreamBase (void) { } //#################################################################### void Netxx::StreamBase::make_connection (Socket &socket, const Address &address) { std::string message; // connect this socket to the given address Address::const_iterator ai(address.begin()), aend(address.end()); // make sure there is at least one network address if (ai == aend) throw Exception("no address to connect to"); // try all addresses bool connected = false; for (; ai != aend; ++ai) { if (client_connect(socket, *ai, timeout_, message)) { connected = true; break; } } // make sure we got connected if (!connected) { std::string error("failed to connect: "); error += message; throw NetworkException(error); } } //#################################################################### void Netxx::StreamBase::swap_base (StreamBase &other) { std::swap(timeout_, other.timeout_); } //#################################################################### void Netxx::StreamBase::set_timeout (const Timeout &timeout) { timeout_ = timeout; } //#################################################################### const Netxx::Timeout& Netxx::StreamBase::get_timeout (void) const { return timeout_; } //#################################################################### namespace { //#################################################################### bool client_connect (Netxx::Socket &socket, const Netxx::Peer &peer, const Netxx::Timeout &timeout, std::string &message) { const sockaddr *sa = static_cast(peer.get_sa()); Netxx::size_type sa_size = peer.get_sa_size(); /* * Get the socket type for this Peer */ Netxx::Socket::Type stype; switch (sa->sa_family) { case AF_INET: stype = Netxx::Socket::TCP; break; #ifndef NETXX_NO_INET6 case AF_INET6: stype = Netxx::Socket::TCP6; break; #endif #ifndef WIN32 case AF_LOCAL: stype = Netxx::Socket::LOCALSTREAM; break; #endif default: stype = Netxx::Socket::TCP; } /* * Create a tmp socket so that the Socket class will do all the hard * work for us. Then replace the socket given in the param list with * the tmp socket. */ Netxx::Socket tmp_socket(stype); tmp_socket.swap(socket); Netxx::socket_type socketfd=socket.get_socketfd(); Netxx::SockOpt socket_options(socketfd, true); if (timeout) socket_options.set_non_blocking(); if (connect(socketfd, sa, sa_size) != 0) { Netxx::error_type error_code = Netxx::get_last_error(); if (error_code == EINPROGRESS || error_code == EWOULDBLOCK || error_code == EINTR) { if (!socket.readable_or_writable(timeout)) { message = "connection timed out"; return false; } return socket_options.check_for_error(message); } message = Netxx::str_error(error_code); return false; } return true; } //#################################################################### } // end anonymous namespace