/* * Open BEAGLE * Copyright (C) 2001-2005 by Christian Gagne and Marc Parizeau * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Contact: * Laboratoire de Vision et Systemes Numeriques * Departement de genie electrique et de genie informatique * Universite Laval, Quebec, Canada, G1K 7P4 * http://vision.gel.ulaval.ca * */ /*! * \file beagle/src/Allocator.cpp * \brief Source code of class Allocator. * \author Christian Gagne * \author Marc Parizeau * $Revision: 1.6 $ * $Date: 2005/09/30 15:04:54 $ */ #include "beagle/Beagle.hpp" using namespace Beagle; /*! * \brief Allocate a new object on the heap. * \return Pointer to the allocated object. */ Beagle::Object* Beagle::Allocator::allocate() const { Beagle_StackTraceBeginM(); #ifndef BEAGLE_NDEBUG Object* lObject = new Object; if(!lObject) throw Beagle_InternalExceptionM("Out-of-memory!"); return lObject; #else // BEAGLE_NDEBUG return new Object; #endif // BEAGLE_NDEBUG Beagle_StackTraceEndM("Beagle::Object* Beagle::Allocator::allocate() const"); } /*! * \brief Allocate a new object on the heap that is a clone of an existing object. * \param inOrigObj Constant reference to the original object to clone. * \return Pointer to the allocated object. */ Beagle::Object* Beagle::Allocator::clone(const Beagle::Object& inOrigObj) const { Beagle_StackTraceBeginM(); #ifndef BEAGLE_NDEBUG Object* lObject = new Object(inOrigObj); if(!lObject) throw Beagle_InternalExceptionM("Out-of-memory!"); return lObject; #else // BEAGLE_NDEBUG return new Object(inOrigObj); #endif // BEAGLE_NDEBUG Beagle_StackTraceEndM("Beagle::Object* Beagle::Allocator::clone(const Beagle::Object& inOrigObj) const"); } /*! * \brief Copy an object to another. * \param outCopyObj Constant reference to the original object to copy. * \param inOrigObj Reference to the object that is a copy of the original. */ void Beagle::Allocator::copy(Beagle::Object& outCopyObj, const Beagle::Object& inOrigObj) const { Beagle_StackTraceBeginM(); outCopyObj = inOrigObj; Beagle_StackTraceEndM("void Beagle::Allocator::copy(Beagle::Object& outCopyObj, const Beagle::Object& inOrigObj) const"); }