#ifndef __SCHEMA_MIGRATION__ #define __SCHEMA_MIGRATION__ // Copyright (C) 2002 Graydon Hoare // // This program is made available under the GNU GPL version 2.0 or // greater. See the accompanying file COPYING for details. // // This program is distributed WITHOUT ANY WARRANTY; without even the // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // PURPOSE. // this file knows how to migrate schema databases. the general strategy is // to hash each schema we ever use, and make a list of the SQL commands // required to get from one hash value to the next. when you do a // migration, the migrator locates your current db's state on the list and // then runs all the migration functions between that point and the target // of the migration. struct sqlite3; class app_state; class system_path; void migrate_sql_schema(sqlite3 * db, app_state & app); void check_sql_schema(sqlite3 * db, system_path const & filename); std::string describe_sql_schema(sqlite3 * db); // utility routine shared with database.cc void assert_sqlite3_ok(sqlite3 * db); // debugging void test_migration_step(sqlite3 * db, app_state & app, std::string const & schema); // this constant is part of the database schema, but it is not in schema.sql // because sqlite expressions can't do arithmetic on character values. it // is stored in the "user version" field of the database header. when we // encounter a database whose schema hash we don't recognize, we look for // this code in the header to decide whether it's a monotone database or // some other sqlite3 database. the expectation is that it will never need // to change. we call it a creator code because it has the same format and // function as file creator codes in old-sk00l Mac OS. const unsigned int mtn_creator_code = ((('_'*256 + 'M')*256 + 'T')*256 + 'N'); // Local Variables: // mode: C++ // fill-column: 76 // c-file-style: "gnu" // indent-tabs-mode: nil // End: // vim: et:sw=2:sts=2:ts=2:cino=>2s,{s,\:s,+s,t0,g0,^-2,e-2,n-2,p2s,(0,=s: #endif // __SCHEMA_MIGRATION__