/* * Copyright (C) 2001-2004 Peter J Jones (pjones@pmade.org) * All Rights Reserved * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name of the Author nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ /** @file * This file contains the implementation of the Netxx::StreamServer class. **/ // common header #include "common.h" // definition include #include "netxx/streamserver.h" // Netxx includes #include "netxx/address.h" #include "netxx/types.h" #include "netxx/probeinfo.h" #include "serverbase.h" #include "socket.h" #include "accept.h" // standard includes #include //#################################################################### namespace { void call_listen (Netxx::Socket *sockets, Netxx::size_type sockets_size, int backlog); } //#################################################################### Netxx::StreamServer::StreamServer (port_type port, const Timeout &timeout, int listen_backlog) { std::auto_ptr ap(pimpl_ = new ServerBase(timeout)); Address addr; addr.add_all_addresses(port); init(addr, listen_backlog); ap.release(); } //#################################################################### Netxx::StreamServer::StreamServer (const Address &addr, const Timeout &timeout, int listen_backlog) { std::auto_ptr ap(pimpl_ = new ServerBase(timeout)); init(addr, listen_backlog); ap.release(); } //#################################################################### Netxx::StreamServer::~StreamServer (void) { delete pimpl_; } //#################################################################### Netxx::Peer Netxx::StreamServer::accept_connection (void) { Socket *ready_socket = pimpl_->get_readable_socket(); if (!ready_socket) return Peer(); return call_accept(*ready_socket, pimpl_->get_timeout()); } //#################################################################### const Netxx::ProbeInfo* Netxx::StreamServer::get_probe_info (void) const { return pimpl_->get_probe_info(); } //#################################################################### void Netxx::StreamServer::init (const Address &addr, int backlog) { pimpl_->bind_to(addr, true); Socket *sockets; size_type sockets_size; pimpl_->get_socket_list(sockets, sockets_size); call_listen(sockets, sockets_size, backlog); } //#################################################################### namespace { //#################################################################### void call_listen (Netxx::Socket *sockets, Netxx::size_type sockets_size, int backlog) { for (Netxx::size_type i=0; ihas_socket(fd); } //#################################################################### bool operator== (socket_type fd, const StreamServer &ss) { return ss == fd; } //#################################################################### bool operator!= (const StreamServer &ss, socket_type fd) { return !(ss == fd); } //#################################################################### bool operator!= (socket_type fd, const StreamServer &ss) { return !(ss == fd); } //#################################################################### } // end Netxx namespace