#include #include "common.h" #include "sdlvideo_stub.h" ML_2(SDL_WM_SetCaption, String_val, String_val, Unit) CAMLprim value ml_SDL_WM_GetCaption(value unit) { CAMLparam0(); CAMLlocal3(v, s1, s2); char *title, *icon; SDL_WM_GetCaption(&title, &icon); if(! title) title = ""; if(! icon) icon = "" ; s1 = copy_string(title); s2 = copy_string(icon); v = alloc_small(2, 0); Field(v, 0) = s1; Field(v, 1) = s2; CAMLreturn(v); } CAMLprim value ml_SDL_WM_SetIcon(value surf) { SDL_WM_SetIcon(SDL_SURFACE(surf), NULL); return Val_unit; } ML_0(SDL_WM_IconifyWindow, Val_bool) CAMLprim value ml_SDL_WM_ToggleFullScreen(value unit) { return Val_bool(SDL_WM_ToggleFullScreen(SDL_GetVideoSurface())); } CAMLprim value ml_SDL_WM_GrabInput(value grabmode) { SDL_GrabMode mode = Bool_val(grabmode) ? SDL_GRAB_ON : SDL_GRAB_OFF ; SDL_WM_GrabInput(mode); return Val_unit; } CAMLprim value ml_SDL_WM_GetGrabInput(value unit) { return Val_bool(SDL_WM_GrabInput(SDL_GRAB_QUERY)); }